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📄 dtsdecoder.h

📁 Linux下比较早的基于命令行的DVD播放器
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//// Copyright (c) 2004 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef DXR3PLAYER_OUTPUT_DTSDECODER_H#define DXR3PLAYER_OUTPUT_DTSDECODER_H//------------------------------------------------------------------------------#include "AudioDecoder.h"//------------------------------------------------------------------------------namespace output {//------------------------------------------------------------------------------/** * DTS Decoder. It actually does not decode DTS frames, only * encapsulates them for HW decoding. */class DTSDecoder : public AudioDecoder{private:    /**     * The size of the frame buffer. A DTS frame may be at most this     * many bytes (including synchronization info).     */    static const size_t maxFrameSize = 8192;    /**     * Frame buffer.     */    unsigned char frameBuffer[maxFrameSize];    /**     * The offset into the frame being decoded.     */    size_t frameOffset;    /**     * The length of the current frame being decoded.     */    size_t frameLength;    /**     * The number of samples in the DTS frame.     */    size_t numberOfSamples;public:    /**     * Construct the DTS decoder.     */    DTSDecoder(AudioProcessor* audioProcessor);    /**     * Reset the decoder.     */    virtual void reset();    /**     * @see AudioDecoder::decodePacket     */    virtual void decodePacket(const unsigned char* data,                              size_t length, pts_t packetPTS);private:    /**     * Decode the given data.     *     * @return if a frame has been completed     */    bool decode(const unsigned char*& data,                 const unsigned char* end);   /**     * Copy the data from the given address into the frame buffer,     * until the given target offset is reached.     */    void copy(const unsigned char*& data,              const unsigned char* end,              size_t targetOffset);    /**     * Determine if the decoder is empty.     */    bool isEmpty() const;    /**     * Prepare the current frame for HW decoding.     */    void prepareFrameForHardwareDecoding();};//------------------------------------------------------------------------------} /* namespace output *///------------------------------------------------------------------------------#endif // DXR3PLAYER_OUTPUT_DTSDECODER_H// Local variables:// mode: c++// End:

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