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📄 mpegaudiodecoder.h

📁 Linux下比较早的基于命令行的DVD播放器
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//// Copyright (c) 2003 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef DXR3PLAYER_OUTPUT_MPEGAUDIODECODER_H#define DXR3PLAYER_OUTPUT_MPEGAUDIODECODER_H//------------------------------------------------------------------------------#include "AudioDecoder.h"#include "util/AudioFormat.h"#include <cstdlib>#include <mad.h>//------------------------------------------------------------------------------namespace output {//------------------------------------------------------------------------------/** * MPEG audio decoder using MAD. * FIXME: this should be unified with AC3Decoder. */class MPEGAudioDecoder : public AudioDecoder{private:    /**     * The type of the samples.     */    typedef unsigned short sampleType;    /**     * The size of a stereo sample     */    static const size_t sampleSize = sizeof(sampleType) * 2;    /**     * The size of the frame buffer.     */    static const size_t frameBufferSize = 4096;    /**     * The maximal number of output samples.     */    static const size_t maxOutputSamples = 1152;    /**     * The table for bitrates.     *     * The first index is for the MPEG versions: 0 -> MPEG 2.5, 1 -> MPEG 1     * and 2.     * The second index is for the layers: 0 -> III, 1 -> II, 2 -> I     * The third index is the bitrate index     */    static const size_t bitrateTable[2][3][16];    /**     * The table for sample rates.     *     * The index is the sample rate index as found in the frame     * header. The value is the sample rate for MPEG 2.5. It should be     * multiplied by 2 for MPEG 2 and 4 for MPEG 1.     */    static const size_t sampleRateTable[3];    /**     * Convert the given sample to our sample type.     */    static sampleType convertSample(mad_fixed_t sample);private:    /**     * Buffer for frame data.     */    unsigned char frameBuffer[frameBufferSize];    /**     * The offset of the next byte to be received from the frame.     */    size_t frameOffset;    /**     * The frame length;     */    size_t frameLength;    /**     * The MAD stream.     */    mad_stream madStream;    /**     * The MAD frame.     */    mad_frame madFrame;    /**     * The MAD synth structure     */    mad_synth madSynth;public:    /**     * Construct the MPEG audio decoder.     *     * FIXME: remove the default value     */    MPEGAudioDecoder(AudioProcessor* audioProcessor);    /**     * Reset the decoder.     */    virtual void reset();    /**     * @see AudioDecoder::decodePacket     */    virtual void decodePacket(const unsigned char* data,                              size_t length, pts_t packetPTS);private:    /**     * Determine if the decoder is empty.     */    bool isEmpty() const;    /**     * Decode the given data      *     * @param data the start of the data. Will be moved to the end of     * the processed data.     *     * @return true, if a frame has been decoded, false otherwise.     */    bool decode(const unsigned char*& data,                const unsigned char* end);    /**     * Get the length of a frame. It should be called when the 4     * header bytes are available in the frame buffer. It also filles     * the sample rate in the format structure.     */    size_t getFrameLength();    /**     * Copy the data from the given address into the frame buffer,     * until the given target offset is reached.     */    void copy(const unsigned char*& data,              const unsigned char* end,              size_t targetOffset);    /**     * Decode the frame from the buffer.     *     * @return if the decoding was successful.     */    bool decodeFrame();    /**     * Synthesize the frame into the output buffer.     */    void synthesizeFrame();};//------------------------------------------------------------------------------} /* namespace output *///------------------------------------------------------------------------------#endif // DXR3PLAYER_OUTPUT_MPEGAUDIODECODER_H// Local variables:// mode: c++// End:

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