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📄 sdloutputprocessor.h

📁 Linux下比较早的基于命令行的DVD播放器
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//// Copyright (c) 2004 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef DXR3PLAYER_OUTPUT_SDLOUTPUTPROCESSOR_H#define DXR3PLAYER_OUTPUT_SDLOUTPUTPROCESSOR_H//------------------------------------------------------------------------------#include "output/BasicOutputProcessor.h"#include "output/OSDHandler.h"#include "output/sdl/VideoHandler.h"#include "output/sdl/SPUHandler.h"#include "output/SystemTimer.h"#include "output/OSSSoundcard.h"#include "output/AudioHandler.h"//------------------------------------------------------------------------------namespace output {//------------------------------------------------------------------------------/** * Output processor for SDL output. */class SDLOutputProcessor : public BasicOutputProcessor{private:    /**     * The timer.     */    output::SystemTimer timer;    /**     * The sound card to use.     */    output::OSSSoundcard audioDevice;    /**     * The audio handler.     */    output::AudioHandler audioHandler;    /**     * The SPU handler.     */    output::sdl::SPUHandler spuHandler;    /**     * The video handler.     */    output::sdl::VideoHandler videoHandler;    /**     * The OSD handler.     */    OSDHandler osdHandler;public:    /**     * Construct the output processor with the given input queue.     */    SDLOutputProcessor(dvd::packet::PacketQueue& inputQueue,                       dvd::DVD& dvd,                       dvd::vm::ProcessorCommandQueue& processorCommandQueue);    /**     * @see OutputProcessor::reset     */    virtual void reset(playMode_t newPlayMode, bool hasDVD);    /**     * @see OutputProcessor::increaseBrightness     */    virtual unsigned increaseBrightness();    /**     * @see OutputProcessor::decreaseBrightness     */    virtual unsigned decreaseBrightness();    /**     * @see OutputProcessor::increaseContrast     */    virtual unsigned increaseContrast();    /**     * @see OutputProcessor::decreaseContrast     */    virtual unsigned decreaseContrast();    /**     * @see OutputProcessor::increaseSaturation     */    virtual unsigned increaseSaturation();    /**     * @see OutputProcessor::decreaseSaturation     */    virtual unsigned decreaseSaturation();    /**     * @see OutputProcessor::toggleOutput     */    virtual void toggleOutput();    private:    /**     * @see BasicOutputProcessor::startPlaybackSequence     */    virtual void startPlaybackSequence();    /**     * @see BasicOutputProcessor::isDifferent     */    virtual bool isDifferent(const AVAttributes& attributes) const;    /**     * @see BasicOutputProcessor::updateAVAttributes     */    virtual void updateAVAttributes();    /**     * @see BasicOutputProcessor::processCurrentVOBUEnd     */    virtual void processCurrentVOBUEnd();};//------------------------------------------------------------------------------} /* namespace output *///------------------------------------------------------------------------------#endif // DXR3PLAYER_OUTPUT_SDL_SDLOUTPUTPROCESSOR_H// Local variables:// mode: c++// End:

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