📄 clientsocket.cpp
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// ClientSocket.cpp : 实现文件
//
#include "stdafx.h"
#include "NetClient.h"
#include "ClientSocket.h"
#include "msg.h"
#include "netclientview.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
// CClientSocket
CClientSocket::CClientSocket(CNetClientView* pView)
{
m_pView=pView;
m_pFile=NULL;
m_pArchiveIn=NULL;
m_pArchiveOut=NULL;
}
CClientSocket::~CClientSocket()
{
if (m_pArchiveOut != NULL)
delete m_pArchiveOut;
if (m_pArchiveIn != NULL)
delete m_pArchiveIn;
if (m_pFile != NULL)
delete m_pFile;
}
#if 0
BEGIN_MESSAGE_MAP(CClientSocket, CSocket)
//{{AFX_MSG_MAP(CClientSocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
// CClientSocket 成员函数
void CClientSocket::OnReceive(int nErrorCode)
{
// TODO: 在此添加代码
m_pView->ReceiveFile(this);
CSocket::OnReceive(nErrorCode);
}
void CClientSocket::OnConnect(int nErrorCode)
{
// TODO: 在此添加代码
// m_pView->ReceiveFile(this);
CSocket::OnConnect(nErrorCode);
}
void CClientSocket::Initialize()
{
m_pFile=new CSocketFile(this);
m_pArchiveIn = new CArchive(m_pFile,CArchive::load);
m_pArchiveOut = new CArchive(m_pFile,CArchive::store);
}
BOOL CClientSocket::SendMsg(CMsg *pMsg)
{
if(!m_pArchiveOut==NULL)
{
pMsg->Serialize(*m_pArchiveOut);
m_pArchiveOut->Flush();
return TRUE;
}
return FALSE;
}
BOOL CClientSocket::ReceiveMsg(CMsg *pMsg)
{
if(!m_pArchiveIn==NULL)
{
pMsg->Serialize(*m_pArchiveIn);
return TRUE;
}
return FALSE;
}
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