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📄 overlay.h

📁 Linux下比较早的基于命令行的DVD播放器
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//// Copyright (c) 2003 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef DXR3_OVERLAY_H#define DXR3_OVERLAY_H//------------------------------------------------------------------------------#include <cstdlib>//------------------------------------------------------------------------------namespace dxr3 {//------------------------------------------------------------------------------class DXR3;//------------------------------------------------------------------------------/** * Overlay handler. */class Overlay{private:    /**     * Enumerated type for the signal modes.     */    typedef enum signalMode_t {        /**         * Full-screen         */        SIGNAL_ONLY = 1,        /**         * Overlay with VGA.         */        SIGNAL_WITH_VGA = 2,                /**         * Only VGA (i.e. no overlay).         */        VGA_ONLY = 3    };    /**     * The DXR3 we belong to.     */    DXR3& dxr3;    /**     * The width of the screen.     */    size_t width;    /**     * The height of the screen.     */    size_t height;    /**     * The current signal mode.     */    signalMode_t signalMode;public:    /**     * Construct the overlay handler with the given DXR3     */    Overlay(DXR3* dxr3);    /**     * Destroy the overlay.     */    ~Overlay();        /**     * Initialize     */    void initialize();    /**     * Toggle the overlay mode.     */    void toggleOverlayMode();private:    /**     * Setup the resolution     */    size_t setupResolution();    /**     * Set the given attribute     */    void setAttribute(int attribute, int value);    /**     * Set the signal mode to the given value.     */    void setSignalMode(signalMode_t mode);};//------------------------------------------------------------------------------// Inline definitions//------------------------------------------------------------------------------inline Overlay::Overlay(DXR3* dxr3) :     dxr3(*dxr3),    width(640),    height(480),    signalMode(VGA_ONLY){}//------------------------------------------------------------------------------} /* namespace dxr3 *///------------------------------------------------------------------------------#endif // DXR3_OVERLAY_H// Local variables:// mode: c++// End:

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