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<%foreach(staticflags)%>
<property category="win32.Debug_Build.win32b.bcc32" name="option.D.arg.3" value="<%libflag%>"/>
<%endfor%>
<%endif%>
<%foreach(defines common_defines macros)%>
<property category="win32.Debug_Build.win32b.bcc32" name="option.D.arg.3" value="<%define%>"/>
<%endfor%>
<property category="win32.Debug_Build.win32b.bcc32" name="option.D.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.Hc.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.I.arg.1" value="$(BCB)\include"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.I.arg.2" value="$(ACE_ROOT)"/>
<%foreach(includes)%>
<property category="win32.Debug_Build.win32b.bcc32" name="option.I.arg.2" value="<%include%>"/>
<%endfor%>
<property category="win32.Debug_Build.win32b.bcc32" name="option.I.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.Od.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.V.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.VA.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.Ve.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.Vx.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.a8.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.b.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.batchfilecompile.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.c.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.g.arg" value="100"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.g.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.i.arg" value="250"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.i.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.j.arg" value="25"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.j.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.k.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.o.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.r.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.responsefile.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.tWM.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.v.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.vi.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.w.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.bcc32" name="option.y.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.brcc32" name="option.F.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.D.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Enn.arg" value="0"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Enn.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Gn.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.H:xxxx.arg" value="0x00100000"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.H:xxxx.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Hc:xxxx.arg" value="0x00001000"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Hc:xxxx.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.L.arg.1" value="$(BCB)\lib"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.L.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.S:xxxx.arg" value="0x00100000"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.S:xxxx.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Sc:xxxx.arg" value="0x00002000"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Sc:xxxx.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Tpe.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Ud.d.arg" value="1.0"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Ud.d.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Vd.d.arg" value="0.0"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Vd.d.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.b:xxxx.arg" value="0x00400000"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.b:xxxx.enabled" value="0"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.v.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.x.enabled" value="1"/>
<property category="win32.Debug_Build.win32b.ilink32" name="param.libfiles.1" value="cw32mti.lib"/>
<property category="win32.Debug_Build.win32b.ilink32" name="param.libfiles.2" value="import32.lib"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Tpd.enabled" value="<%if(type_is_dynamic)%>1<%w%>0<%endif%>"/>
<property category="win32.Debug_Build.win32b.ilink32" name="option.Tpe.enabled" value="<%if(type_is_dynamic)%>0<%else%>1<%endif%>"/>
<property category="win32.win32b.Debug_Build" name="saved" value="1"/>
<property category="win32b.ilink32" name="enabled" value="0"/>
<%if(source_files)%>
<node name="Source Files" type="Folder">
<property category="unique" name="id"/>
<%foreach(source_files)%>
<file path="<%source_file%>">
<property category="unique" name="id"/>
<property category="win32.Debug_Build.win32b.bcc32" name="container.1" value="SelectedWarnings"/>
<property category="win32.Debug_Build.win32b.bcc32" name="container.SelectedWarnings.containerenabled" value="1"/>
</file>
<%endfor%>
</node>
<%endif%>
<%if(header_files)%>
<node name="Header files" type="Folder">
<property category="unique" name="id"/>
<%foreach(header_files)%>
<file path="<%header_file%>">
<property category="unique" name="id"/>
</file>
<%endfor%>
</node>
<%endif%>
<%if(inline_files)%>
<node name="Inline files" type="Folder">
<property category="unique" name="id"/>
<%foreach(inline_files)%>
<file path="<%inline_file%>">
<property category="unique" name="id"/>
</file>
<%endfor%>
</node>
<%endif%>
<%foreach(custom_types)%>
<%if(custom_type->input_files)%>
<node name="<%custom_type%>" type="Folder">
<property category="unique" name="id"/>
<%foreach(custom_type->input_files)%>
<file path="<%custom_type->input_file%>">
<property category="unique" name="id"/>
</file>
<%endfor%>
</node>
<%endif%>
<%endfor%>
<%if(template_files)%>
<node name="Template files" type="Folder">
<property category="unique" name="id"/>
<%foreach(template_files)%>
<file path="<%template_file%>">
<property category="unique" name="id"/>
<property category="win32b.bcc32" name="enabled" value="0"/>
</file>
<%endfor%>
</node>
<%endif%>
<%if(documentation_files)%>
<node name="Documentation files" type="Folder">
<property category="unique" name="id"/>
<%foreach(documentation_files)%>
<file path="<%documentation_file%>">
<property category="unique" name="id"/>
</file>
<%endfor%>
</node>
<%endif%>
<%if(resource_files)%>
<node name="Resource files" type="Folder">
<property category="unique" name="id"/>
<%foreach(resource_files)%>
<file path="<%resource_file%>">
<property category="unique" name="id"/>
</file>
<%endfor%>
</node>
<%endif%>
</project>
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