📄 sdloutputprocessor.cc
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//// Copyright (c) 2004 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA//------------------------------------------------------------------------------#include "SDLOutputProcessor.h"//------------------------------------------------------------------------------using output::SDLOutputProcessor;using dvd::vm::ProcessorCommandQueue;using dvd::packet::PacketQueue;using dvd::DVD;//------------------------------------------------------------------------------SDLOutputProcessor::SDLOutputProcessor(PacketQueue& inputQueue, DVD& dvd, ProcessorCommandQueue& processorCommandQueue) : BasicOutputProcessor("SDLOutputProcessor", inputQueue, timer, audioHandler, dvd, processorCommandQueue, spuHandler, osdHandler, false), audioDevice("/dev/dsp"), audioHandler(audioDevice, timer, audioQueue), spuHandler(spuQueue, timer), videoHandler(videoQueue, timer, spuHandler){}//------------------------------------------------------------------------------void SDLOutputProcessor::reset(playMode_t newPlayMode, bool hasDVD){ audioHandler.reset(); videoHandler.reset(); spuHandler.reset(); BasicOutputProcessor::reset(newPlayMode, hasDVD);}//------------------------------------------------------------------------------unsigned SDLOutputProcessor::increaseBrightness(){ return videoHandler.increaseBrightness();}//------------------------------------------------------------------------------unsigned SDLOutputProcessor::decreaseBrightness(){ return videoHandler.decreaseBrightness();}//------------------------------------------------------------------------------unsigned SDLOutputProcessor::increaseContrast(){ return videoHandler.increaseContrast();}//------------------------------------------------------------------------------unsigned SDLOutputProcessor::decreaseContrast(){ return videoHandler.decreaseContrast();}//------------------------------------------------------------------------------unsigned SDLOutputProcessor::increaseSaturation(){ return videoHandler.increaseSaturation();}//------------------------------------------------------------------------------unsigned SDLOutputProcessor::decreaseSaturation(){ return videoHandler.decreaseSaturation();}//------------------------------------------------------------------------------void SDLOutputProcessor::toggleOutput(){ videoHandler.toggleFullScreen();}//------------------------------------------------------------------------------void SDLOutputProcessor::startPlaybackSequence(){ timer.start(); videoHandler.setPlayIntra(playMode!=FORWARD && playMode!=PAUSED);}//------------------------------------------------------------------------------bool SDLOutputProcessor::isDifferent(const AVAttributes& attributes) const{ return videoHandler.isDifferent(attributes.video);}//------------------------------------------------------------------------------void SDLOutputProcessor::updateAVAttributes(){ videoHandler.setAttributes(avAttributes.video);}//------------------------------------------------------------------------------void SDLOutputProcessor::processCurrentVOBUEnd(){ videoHandler.flush();}//------------------------------------------------------------------------------
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