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📄 waitcondition.h

📁 Linux下比较早的基于命令行的DVD播放器
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//// Copyright (c) 2003 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef DXR3PLAYER_SCHED_WAITCONDITION_H#define DXR3PLAYER_SCHED_WAITCONDITION_H//------------------------------------------------------------------------------#include <cstdlib>#include <cstring>#include <cassert>//------------------------------------------------------------------------------namespace sched {//------------------------------------------------------------------------------class Schedulable;//------------------------------------------------------------------------------/** * Waiting condition. It describes when the waiting can be finished, * because the condition a schedulable has been waiting for is fulfilled. */class WaitCondition{private:    /**     * The name of the wait condition's owner.     */    const char* ownerName;    /**     * The name of the wait condition.     */    const char* name;    /**     * The schedulable waiting on the condition.     */    Schedulable* waiter;    /**     * Indicate if the condition has been fulfilled.     */    bool fulfilled;public:    /**     * Construct the condition assigned to the given object having the     * given name.     */    WaitCondition(const char* ownerName, const char* name);    /**     * Get the owner's name.     */    const char* getOwnerName() const;    /**     * Get the name.     */    const char* getName() const;    /**     * Set the condition.     */    void set();    /**     * Check if the condition is fulfilled.     */    bool check() const;    /**     * Check if the condition has a waiter.     */    bool hasWaiter() const;private:    /**     * Initialize the condition. It clears the fulfilment indicater     * and sets the waiter.     */    void init(Schedulable* w, bool f = false);    /**     * Clear the condition and the waiter.     *     * @return if the condition had been fulfilled     */    bool clear();    friend class Schedulable;};//------------------------------------------------------------------------------// Inline definitions//------------------------------------------------------------------------------inline WaitCondition::WaitCondition(const char* ownerName, const char * name) :    ownerName(ownerName),    name(name),    waiter(0),    fulfilled(false){}//------------------------------------------------------------------------------inline const char* WaitCondition::getOwnerName() const{    return ownerName;}//------------------------------------------------------------------------------inline const char* WaitCondition::getName() const{    return name;}//------------------------------------------------------------------------------inline void WaitCondition::set(){    if (waiter!=0) {        fulfilled = true;    }}//------------------------------------------------------------------------------inline bool WaitCondition::check() const{    return waiter!=0 && fulfilled;}//------------------------------------------------------------------------------inline bool WaitCondition::hasWaiter() const{    return waiter!=0;}//------------------------------------------------------------------------------inline void WaitCondition::init(Schedulable* w, bool f){    assert(!hasWaiter());    waiter = w;    fulfilled = f;}//------------------------------------------------------------------------------inline bool WaitCondition::clear(){    bool f = fulfilled;    waiter = 0;    fulfilled = false;    return f;}//------------------------------------------------------------------------------} /* namespace sched *///------------------------------------------------------------------------------#endif // DXR3PLAYER_SCHED_WAITCONDITION_H// Local variables:// mode: c++// End:

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