📄 charinputhandler.h
字号:
//// Copyright (c) 2003 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA#ifndef DXR3PLAYER_INPUT_CHARINPUTHANDLER_H#define DXR3PLAYER_INPUT_CHARINPUTHANDLER_H//------------------------------------------------------------------------------#include "input/InputListener.h"#include "input/InputHandler.h"#include "util/ParseTree.h"//------------------------------------------------------------------------------namespace input {//------------------------------------------------------------------------------/** * Character-based input handler. It receives characters from some source and * produces operations based on a parse tree. */class CharInputHandler : public InputHandler{public: /** * The structure for input sequences. */ struct Sequence { /// The character sequence const char* sequence; /// The length of the sequence. If 0, the string is 0-terminated. size_t length; /// The operation associated with the sequence InputListener::operation_t operation; };private: /** * The listener to this input. */ InputListener& listener; /** * The parse tree for the input sequences. */ ParseTree<char, InputListener::operation_t> parseTree; /** * The parser for the input */ ParseTree<char, InputListener::operation_t>::Parser parser;public: /** * Construct the input handler with the given listener. * * @param sequences the set of the sequences to use. The last * entry should have a sequence member of 0. */ CharInputHandler(InputListener& listener, const Sequence* sequences); /** * Add a character. If a valid sequence is completed by this * character, the listenter will be called. */ void add(char c);};//------------------------------------------------------------------------------} /* namespace input *///------------------------------------------------------------------------------#endif // DXR3PLAYER_INPUT_CHARINPUTHANDLER_H// Local variables:// mode: c++// End:
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -