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📄 joystickinputhandler.h

📁 Linux下比较早的基于命令行的DVD播放器
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//// Copyright (c) 2004 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef INPUT_JOYSTICKINPUTHANDLER_H#define INPUT_JOYSTICKINPUTHANDLER_H//------------------------------------------------------------------------------#include "CommandInputHandler.h"#include "sched/Schedulable.h"#include "sched/FDWaitCondition.h"//------------------------------------------------------------------------------namespace input {//------------------------------------------------------------------------------/** * Input handler for joysticks. */class JoystickInputHandler : public sched::Schedulable,                             public CommandInputHandler{private:    /**     * Indicate if the axes has been deflected.     */    typedef enum axisPosition_t {        /// Center position (i.e. not deflected too much)        CENTERED,                /// Deflected left (or down, or whatever)        LEFT,        /// Deflected right (or up, or whatever)        RIGHT    };    /**     * Get the axis position for the given value.     */    static axisPosition_t getPosition(int value);    /**     * Condition for input being available from the joystick.     */    sched::FDReadableWaitCondition inputReadable;    /**     * The last positions of the axes.     */    axisPosition_t* axisPositions;public:    /**     * Construct the joystick input handler.     */    JoystickInputHandler(InputListener& listener);    /**     * Destroy the joystick input handler.     */    ~JoystickInputHandler();    /**     * @see sched::Schedulable::run     */    virtual void run();};//------------------------------------------------------------------------------} /* namespace input *///------------------------------------------------------------------------------#endif // INPUT_JOYSTICKINPUTHANDLER_H// Local variables:// mode: c++// End:

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