📄 progresswindow.cc
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//// Copyright (c) 2005 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA//------------------------------------------------------------------------------#include "ProgressWindow.h"#include "unichrome/Font.h"//------------------------------------------------------------------------------using output::unichrome::osd::ProgressWindow;using unichrome::Window;using unichrome::Font;//------------------------------------------------------------------------------size_t ProgressWindow::getTotalTimeWidth(const RoundedField::Config& fieldConfig, size_t width){ size_t valueWidth, valueHeight; ssize_t valueLeft, valueTop; fieldConfig.valueFont.getDimensions("9:99:99/9:99:99", valueWidth, valueHeight, valueLeft, valueTop); valueWidth += 2*fieldConfig.valueMargin; if (valueWidth>width) valueWidth = width; return valueWidth;}//------------------------------------------------------------------------------ProgressWindow::ProgressWindow(Window& parentWindow, const RoundedField::Config& fieldConfig, size_t x, size_t y, size_t width, uint32_t valueColor, uint32_t progressForeground, uint32_t progressBackground) : ProgressField(fieldConfig, parentWindow, x, y, width, progressForeground, progressBackground, getTotalTimeWidth(fieldConfig, width), valueColor){}//------------------------------------------------------------------------------void ProgressWindow::setValue(unsigned long long playedFrames, unsigned long long totalFrames, unsigned fps){ if (fps==0) fps = 25; unsigned long long playedSeconds = (playedFrames/fps) + (( (playedFrames%fps) >= (fps/2) ) ? 1 : 0); unsigned long long totalSeconds = (totalFrames/fps) + (( (totalFrames%fps) >= (fps/2) ) ? 1 : 0); char buf[32]; snprintf(buf, sizeof(buf), "%llu:%02llu:%02llu/%llu:%02llu:%02llu", playedSeconds / 3600, (playedSeconds / 60) % 60, playedSeconds % 60, totalSeconds / 3600, (totalSeconds / 60) % 60, totalSeconds % 60); ProgressField::setValue(playedFrames, totalFrames, buf);}//------------------------------------------------------------------------------
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