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📄 udp_simulatordlg.h

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// UDP_SimulatorDlg.h : header file
//

#if !defined(AFX_UDP_SIMULATORDLG_H__8216DF3F_3EA7_4D65_9925_F8EE9F540BA9__INCLUDED_)
#define AFX_UDP_SIMULATORDLG_H__8216DF3F_3EA7_4D65_9925_F8EE9F540BA9__INCLUDED_

#include "UDP.h"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CUDP_SimulatorDlg dialog
#define WM_MSG_FROM_UDP_SOCKET WM_USER+200
class CUDP_SimulatorDlg : public CDialog
{
// Construction
public:
	CUDP *m_UDP_Socket;
	void OnUDPSocketData(DWORD wParam, DWORD lParam);
	CUDP_SimulatorDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CUDP_SimulatorDlg)
	enum { IDD = IDD_UDP_SIMULATOR_DIALOG };
	CButton	m_Save_Flag;
	CButton	m_send_file_button;
	CButton	m_Hex_Mode;
	CButton	m_send_button;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CUDP_SimulatorDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CUDP_SimulatorDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	virtual void OnCancel();
	afx_msg void OnCreate();
	afx_msg void OnSend();
	afx_msg void OnOpenSendFileButton();
	afx_msg void OnSendFileButton();
	afx_msg void OnOpenReceiveFileButton();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_UDP_SIMULATORDLG_H__8216DF3F_3EA7_4D65_9925_F8EE9F540BA9__INCLUDED_)

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