📄 commrtos.c
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pbuf = &Comm2Buf; /* Initialize the ring buffer for COMM2 */
pbuf->RingBufRxCtr = 0;
pbuf->RingBufRxInPtr = &pbuf->RingBufRx[0];
pbuf->RingBufRxOutPtr = &pbuf->RingBufRx[0];
pbuf->RingBufRxSem = OSSemCreate(0);
pbuf->RingBufTxCtr = 0;
pbuf->RingBufTxInPtr = &pbuf->RingBufTx[0];
pbuf->RingBufTxOutPtr = &pbuf->RingBufTx[0];
pbuf->RingBufTxSem = OSSemCreate(COMM_TX_BUF_SIZE);
}
/*$PAGE*/
/*
*********************************************************************************************************
* SEE IF RX CHARACTER BUFFER IS EMPTY
*
*
* Description : This function is called by your application to see if any character is available from the
* communications channel. If at least one character is available, the function returns
* FALSE otherwise, the function returns TRUE.
* Arguments : 'ch' is the COMM port channel number and can either be:
* COMM1
* COMM2
* Returns : TRUE if the buffer IS empty.
* FALSE if the buffer IS NOT empty or you have specified an incorrect channel.
*********************************************************************************************************
*/
BOOLEAN CommIsEmpty (INT8U ch)
{
BOOLEAN empty;
COMM_RING_BUF *pbuf;
switch (ch) { /* Obtain pointer to communications channel */
case COMM1:
pbuf = &Comm1Buf;
break;
case COMM2:
pbuf = &Comm2Buf;
break;
default:
return (TRUE);
}
OS_ENTER_CRITICAL();
if (pbuf->RingBufRxCtr > 0) { /* See if buffer is empty */
empty = FALSE; /* Buffer is NOT empty */
} else {
empty = TRUE; /* Buffer is empty */
}
OS_EXIT_CRITICAL();
return (empty);
}
/*$PAGE*/
/*
*********************************************************************************************************
* SEE IF TX CHARACTER BUFFER IS FULL
*
*
* Description : This function is called by your application to see if any more characters can be placed
* in the Tx buffer. In other words, this function check to see if the Tx buffer is full.
* If the buffer is full, the function returns TRUE otherwise, the function returns FALSE.
* Arguments : 'ch' is the COMM port channel number and can either be:
* COMM1
* COMM2
* Returns : TRUE if the buffer IS full.
* FALSE if the buffer IS NOT full or you have specified an incorrect channel.
*********************************************************************************************************
*/
BOOLEAN CommIsFull (INT8U ch)
{
BOOLEAN full;
COMM_RING_BUF *pbuf;
switch (ch) { /* Obtain pointer to communications channel */
case COMM1:
pbuf = &Comm1Buf;
break;
case COMM2:
pbuf = &Comm2Buf;
break;
default:
return (TRUE);
}
OS_ENTER_CRITICAL();
if (pbuf->RingBufTxCtr < COMM_TX_BUF_SIZE) { /* See if buffer is full */
full = FALSE; /* Buffer is NOT full */
} else {
full = TRUE; /* Buffer is full */
}
OS_EXIT_CRITICAL();
return (full);
}
/*$PAGE*/
/*
*********************************************************************************************************
* OUTPUT CHARACTER
*
*
* Description : This function is called by your application to send a character on the communications
* channel. The function will wait for the buffer to empty out if the buffer is full.
* The function returns to your application if the buffer doesn't empty within the specified
* timeout. A timeout value of 0 means that the calling function will wait forever for the
* buffer to empty out. The character to send is first inserted into the Tx buffer and will
* be sent by the Tx ISR. If this is the first character placed into the buffer, the Tx ISR
* will be enabled.
* Arguments : 'ch' is the COMM port channel number and can either be:
* COMM1
* COMM2
* 'c' is the character to send.
* 'to' is the timeout (in clock ticks) to wait in case the buffer is full. If you
* specify a timeout of 0, the function will wait forever for the buffer to empty.
* Returns : COMM_NO_ERR if the character was placed in the Tx buffer
* COMM_TX_TIMEOUT if the buffer didn't empty within the specified timeout period
* COMM_BAD_CH if you specify an invalid channel number
*********************************************************************************************************
*/
INT8U CommPutChar (INT8U ch, INT8U c, INT16U to)
{
INT8U oserr;
COMM_RING_BUF *pbuf;
switch (ch) { /* Obtain pointer to communications channel */
case COMM1:
pbuf = &Comm1Buf;
break;
case COMM2:
pbuf = &Comm2Buf;
break;
default:
return (COMM_BAD_CH);
}
OSSemPend(pbuf->RingBufTxSem, to, &oserr); /* Wait for space in Tx buffer */
if (oserr == OS_TIMEOUT) {
return (COMM_TX_TIMEOUT); /* Timed out, return error code */
}
OS_ENTER_CRITICAL();
pbuf->RingBufTxCtr++; /* No, increment character count */
*pbuf->RingBufTxInPtr++ = c; /* Put character into buffer */
if (pbuf->RingBufTxInPtr == &pbuf->RingBufTx[COMM_TX_BUF_SIZE]) { /* Wrap IN pointer */
pbuf->RingBufTxInPtr = &pbuf->RingBufTx[0];
}
if (pbuf->RingBufTxCtr == 1) { /* See if this is the first character */
CommTxIntEn(ch); /* Yes, Enable Tx interrupts */
}
OS_EXIT_CRITICAL();
return (COMM_NO_ERR);
}
/*$PAGE*/
/*
*********************************************************************************************************
* INSERT CHARACTER INTO RING BUFFER
*
*
* Description : This function is called by the Rx ISR to insert a character into the receive ring buffer.
* Arguments : 'ch' is the COMM port channel number and can either be:
* COMM1
* COMM2
* 'c' is the character to insert into the ring buffer. If the buffer is full, the
* character will not be inserted, it will be lost.
*********************************************************************************************************
*/
void CommPutRxChar (INT8U ch, INT8U c)
{
COMM_RING_BUF *pbuf;
switch (ch) { /* Obtain pointer to communications channel */
case COMM1:
pbuf = &Comm1Buf;
break;
case COMM2:
pbuf = &Comm2Buf;
break;
default:
return;
}
if (pbuf->RingBufRxCtr < COMM_RX_BUF_SIZE) { /* See if buffer is full */
pbuf->RingBufRxCtr++; /* No, increment character count */
*pbuf->RingBufRxInPtr++ = c; /* Put character into buffer */
if (pbuf->RingBufRxInPtr == &pbuf->RingBufRx[COMM_RX_BUF_SIZE]) { /* Wrap IN pointer */
pbuf->RingBufRxInPtr = &pbuf->RingBufRx[0];
}
OSSemPost(pbuf->RingBufRxSem); /* Indicate that character was received */
}
}
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