📄 dtsdecoder.h
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//// Copyright (c) 2004 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA#ifndef DXR3PLAYER_OUTPUT_DTSDECODER_H#define DXR3PLAYER_OUTPUT_DTSDECODER_H//------------------------------------------------------------------------------#include "AudioDecoder.h"//------------------------------------------------------------------------------namespace output {//------------------------------------------------------------------------------/** * DTS Decoder. It actually does not decode DTS frames, only * encapsulates them for HW decoding. */class DTSDecoder : public AudioDecoder{private: /** * The size of the frame buffer. A DTS frame may be at most this * many bytes (including synchronization info). */ static const size_t maxFrameSize = 8192; /** * Frame buffer. */ unsigned char frameBuffer[maxFrameSize]; /** * The offset into the frame being decoded. */ size_t frameOffset; /** * The length of the current frame being decoded. */ size_t frameLength; /** * The number of samples in the DTS frame. */ size_t numberOfSamples;public: /** * Construct the DTS decoder. */ DTSDecoder(AudioProcessor* audioProcessor); /** * Reset the decoder. */ virtual void reset(); /** * @see AudioDecoder::decodePacket */ virtual void decodePacket(const unsigned char* data, size_t length, pts_t packetPTS);private: /** * Decode the given data. * * @return if a frame has been completed */ bool decode(const unsigned char*& data, const unsigned char* end); /** * Copy the data from the given address into the frame buffer, * until the given target offset is reached. */ void copy(const unsigned char*& data, const unsigned char* end, size_t targetOffset); /** * Determine if the decoder is empty. */ bool isEmpty() const; /** * Prepare the current frame for HW decoding. */ void prepareFrameForHardwareDecoding();};//------------------------------------------------------------------------------} /* namespace output *///------------------------------------------------------------------------------#endif // DXR3PLAYER_OUTPUT_DTSDECODER_H// Local variables:// mode: c++// End:
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