readme.txt
来自「不使用Dx common框架 直接使用sdk,读取.x文件的项目」· 文本 代码 · 共 27 行
TXT
27 行
//-----------------------------------------------------------------------------
// Name: Meshes Direct3D Tutorial
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
Description
===========
The Textures tutorial shows how to load and render file-based geometry
meshes in Direct3D.
Path
====
Source: DXSDK\Samples\C++\Direct3D\Tutorials\Tut06_Meshes
Programming Notes
=================
Complicated geometry is usally modelled using 3D modelling software and
saved in a file, such as Microsoft's .x file format. Using meshes can be
somewhat involved, but fortunately D3DX contains functions to help out. This
tutorial shows how use the D3DX functions to load and render file-based
meshes. Note that we still have to handle materials and textures manually.
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?