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📄 rdb.c

📁 srtp 1.0.1 比较适用于头一次看。其他版本的有需要也可以传上来。
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/* * replay-database.c * * Implements a replay database for packet security * * David A. McGrew * Cisco Systems, Inc. *//* *	 * Copyright  (c) 2001, 2002, Cisco Systems, Inc. * All rights reserved. *  * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: *  *   Redistributions of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. *  *   Redistributions in binary form must reproduce the above *   copyright notice, this list of conditions and the following *   disclaimer in the documentation and/or other materials provided *   with the distribution. *  *   Neither the name of the Cisco Systems, Inc. nor the names of its *   contributors may be used to endorse or promote products derived *   from this software without specific prior written permission. *  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */#include "rdb.h"/* * this implementation of a replay database works as follows: *  * window_start is the index of the first packet in the window * bitmask      a bit-buffer, containing the most recently entered *              index as the leftmost bit  * *//* replay init initalizes rdb */replay_statusreplay_init(replay_db *rdb) {  v128_set_to_zero(&rdb->bitmask);  rdb->window_start = 0;  return replay_status_ok;}/* * replay_check checks to see if index appears in rdb */inline replay_statusreplay_check(const replay_db *rdb, uint32_t index) {    /* if the index appears after (or at very end of) the window, its good */  if (index > rdb->window_start + rdb_bits_in_bitmask)    return replay_check_ok;    /* if the index appears before the window, its bad */  if (index < rdb->window_start)    return replay_check_fail;  /* otherwise, the index appears within the window, so check the bitmask */  if (v128_get_bit(&rdb->bitmask, (index - rdb->window_start)) == 1)    return replay_check_fail;            /* otherwise, the index is okay */  return replay_check_ok;}/* * replay_add_index adds index to replay_db (and does *not* check if * index appears in db) * * this function should be called only after replay_check has * indicated that the index does not appear in the rdb, e.g., a mutex * should protect the rdb between these calls */inline replay_statusreplay_add_index(replay_db *rdb, uint32_t index) {  int delta;    /* here we *assume* that index > rdb->window_start */  delta = (index - rdb->window_start);      if (delta < rdb_bits_in_bitmask) {    /* if the index is within the window, set the appropriate bit */    v128_set_bit(&rdb->bitmask, delta);  } else {         delta -= rdb_bits_in_bitmask;    /* shift the window forward by delta bits*/    v128_left_shift(&rdb->bitmask, delta);    v128_set_bit(&rdb->bitmask, rdb_bits_in_bitmask-delta);    rdb->window_start += delta;  }      return replay_status_ok;}

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