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📄 assemblingbuffer.h

📁 Linux下比较早的基于命令行的DVD播放器
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//// Copyright (c) 2003 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef DXR3PLAYER_ASSEMBLINGBUFFER_H#define DXR3PLAYER_ASSEMBLINGBUFFER_H//------------------------------------------------------------------------------#include <cstdlib>//------------------------------------------------------------------------------/** * Buffer for data that is in several packets. The first 2 bytes * denote the total length of the data. */class AssemblingBuffer{protected:    /**     * Get the length from the first two bytes of the given buffer.     */    static size_t getLength(const unsigned char* buffer);protected:    /**     * The data buffer.     */    unsigned char* data;    /**     * The number of bytes added so far.     */    size_t addedBytes;public:    /**     * Construct the object.     */    AssemblingBuffer();    /**     * Destroy the object.     */    ~AssemblingBuffer();    /**     * Add a certain amount of data from the given buffer.     *     * @return the number of bytes added.     */    size_t add(const unsigned char* source, size_t length);    /**     * Get the data.     */    const unsigned char* getData() const;    /**     * Get the length of the data.     */    size_t getLength() const;        /**     * Check if we have no data at all.     */    bool isEmpty() const;    /**     * Determine if we have all the data.     */    bool isFull() const;    /**     * Reset the assembling buffer, i.e. delete the current data, and make     * it capable of receiving a new packetized data set.     */    void reset();};//------------------------------------------------------------------------------// Inline definitions//------------------------------------------------------------------------------inline AssemblingBuffer::AssemblingBuffer() :    data(0),    addedBytes(0){}//------------------------------------------------------------------------------inline AssemblingBuffer::~AssemblingBuffer(){    delete[] data;}//------------------------------------------------------------------------------inline const unsigned char* AssemblingBuffer::getData() const{    return data;}//------------------------------------------------------------------------------inline size_t AssemblingBuffer::getLength() const{    return (data==0) ? 0 : getLength(data);}//------------------------------------------------------------------------------inline bool AssemblingBuffer::isEmpty() const{    return data==0;}//------------------------------------------------------------------------------inline bool AssemblingBuffer::isFull() const{    return !isEmpty() && addedBytes==getLength();}//------------------------------------------------------------------------------#endif // DXR3PLAYER_ASSEMBLINGBUFFER_H// Local variables:// mode: c++// End:

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