📄 overlay.h
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//// Copyright (c) 2003 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA#ifndef DXR3_OVERLAY_H#define DXR3_OVERLAY_H//------------------------------------------------------------------------------#include <cstdlib>//------------------------------------------------------------------------------namespace dxr3 {//------------------------------------------------------------------------------class DXR3;//------------------------------------------------------------------------------/** * Overlay handler. */class Overlay{private: /** * Enumerated type for the signal modes. */ typedef enum signalMode_t { /** * Full-screen */ SIGNAL_ONLY = 1, /** * Overlay with VGA. */ SIGNAL_WITH_VGA = 2, /** * Only VGA (i.e. no overlay). */ VGA_ONLY = 3 }; /** * The DXR3 we belong to. */ DXR3& dxr3; /** * The width of the screen. */ size_t width; /** * The height of the screen. */ size_t height; /** * The current signal mode. */ signalMode_t signalMode;public: /** * Construct the overlay handler with the given DXR3 */ Overlay(DXR3* dxr3); /** * Destroy the overlay. */ ~Overlay(); /** * Initialize */ void initialize(); /** * Toggle the overlay mode. */ void toggleOverlayMode();private: /** * Setup the resolution */ size_t setupResolution(); /** * Set the given attribute */ void setAttribute(int attribute, int value); /** * Set the signal mode to the given value. */ void setSignalMode(signalMode_t mode);};//------------------------------------------------------------------------------// Inline definitions//------------------------------------------------------------------------------inline Overlay::Overlay(DXR3* dxr3) : dxr3(*dxr3), width(640), height(480), signalMode(VGA_ONLY){}//------------------------------------------------------------------------------} /* namespace dxr3 *///------------------------------------------------------------------------------#endif // DXR3_OVERLAY_H// Local variables:// mode: c++// End:
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