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📄 timer.c

📁 0。11版linux代码
💻 C
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	    ltemp = (MAXPHASE / MINSEC) << SHIFT_UPDATE;	time_offset -= ltemp;	time_adj = ltemp << (SHIFT_SCALE - SHIFT_HZ - SHIFT_UPDATE);    }    /*     * Compute the frequency estimate and additional phase     * adjustment due to frequency error for the next     * second. When the PPS signal is engaged, gnaw on the     * watchdog counter and update the frequency computed by     * the pll and the PPS signal.     */    pps_valid++;    if (pps_valid == PPS_VALID) {	/* PPS signal lost */	pps_jitter = MAXTIME;	pps_stabil = MAXFREQ;	time_status &= ~(STA_PPSSIGNAL | STA_PPSJITTER |			 STA_PPSWANDER | STA_PPSERROR);    }    ltemp = time_freq + pps_freq;    if (ltemp < 0)	time_adj -= -ltemp >>	    (SHIFT_USEC + SHIFT_HZ - SHIFT_SCALE);    else	time_adj += ltemp >>	    (SHIFT_USEC + SHIFT_HZ - SHIFT_SCALE);#if HZ == 100    /* Compensate for (HZ==100) != (1 << SHIFT_HZ).     * Add 25% and 3.125% to get 128.125; => only 0.125% error (p. 14)     */    if (time_adj < 0)	time_adj -= (-time_adj >> 2) + (-time_adj >> 5);    else	time_adj += (time_adj >> 2) + (time_adj >> 5);#endif}/* in the NTP reference this is called "hardclock()" */static void update_wall_time_one_tick(void){	if ( (time_adjust_step = time_adjust) != 0 ) {	    /* We are doing an adjtime thing. 	     *	     * Prepare time_adjust_step to be within bounds.	     * Note that a positive time_adjust means we want the clock	     * to run faster.	     *	     * Limit the amount of the step to be in the range	     * -tickadj .. +tickadj	     */	     if (time_adjust > tickadj)		time_adjust_step = tickadj;	     else if (time_adjust < -tickadj)		time_adjust_step = -tickadj;	     	    /* Reduce by this step the amount of time left  */	    time_adjust -= time_adjust_step;	}	xtime.tv_usec += tick + time_adjust_step;	/*	 * Advance the phase, once it gets to one microsecond, then	 * advance the tick more.	 */	time_phase += time_adj;	if (time_phase <= -FINEUSEC) {		long ltemp = -time_phase >> SHIFT_SCALE;		time_phase += ltemp << SHIFT_SCALE;		xtime.tv_usec -= ltemp;	}	else if (time_phase >= FINEUSEC) {		long ltemp = time_phase >> SHIFT_SCALE;		time_phase -= ltemp << SHIFT_SCALE;		xtime.tv_usec += ltemp;	}}/* * Using a loop looks inefficient, but "ticks" is * usually just one (we shouldn't be losing ticks, * we're doing this this way mainly for interrupt * latency reasons, not because we think we'll * have lots of lost timer ticks */static void update_wall_time(unsigned long ticks){	do {		ticks--;		update_wall_time_one_tick();	} while (ticks);	if (xtime.tv_usec >= 1000000) {	    xtime.tv_usec -= 1000000;	    xtime.tv_sec++;	    second_overflow();	}}static inline void do_process_times(struct task_struct *p,	unsigned long user, unsigned long system){	unsigned long psecs;	psecs = (p->times.tms_utime += user);	psecs += (p->times.tms_stime += system);	if (psecs / HZ > p->rlim[RLIMIT_CPU].rlim_cur) {		/* Send SIGXCPU every second.. */		if (!