📄 modeldlg.cpp
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// modelDlg.cpp : implementation file
//
#include "stdafx.h"
#include "model.h"
#include "modelDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CModelDlg dialog
CModelDlg::CModelDlg(CWnd* pParent /*=NULL*/)
: CDialog(CModelDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CModelDlg)
m_1 = 0;
m_2 = 0;
n=0;
m_count = 1;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CModelDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CModelDlg)
DDX_Control(pDX, IDC_LRESULT, m_Result);
DDX_Control(pDX, IDC_LIST, m_List);
DDX_Text(pDX, IDC_E1, m_1);
DDX_Text(pDX, IDC_E2, m_2);
DDX_Text(pDX, IDC_ECOUNT, m_count);
DDV_MinMaxUInt(pDX, m_count, 1, 100);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CModelDlg, CDialog)
//{{AFX_MSG_MAP(CModelDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BINPUT, OnBinput)
ON_BN_CLICKED(IDC_BFEN, OnBfen)
ON_BN_CLICKED(IDC_BREST, OnBrest)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CModelDlg message handlers
BOOL CModelDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CModelDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CModelDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CModelDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CModelDlg::OnBinput()
{
// TODO: Add your control notification handler code here
if(n>=max_size)
return;
UpdateData();
X[n].x1=m_1;
X[n].x2=m_2;
n++;
CString s;
s.Format("x%d(%.2f,%.2f)",n,X[n-1].x1,X[n-1].x2);
m_List.AddString(s);
m_List.SetCurSel(m_List.GetCount()-1);
}
void CModelDlg::OnBfen()
{
// TODO: Add your control notification handler code here
UpdateData();
if(m_count>n)
return;
count=0;
for(UINT i=0;i<m_count;i++)///初始化c类的中心
{ C[i].m_Center=X[i];
C[i].n[0]=i;
C[i].Finish=FALSE;
}
do
{for(UINT k=0;k<m_count;k++)///初始化c类的中心
{
C[k].j=0;
}
for(UINT i=0;i<n;i++)
{ float d=0,dd=0;
UINT c=0;
dd=X[i].Distance(C[0].m_Center);
d=dd;
for(UINT ii=1;ii<m_count;ii++)
{dd=X[i].Distance(C[ii].m_Center);
if(d>dd)
{d=dd;
c=ii;
}
}
int jj=C[c].j;
C[c].n[jj]=i;
C[c].j++;
}
}while(!Center());
AfxMessageBox("分类完成!");
CString s;
s.Format("---分为%d类---",m_count);
m_Result.AddString(s);
for(i=0;i<m_count;i++)
{
s.Format("第%d类:",i+1);
m_Result.AddString(s);
for(UINT jj=0;jj<C[i].j;jj++)
{UINT nn=C[i].n[jj];
s.Format("x%d(%.2f,%.2f)",nn+1,X[nn].x1,X[nn].x2);
m_Result.AddString(s);
}
}
s.Format("完毕!");
m_Result.AddString(s);
}
BOOL CModelDlg::Center()
{
for(UINT i=0;i<m_count;i++)
{if(C[i].Finish==TRUE)
continue;
CArry aa;
for(UINT ii=0;ii<C[i].j;ii++)
{aa=aa+X[C[i].n[ii]];
}
aa.x1/=C[i].j;
aa.x2/=C[i].j;
if(C[i].m_Center==aa)
{count++;
C[i].Finish=TRUE;
if(count==m_count)
return TRUE;
}
else
C[i].m_Center=aa;
}
return FALSE;
}
void CModelDlg::OnBrest()
{
// TODO: Add your control notification handler code here
/// CString s;
// m_List.GetText(0,s);
// AfxMessageBox(s);
m_List.ResetContent();
m_Result.ResetContent();
m_1=0;
m_2=0;
n=0;
m_count=1;
UpdateData(FALSE);
}
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