📄 physicalwindow.cc
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//// Copyright (c) 2005 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card, but now handles other// hardware as well. These files contain a (mostly) user-space driver // for the Unichrome board found on Via's EPIA motherboards.//// The information for implementing this driver has been gathered// from the following sources://// - The DirectFB Unichrome driver// Copyright (c) 2003 Andreas Robinson, All rights reserved.//// - Andreas Robinson's MPEG-2 decoder for the Unichrome board.// Copyright (c) 2003 Andreas Robinson, All rights reserved.//// - Via's Unichrome Framebuffer driver// Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.// Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA//------------------------------------------------------------------------------#include "PhysicalWindow.h"#include "MemoryBlock.h"#include "util/Painter.h"#include <cstdio>//------------------------------------------------------------------------------using unichrome::PhysicalWindow;//------------------------------------------------------------------------------size_t PhysicalWindow::computePitch(size_t width, size_t pitch){ if (pitch==0) pitch = width * sizeof(uint32_t); pitch += 7; pitch &= ~7; return pitch;}//------------------------------------------------------------------------------size_t PhysicalWindow::computeHeight(const MemoryBlock& memoryBlock, size_t width, size_t height, size_t pitch){ if (height!=0) return height; else return memoryBlock.getSize() / computePitch(width, pitch);}//------------------------------------------------------------------------------PhysicalWindow::PhysicalWindow(Unichrome& unichrome, size_t offset, size_t width, size_t height, size_t pitch, size_t x, size_t y) : Window(x, y, width, height), unichrome(unichrome), offset(offset), pitch( computePitch(width, pitch) ){}//------------------------------------------------------------------------------PhysicalWindow::PhysicalWindow(const MemoryBlock& memoryBlock, size_t width, size_t height, size_t pitch, size_t x, size_t y) : Window(x, y, width, computeHeight(memoryBlock, width, height, pitch)), unichrome(memoryBlock.getUnichrome()), offset(memoryBlock.getOffset()), pitch(computePitch(width, pitch)){}//------------------------------------------------------------------------------void PhysicalWindow::setForeground(uint32_t color){ unichrome.setForeground(color);}//------------------------------------------------------------------------------void PhysicalWindow::setBackground(uint32_t color){ unichrome.setBackground(color);}//------------------------------------------------------------------------------void PhysicalWindow::disableKeying(){ unichrome.disableKeying();}//------------------------------------------------------------------------------void PhysicalWindow::enableSourceKeying(bool invert){ unichrome.enableSourceKeying(invert);}//------------------------------------------------------------------------------void PhysicalWindow::setSourceKey(uint32_t color){ unichrome.setSourceKey(color);}//------------------------------------------------------------------------------void PhysicalWindow::setMonoPattern(const uint32_t pattern[2], size_t xOffset, size_t yOffset){ unichrome.setMonoPattern(pattern, xOffset, yOffset);}//------------------------------------------------------------------------------void PhysicalWindow::drawLine(size_t x1, size_t y1, size_t x2, size_t y2){ setDestination(); unichrome.drawLine(x1 + area.getStartX(), y1 + area.getStartY(), x2 + area.getStartX(), y2 + area.getStartY());}//------------------------------------------------------------------------------void PhysicalWindow::fillRectangle(size_t x, size_t y, size_t width, size_t height){ setDestination(); unichrome.fillRectangle(x + area.getStartX(), y + area.getStartY(), width, height);}//------------------------------------------------------------------------------void PhysicalWindow::blit(size_t x, size_t y, size_t width, size_t height, size_t dx, size_t dy, blitType_t blitType){ setDestination(); unichrome.blit(x, y, width, height, area.getStartX() + dx, area.getStartY() + dy, blitType);}//------------------------------------------------------------------------------void PhysicalWindow::drawArc(size_t x, size_t y, size_t width, size_t height, ssize_t x0, ssize_t y0, size_t r1, size_t r2, uint32_t arcColor, uint32_t innerColor, uint32_t outerColor){ unichrome.flush(); unichrome.waitGraphicsEngine(); x += area.getStartX(); y += area.getStartY(); x0 += area.getStartX(); y0 += area.getStartX(); volatile uint32_t* buffer = reinterpret_cast<volatile uint32_t*>(unichrome.getFrameBuffer() + offset); buffer += y * pitch / sizeof(uint32_t) + x; Painter::drawArc(buffer, width, pitch / sizeof(uint32_t), height, x0 - x, y0 - y, r1, r2, arcColor, innerColor, outerColor);}//------------------------------------------------------------------------------void PhysicalWindow::setSource(){ unichrome.setSourceBase(offset); unichrome.setSourcePitch(pitch);}//------------------------------------------------------------------------------void PhysicalWindow::setDestination(){ unichrome.setDestinationBase(offset); unichrome.setDestinationPitch(pitch);}//------------------------------------------------------------------------------
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