(psecs % HZ))			send_sig(SIGXCPU, p, 1);		/* and SIGKILL when we go over max.. */		if (psecs / HZ > p->rlim[RLIMIT_CPU].rlim_max)			send_sig(SIGKILL, p, 1);	}}static inline void do_it_virt(struct task_struct * p, unsigned long ticks){	unsigned long it_virt = p->it_virt_value;	if (it_virt) {		it_virt -= ticks;		if (!it_virt) {			it_virt = p->it_virt_incr;			send_sig(SIGVTALRM, p, 1);		}		p->it_virt_value = it_virt;	}}static inline void do_it_prof(struct task_struct *p){	unsigned long it_prof = p->it_prof_value;	if (it_prof) {		if (--it_prof == 0) {			it_prof = p->it_prof_incr;			send_sig(SIGPROF, p, 1);		}		p->it_prof_value = it_prof;	}}void update_one_process(struct task_struct *p, unsigned long user,			unsigned long system, int cpu){	p->per_cpu_utime[cpu] += user;	p->per_cpu_stime[cpu] += system;	do_process_times(p, user, system);	do_it_virt(p, user);	do_it_prof(p);}	/* * Called from the timer interrupt handler to charge one tick to the current  * process.  user_tick is 1 if the tick is user time, 0 for system. */void update_process_times(int user_tick){	struct task_struct *p = current;	int cpu = smp_processor_id(), system = user_tick ^ 1;	update_one_process(p, user_tick, system, cpu);	if (p->pid) {		if (--p->counter <= 0) {			p->counter = 0;			p->need_resched = 1;		}		if (p->nice > 0)			kstat.per_cpu_nice[cpu] += user_tick;		else			kstat.per_cpu_user[cpu] += user_tick;		kstat.per_cpu_system[cpu] += system;	} else if (local_bh_count(cpu) || local_irq_count(cpu) > 1)		kstat.per_cpu_system[cpu] += system;}/* * Nr of active tasks - counted in fixed-point numbers */static unsigned long count_active_tasks(void){	struct task_struct *p;	unsigned long nr = 0;	read_lock(&tasklist_lock);	for_each_task(p) {		if ((p->state == TASK_RUNNING ||		     (p->state & TASK_UNINTERRUPTIBLE)))			nr += FIXED_1;	}	read_unlock(&tasklist_lock);	return nr;}/* * Hmm.. Changed this, as the GNU make sources (load.c) seems to * imply that avenrun[] is the standard name for this kind of thing. * Nothing else seems to be standardized: the fractional size etc * all seem to differ on different machines. */unsigned long avenrun[3];static inline void calc_load(unsigned long ticks){	unsigned long active_tasks; /* fixed-point */	static int count = LOAD_FREQ;	count -= ticks;	if (count < 0) {		count += LOAD_FREQ;		active_tasks = count_active_tasks();		CALC_LOAD(avenrun[0], EXP_1, active_tasks);		CALC_LOAD(avenrun[1], EXP_5, active_tasks);		CALC_LOAD(avenrun[2], EXP_15, active_tasks);	}}/* jiffies at the most recent update of wall time */unsigned long wall_jiffies;/* * This spinlock protect us from races in SMP while playing with xtime. -arca */rwlock_t xtime_lock = RW_LOCK_UNLOCKED;static inline void update_times(void){	unsigned long ticks;	/*	 * update_times() is run from the raw timer_bh handler so we	 * just know that the irqs are locally enabled and so we don't	 * need to save/restore the flags of the local CPU here. -arca	 */	write_lock_irq(&xtime_lock);	ticks = jiffies - wall_jiffies;	if (ticks) {		wall_jiffies += ticks;		update_wall_time(ticks);	}	write_unlock_irq(&xtime_lock);	calc_load(ticks);}void timer_bh(void){	update_times();	run_timer_list();}void do_timer(struct pt_regs *regs){	(*(unsigned long *)&jiffies)++;#ifndef CONFIG_SMP	/* SMP process accounting uses the local APIC timer */	update_process_times(user_mode(regs));#endif	mark_bh(TIMER_BH);	if (TQ_ACTIVE(tq_timer))		mark_bh(TQUEUE_BH);}#if !defined(__alpha__) && !defined(__ia64__)/* * For backwards compatibility?  