📄 spu.h
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//// Copyright (c) 2003 by Istv醤 V醨adi//// This file is part of dxr3Player, a DVD player written specifically // for the DXR3 (aka Hollywood+) decoder card.// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA#ifndef DXR3PLAYER_DVD_SPU_SPU_H#define DXR3PLAYER_DVD_SPU_SPU_H//------------------------------------------------------------------------------#include "buffer/DynamicBuffer.h"#include "util/DefaultAllocator.h"#include "types.h"#include "defs.h"#include <list>//------------------------------------------------------------------------------namespace dvd { namespace spu {//------------------------------------------------------------------------------class SPUBuffer;class SPUBufferBitReader;class ControlSequence;//------------------------------------------------------------------------------/** * A complete SPU. */class SPU{public: /** * Type for the control sequences. */ typedef std::list<ControlSequence*, DefaultAllocatorTemplate<ControlSequence*> > controlSequences_t;private: /** * The vector of the control sequences. */ controlSequences_t controlSequences;public: /** * Construct an empty SPU. */ SPU(); /** * Construct the SPU from the given SPU buffer. */ explicit SPU(const SPUBuffer& spuBuffer); /** * Construct an SPU by decoding the given reader. */ explicit SPU(SPUBufferBitReader& reader); /** * Destroy the SPU */ ~SPU(); /** * Decode the given reader. */ void decode(SPUBufferBitReader& reader); /** * Encode the SPU into the dynamic buffer writer. */ void encode(DynamicBufferBitWriter& writer) const; /** * Get the control sequences. */ const controlSequences_t& getControlSequences() const; /** * Add the control sequences to the end of the given list. * * The control sequences will be removed from this SPU. */ void appendControlSequencesTo(controlSequences_t& to); /** * Set the PTS of the control sequences starting from the given * base PTS. */ void setPTS(pts_t basePTS); /** * Reset the SPU, i.e. remove all control sequences. */ void reset();};//------------------------------------------------------------------------------// Inline definitions//------------------------------------------------------------------------------inline SPU::SPU(){}//------------------------------------------------------------------------------inline SPU::SPU(SPUBufferBitReader& reader){ decode(reader);}//------------------------------------------------------------------------------inline const SPU::controlSequences_t& SPU::getControlSequences() const{ return controlSequences;}//------------------------------------------------------------------------------} /* namespace dvd::spu */ } /* namespace dvd *///------------------------------------------------------------------------------#endif // DXR3PLAYER_DVD_SPU_SPU_H// Local variables:// mode: c++// End:
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