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📄 window.h

📁 Linux下比较早的基于命令行的DVD播放器
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//// Copyright (c) 2005 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card, but now handles other// hardware as well. These files contain a (mostly) user-space driver // for the Unichrome board found on Via's EPIA motherboards.//// The information for implementing this driver has been gathered// from the following sources://// - The DirectFB Unichrome driver//   Copyright (c) 2003 Andreas Robinson, All rights reserved.//// - Andreas Robinson's MPEG-2 decoder for the Unichrome board.//   Copyright (c) 2003 Andreas Robinson, All rights reserved.//// - Via's Unichrome Framebuffer driver//   Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.//   Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef UNICHROME_WINDOW_H#define UNICHROME_WINDOW_H//------------------------------------------------------------------------------#include "util/Area.h"#include "util/Painter.h"#include <cstdlib>#include <inttypes.h>//------------------------------------------------------------------------------namespace unichrome {//------------------------------------------------------------------------------/** * A window is a rectangular area in a Unichrome board's video memory. * * This class is a base class for different kind of windows. It * contains those operations that must be supported by all windows. */class Window{public:    /**     * Blitting types.     */    typedef enum blitType_t {        /// Colour copy        BLIT_COPY,        /// Monochrome copy        BLIT_MONO_COPY,        /// Transparent monochrome copy        BLIT_MONO_TRANSPARENT_COPY,        /// 8x8 monochrome pattern        BLIT_MONO_PATTERN,        /// 8x8 monochrome transparent pattern        BLIT_MONO_TRANSPARENT_PATTERN    };protected:    /**     * The area this window represents.     */    Area area;public:    /**     * Construct the window with the given area.     */    Window(size_t x, size_t y, size_t width, size_t height);    /**     * Virtual destructor.     */    virtual ~Window() {}    /**     * Get the width of the window.     */    size_t getWidth() const;    /**     * Get the height of the window.     */    size_t getHeight() const;    /**     * Set the area of the window.     */    void setArea(size_t x, size_t y, size_t width, size_t height);    /**     * Set the foreground colour.     */    virtual void setForeground(uint32_t color) = 0;    /**     * Set the background colour.     */    virtual void setBackground(uint32_t color) = 0;    /**     * Disable colour keying.     */    virtual void disableKeying() = 0;    /**     * Enable source colour keying.     *     * @param invert invert the key, i.e. copy only those pixels that     *               are equal to the source key, but only their alpha     *               values.     */    virtual void enableSourceKeying(bool invert = false) = 0;    /**     * Set the source colour key.     */    virtual void setSourceKey(uint32_t color) = 0;    /**     * Setup a monochrome pattern.     */    virtual void setMonoPattern(const uint32_t pattern[2],                                 size_t xOffset, size_t yOffset) = 0;    /**     * Draw a line.     */    virtual void drawLine(size_t x1, size_t y1, size_t x2, size_t y2) = 0;    /**     * Fill rectangle.     */    virtual void fillRectangle(size_t x, size_t y,                                size_t width, size_t height) = 0;        /**     * Blit from the given starting position and size to the given     * destination position.     */    virtual void blit(size_t x, size_t y,                      size_t width, size_t height,                      size_t dx, size_t dy,                      blitType_t blitType = BLIT_COPY) = 0;    /**     * Draw an arc into the window with the given parameters     */    virtual void drawArc(size_t x, size_t y, size_t width, size_t height,                          ssize_t x0, ssize_t y0, size_t r1, size_t r2,                         uint32_t arcColor,                         uint32_t innerColor = Painter::transparentColor,                          uint32_t outerColor = Painter::transparentColor) = 0;    /**     * Set this window as the source of an operation.     */    virtual void setSource() = 0;    /**     * Set this window as the destination of an operation.     */    virtual void setDestination() = 0;    /**     * Blit the window into the given other window at the given     * position.     */    virtual void blitInto(Window& window, size_t x, size_t y);        /**     * Fill the whole window with the given colour.     */    void fill(uint32_t color);    /**     * Fill an area equal to this window's are in the given other     * window at the position.     * position.     */    void fillIn(Window& window, size_t x, size_t y, uint32_t color);};//------------------------------------------------------------------------------// Inline definitions//------------------------------------------------------------------------------inline Window::Window(size_t x, size_t y, size_t width, size_t height) :    area(x, x + width - 1,         y, y + height - 1){}//------------------------------------------------------------------------------inline size_t Window::getWidth() const{    return area.getWidth();}//------------------------------------------------------------------------------inline size_t Window::getHeight() const{    return area.getHeight();}//------------------------------------------------------------------------------inline void Window::setArea(size_t x, size_t y, size_t width, size_t height){    area.set(x, x + width - 1, y, y + height - 1);}//------------------------------------------------------------------------------inline void Window::blitInto(Window& window, size_t x, size_t y){    disableKeying();    setSource();    window.setDestination();    window.blit(0, 0, getWidth(), getHeight(), x, y);}//------------------------------------------------------------------------------inline void Window::fill(uint32_t color){    setForeground(color);    fillRectangle(0, 0, getWidth(), getHeight());}//------------------------------------------------------------------------------inline void Window::fillIn(Window& window, size_t x, size_t y, uint32_t color){    window.setForeground(color);    window.fillRectangle(x, y, getWidth(), getHeight());}//------------------------------------------------------------------------------} /* namespace unichrome *///------------------------------------------------------------------------------#endif // UNICHROME_WINDOW_H// Local variables:// mode: c++// End:

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