📄 myplayerdlg.cpp
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// MyPlayerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MyPlayer.h"
#include "MyPlayerDlg.h"
#include "mmsystem.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyPlayerDlg dialog
CMyPlayerDlg::CMyPlayerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMyPlayerDlg::IDD, pParent)
{// m_radio = 0;
//{{AFX_DATA_INIT(CMyPlayerDlg)
m_radio = 0;
m_dight = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMyPlayerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMyPlayerDlg)
DDX_Control(pDX, IDC_SLIDER, m_Slider);
DDX_Control(pDX, IDC_PROGRESS, m_Progress);
DDX_Radio(pDX, IDC_RADIO_WAVE, m_radio);
DDX_Text(pDX, IDC_EDIT_DIGHT, m_dight);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMyPlayerDlg, CDialog)
//{{AFX_MSG_MAP(CMyPlayerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_OPEN, OnButtonOpen)
ON_BN_CLICKED(IDC_BUTTON_PLAY, OnButtonPlay)
ON_BN_CLICKED(IDC_BUTTON_STOP, OnButtonStop)
ON_WM_TIMER()
ON_WM_HSCROLL()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyPlayerDlg message handlers
BOOL CMyPlayerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
CString s;
s.LoadString(IDS_TITLE);
SetWindowText(s);
GetDlgItem(IDC_BUTTON_OPEN)->EnableWindow(true);
GetDlgItem(IDC_BUTTON_PLAY)->EnableWindow(FALSE);
GetDlgItem(IDC_BUTTON_STOP)->EnableWindow(FALSE);
m_Progress.SetRange(0,100);// 进程条的范围
m_Progress.ShowWindow(SW_HIDE);// 隐藏进程条
m_Slider.SetRange(0,20);// 进程条的范围
m_Slider.ShowWindow(SW_HIDE);// 隐藏进程条
SetTimer(100,500,NULL); //设置定时器
return TRUE; // return TRUE unless you set the focus to a control
}
void CMyPlayerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMyPlayerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMyPlayerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMyPlayerDlg::OnButtonOpen()
{
CString strFilter;
UpdateData(true);
switch (m_radio)
{
case 0: strFilter = "Wave Files (*.wav)|*.wav|All Files (*.*)|*.*||";
break;
case 1: strFilter = "Midi Files (*.mid)|*.mid|All Files (*.*)|*.*||";
break;
case 2: strFilter = "AVI Files (*.avi)|*.avi|All Files (*.*)|*.*||";
break;
}
CFileDialog FileDlg(true, NULL, NULL,
OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT,
(LPCSTR)strFilter, this);
if (FileDlg.DoModal() == IDOK)
{
CString strFileName = FileDlg.GetPathName();
char szFileName[_MAX_PATH];
GetShortPathName((LPCSTR)strFileName, szFileName, _MAX_PATH);
char szExt[8];
_splitpath((const char *)szFileName, NULL, NULL, NULL, szExt);
// keep the open result
MCIERROR mciError = 0;
if (!stricmp(szExt, ".wav"))
mciError = Open(szFileName, "waveaudio", "", m_hWnd);
else if (!stricmp(szExt, ".mid"))
mciError = Open(szFileName, "sequencer", "", m_hWnd);
else if (!stricmp(szExt, ".avi"))
mciError = Open(szFileName, "avivideo", "overlapped", m_hWnd);
// our default time format is ms
if (mciError == 0)
{
SetTimeFormat("ms");
m_Progress.SetPos(0);
}
// set new title
CString s;
s.LoadString(IDS_TITLE);
s += " - ";
s += FileDlg.GetFileName();
SetWindowText(s);
}
}
void CMyPlayerDlg::OnButtonPlay()
{
m_Progress.ShowWindow(SW_SHOW);// 显示进程条
m_Slider.ShowWindow(SW_SHOW);// 显示进程条
GetDlgItem(IDC_BUTTON_STOP)->EnableWindow(true);
GetDlgItem(IDC_BUTTON_PLAY)->EnableWindow(false);
Play();
}
void CMyPlayerDlg::OnButtonStop()
{
// TODO: Add your control notification handler code here
Stop();
}
void CMyPlayerDlg::OnTimer(UINT nIDEvent)
{
CString strMode=GetMode();
if(strMode.CompareNoCase("not open"))
{
if(IsMediumPresent())
{
if(!strMode.CompareNoCase("stopped"))
{
GetDlgItem(IDC_BUTTON_PLAY)->EnableWindow(TRUE);
GetDlgItem(IDC_BUTTON_STOP)->EnableWindow(FALSE);
}
else if(!strMode.CompareNoCase("not ready"))
{
GetDlgItem(IDC_BUTTON_PLAY)->EnableWindow(FALSE);
GetDlgItem(IDC_BUTTON_STOP)->EnableWindow(FALSE);
}
char szPos[256];
m_Slider.SetPos((int)(20*GetPosition(szPos)/GetLength()));
m_Progress.SetPos((int)(100*GetPosition(szPos)/GetLength()));
m_dight = itoa((100*GetPosition(szPos)/GetLength()),szPos,10);
m_dight += "%";
UpdateData(false);
}
else
{
GetDlgItem(IDC_BUTTON_PLAY)->EnableWindow(FALSE);
GetDlgItem(IDC_BUTTON_STOP)->EnableWindow(FALSE);
}
}
CDialog::OnTimer(nIDEvent);
}
void CMyPlayerDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
{
// TODO: Add your message handler code here and/or call default
//get medium mode, if playing, stop
CString strMode = GetMode();
if (!strMode.CompareNoCase("playing"))
Stop();
// get current pos and seek it in medium
int nSPos = m_Slider.GetPos();
LONG lLength = GetLength();
LONG lMPos = (LONG)((double)nSPos*lLength/20);
//SetAudioVolume(lMPos);
// normalize pos
char szStartPos[256];
lMPos = max(GetStartPosition(szStartPos), lMPos);
lMPos = min(lLength, lMPos);
// seek to lMPos
Seek(lMPos);
// if playing, play from lMPos
if (!strMode.CompareNoCase("playing"))
Play();
CDialog::OnHScroll(nSBCode, nPos, pScrollBar);
}
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