📄 udp_simulatordlg.h
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// UDP_SimulatorDlg.h : header file
//
#if !defined(AFX_UDP_SIMULATORDLG_H__8216DF3F_3EA7_4D65_9925_F8EE9F540BA9__INCLUDED_)
#define AFX_UDP_SIMULATORDLG_H__8216DF3F_3EA7_4D65_9925_F8EE9F540BA9__INCLUDED_
#include "UDP.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CUDP_SimulatorDlg dialog
#define WM_MSG_FROM_UDP_SOCKET WM_USER+200
class CUDP_SimulatorDlg : public CDialog
{
// Construction
public:
CUDP *m_UDP_Socket;
void OnUDPSocketData(DWORD wParam, DWORD lParam);
CUDP_SimulatorDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CUDP_SimulatorDlg)
enum { IDD = IDD_UDP_SIMULATOR_DIALOG };
CButton m_Save_Flag;
CButton m_send_file_button;
CButton m_Hex_Mode;
CButton m_send_button;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CUDP_SimulatorDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CUDP_SimulatorDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnCancel();
afx_msg void OnCreate();
afx_msg void OnSend();
afx_msg void OnOpenSendFileButton();
afx_msg void OnSendFileButton();
afx_msg void OnOpenReceiveFileButton();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_UDP_SIMULATORDLG_H__8216DF3F_3EA7_4D65_9925_F8EE9F540BA9__INCLUDED_)
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