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📄 physicalwindow.h

📁 Linux下比较早的基于命令行的DVD播放器
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//// Copyright (c) 2005 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card, but now handles other// hardware as well. These files contain a (mostly) user-space driver // for the Unichrome board found on Via's EPIA motherboards.//// The information for implementing this driver has been gathered// from the following sources://// - The DirectFB Unichrome driver//   Copyright (c) 2003 Andreas Robinson, All rights reserved.//// - Andreas Robinson's MPEG-2 decoder for the Unichrome board.//   Copyright (c) 2003 Andreas Robinson, All rights reserved.//// - Via's Unichrome Framebuffer driver//   Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.//   Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef UNICHROME_PHYSICALWINDOW_H#define UNICHROME_PHYSICALWINDOW_H//------------------------------------------------------------------------------#include "Window.h"//------------------------------------------------------------------------------namespace unichrome {//------------------------------------------------------------------------------class Unichrome;class MemoryBlock;//------------------------------------------------------------------------------/** * A "physical" window in the Unichrome board's memory. It is directly * associated with the memory. It may have LogicalWindow children. */class PhysicalWindow : public Window{private:    /**     * Get the real pitch based on the given data.     */    static size_t computePitch(size_t width,  size_t pitch);    /**     * Get the real height based on the given data.     */    static size_t computeHeight(const MemoryBlock& memoryBlock,                                size_t width, size_t height,                                size_t pitch);    /**     * The Unichrome board.     */    Unichrome& unichrome;    /**     * The offset of the window within the card's memory.     */    size_t offset;    /**     * The pitch of the window within the card's memory.     */    size_t pitch;public:    /**     * Construct a window for the given Unichrome board at the given     * offset.     */    PhysicalWindow(Unichrome& unichrome, size_t offset,                    size_t width, size_t height,                   size_t pitch = 0,                   size_t x = 0, size_t y = 0);    /**     * Construct a window for the given memory block.     */    PhysicalWindow(const MemoryBlock& memoryBlock,                    size_t width, size_t height = 0,                   size_t pitch = 0,                   size_t x = 0, size_t y = 0);    /**     * Set the foreground colour.     */    virtual void setForeground(uint32_t color);    /**     * Set the background colour.     */    virtual void setBackground(uint32_t color);    /**     * Disable colour keying.     */    virtual void disableKeying();    /**     * Enable source colour keying.     *     * @param invert invert the key, i.e. copy only those pixels that     *               are equal to the source key, but only their alpha     *               values.     */    virtual void enableSourceKeying(bool invert = false);    /**     * Set the source colour key.     */    virtual void setSourceKey(uint32_t color);    /**     * Setup a monochrome pattern.     */    virtual void setMonoPattern(const uint32_t pattern[2],                                 size_t xOffset, size_t yOffset);    /**     * Draw a line.     */    virtual void drawLine(size_t x1, size_t y1, size_t x2, size_t y2);    /**     * Fill rectangle.     */    virtual void fillRectangle(size_t x, size_t y,                                size_t width, size_t height);    /**     * Blit from the given starting position and size to the given     * destination position.     */    virtual void blit(size_t x, size_t y,                      size_t width, size_t height,                      size_t dx, size_t dy,                      blitType_t blitType = BLIT_COPY);    /**     * Draw an arc to the window at the given position.     */    virtual void drawArc(size_t x, size_t y, size_t width, size_t height,                          ssize_t x0, ssize_t y0, size_t r1, size_t r2,                         uint32_t arcColor,                         uint32_t innerColor = Painter::transparentColor,                          uint32_t outerColor = Painter::transparentColor);    /**     * Set the area belonging to this window as the source. Both the     * source base address and the pitch are set.     */    virtual void setSource();    /**     * Set the area belonging to this window as the destination.     */    virtual void setDestination();};//------------------------------------------------------------------------------} /* namespace unichrome *///------------------------------------------------------------------------------#endif // UNICHROME_PHYSICALWINDOW_H// Local variables:// mode: c++// End:

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