📄 dynres.h
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// Res1.h: interface for the CRes class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_RES1_H__6D156E54_F657_47B0_93D1_81689334280D__INCLUDED_)
#define AFX_RES1_H__6D156E54_F657_47B0_93D1_81689334280D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
struct __ResInfo
{
int Type_Type;//0 = NUMBER,other string
CString m_Name;
CString m_Type;
CString m_ReadibleName;
__ResInfo(const CString &name, const CString& type):m_Name(name),m_Type(type),Type_Type(0){};
__ResInfo():m_Type(_T("")),Type_Type(0){};
__ResInfo(const __ResInfo &info){*this = info;};
__ResInfo& operator= (const __ResInfo& info)
{
m_Name = info.m_Name ;
m_Type = info.m_Type ;
m_ReadibleName = info.m_ReadibleName ;
Type_Type = info.Type_Type ;
return *this;
}
};
class CRes
{
public:
CRes();
CRes(HMODULE Exe);
virtual ~CRes();
public:
// Lock the resource for furthre usage. It return all data
// of specified resource.
LPSTR LockRes();
// Get the loaded resource’s handle
HRSRC GetLoadedRes();
// Load all resource’s list from executable files.
BOOL LoadAllResource();
// static function for name in the current executable file.
static BOOL EnumNames( HANDLE hModule, LPCTSTR lpType,
LPTSTR lpName, LONG lParam);
// static function to enumerate all types in the current executable file.
static BOOL EnumTypesFunc( HANDLE hModule, LPSTR lpType, LONG lParam);
// Load currenct resource
BOOL LoadResource();
// Find the given specified resource from executable files
BOOL FindResource( int res,LPSTR type);
// Free the executable files locked while reading resource from it .
void FreeIt();
// Load the executable files, return TRUE if is successfully
// reading the executable file
BOOL LoadExe();
// The path to store the executable file
CString m_Path;
// List of resource in the current executable file
CArray<__ResInfo,__ResInfo&> m_Infos;
protected:
HRSRC hResLoad; // handle to loaded resource
HANDLE hExe; // handle to existing .EXE file
HRSRC hRes; // handle/ptr. to res. info. in hExe
//HANDLE hUpdateRes; // update resource handle
char *lpResLock; // pointer to resource data
};
#endif // !defined(AFX_RES1_H__6D156E54_F657_47B0_93D1_81689334280D__INCLUDED_)
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