This can be done in libc so Alpha * and all newer ports shouldn't need it. */asmlinkage unsigned long sys_alarm(unsigned int seconds){	struct itimerval it_new, it_old;	unsigned int oldalarm;	it_new.it_interval.tv_sec = it_new.it_interval.tv_usec = 0;	it_new.it_value.tv_sec = seconds;	it_new.it_value.tv_usec = 0;	do_setitimer(ITIMER_REAL, &it_new, &it_old);	oldalarm = it_old.it_value.tv_sec;	/* ehhh.. We can't return 0 if we have an alarm pending.. */	/* And we'd better return too much than too little anyway */	if (it_old.it_value.tv_usec)		oldalarm++;	return oldalarm;}#endif#ifndef __alpha__/* * The Alpha uses getxpid, getxuid, and getxgid instead.  Maybe this * should be moved into arch/i386 instead? */ asmlinkage long sys_getpid(void){	/* This is SMP safe - current->pid doesn't change */	return current->tgid;}/* * This is not strictly SMP safe: p_opptr could change * from under us. However, rather than getting any lock * we can use an optimistic algorithm: get the parent * pid, and go back and check that the parent is still * the same. If it has changed (which is extremely unlikely * indeed), we just try again.. * * NOTE! This depends on the fact that even if we _do_ * get an old value of "parent", we can happily dereference * the pointer: we just can't necessarily trust the result * until we know that the parent pointer is valid. * * The "mb()" macro is a memory barrier - a synchronizing * event. It also makes sure that gcc doesn't optimize * away the necessary memory references.. The barrier doesn't * have to have all that strong semantics: on x86 we don't * really require a synchronizing instruction, for example. * The barrier is more important for code generation than * for any real memory ordering semantics (even if there is * a small window for a race, using the old pointer is * harmless for a while). */asmlinkage long sys_getppid(void){	int pid;	struct task_struct * me = current;	struct task_struct * parent;	parent = me->p_opptr;	for (;;) {		pid = parent->pid;#if CONFIG_SMP{		struct task_struct *old = parent;		mb();		parent = me->p_opptr;		if (old != parent)			continue;}#endif		break;	}	return pid;}asmlinkage long sys_getuid(void){	/* Only we change this so SMP safe */	return current->uid;}asmlinkage long sys_geteuid(void){	/* Only we change this so SMP safe */	return current->euid;}asmlinkage long sys_getgid(void){	/* Only we change this so SMP safe */	return current->gid;}asmlinkage long sys_getegid(void){	/* Only we change this so SMP safe */	return  current->egid;}#endif/* Thread ID - the internal kernel "pid" */asmlinkage long sys_gettid(void){	return current->pid;}asmlinkage long sys_nanosleep(struct timespec *rqtp, struct timespec *rmtp){	struct timespec t;	unsigned long expire;	if(copy_from_user(&t, rqtp, sizeof(struct timespec)))		return -EFAULT;	if (t.tv_nsec >= 1000000000L || t.tv_nsec < 0 || t.tv_sec < 0)		return -EINVAL;	if (t.tv_sec == 0 && t.tv_nsec <= 2000000L &&	    current->policy != SCHED_OTHER)	{		/*		 * Short delay requests up to 2 ms will be handled with		 * high precision by a busy wait for all real-time processes.		 *		 * Its important on SMP not to do this holding locks.		 */		udelay((t.tv_nsec + 999) / 1000);		return 0;	}	expire = timespec_to_jiffies(&t) + (t.tv_sec || t.tv_nsec);	current->state = TASK_INTERRUPTIBLE;	expire = schedule_timeout(expire);	if (expire) {		if (rmtp) {			jiffies_to_timespec(expire, &t);			if (copy_to_user(rmtp, &t, sizeof(struct timespec)))				return -EFAULT;		}		return -EINTR;	}	return 0;}

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