📄 audio.h
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/* * Audio 'LIB' defines */#define AUDIO_OUT_HEADPHONES 0x01#define AUDIO_OUT_INTERNAL_SPEAKER 0x02#define AUDIO_OUT_LINE_OUT 0x04enum { DECODE_TEST, DECODE_AUDIO, DECODE_FILE, DECODE_BUFFER, DECODE_WAV, DECODE_AU,DECODE_CDR,DECODE_AUDIOFILE };#define AUDIO_FORMAT_MASK 0x100#define AUDIO_FORMAT_16 0x100#define AUDIO_FORMAT_8 0x000#define AUDIO_FORMAT_SIGNED_16 0x110#define AUDIO_FORMAT_UNSIGNED_16 0x120#define AUDIO_FORMAT_UNSIGNED_8 0x1#define AUDIO_FORMAT_SIGNED_8 0x2#define AUDIO_FORMAT_ULAW_8 0x4#define AUDIO_FORMAT_ALAW_8 0x8/* 3% rate tolerance */#define AUDIO_RATE_TOLERANCE 3#if 0#if defined(HPUX) || defined(SUNOS) || defined(SOLARIS) || defined(OSS) || defined(__NetBSD__) || defined(SPARCLINUX) || defined(__FreeBSD__)#endif#endif#define AUDIO_USES_FD#ifdef SGI/* #include <audio.h> */#include <dmedia/audio.h>#endif#ifdef ALSA#include <sys/asoundlib.h>#endifstruct audio_info_struct{#ifdef AUDIO_USES_FD int fn; /* filenumber */#endif#ifdef SGI ALconfig config; ALport port;#endif long rate; long gain; int output;#ifdef ALSA void *handle; snd_pcm_format_t alsa_format;#endif char *device; int channels; int format; int private1; void *private2;};struct audio_name { int val; char *name; char *sname;};extern void audio_capabilities(struct audio_info_struct *);extern void audio_fit_capabilities(struct audio_info_struct *ai,int c,int r);extern char *audio_encoding_name(int format);extern int audio_play_samples(struct audio_info_struct *,unsigned char *,int);extern int audio_open(struct audio_info_struct *);extern int audio_reset_parameters(struct audio_info_struct *);extern int audio_rate_best_match(struct audio_info_struct *ai);extern int audio_set_rate(struct audio_info_struct *);extern int audio_set_format(struct audio_info_struct *);extern int audio_get_formats(struct audio_info_struct *);extern int audio_set_channels(struct audio_info_struct *);extern int audio_write_sample(struct audio_info_struct *,short *,int);extern int audio_close(struct audio_info_struct *);extern void audio_info_struct_init(struct audio_info_struct *);extern void audio_queueflush(struct audio_info_struct *ai);
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