⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 udp_simulatordlg.cpp

📁 UDP套接字编程 很好的程序 大家运行一下
💻 CPP
字号:
// UDP_SimulatorDlg.cpp : implementation file
//

#include "stdafx.h"
#include "UDP_Simulator.h"
#include "UDP_SimulatorDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CUDP_SimulatorDlg dialog

CUDP_SimulatorDlg::CUDP_SimulatorDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CUDP_SimulatorDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CUDP_SimulatorDlg)
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
	m_UDP_Socket=NULL;
}

void CUDP_SimulatorDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CUDP_SimulatorDlg)
	DDX_Control(pDX, IDC_SAVE_FLAG, m_Save_Flag);
	DDX_Control(pDX, ID_SEND_FILE_BUTTON, m_send_file_button);
	DDX_Control(pDX, IDC_CHECK1, m_Hex_Mode);
	DDX_Control(pDX, ID_SEND, m_send_button);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CUDP_SimulatorDlg, CDialog)
	//{{AFX_MSG_MAP(CUDP_SimulatorDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDOK, OnCreate)
	ON_BN_CLICKED(ID_SEND, OnSend)
	ON_BN_CLICKED(ID_OPEN_SEND_FILE_BUTTON, OnOpenSendFileButton)
	ON_BN_CLICKED(ID_SEND_FILE_BUTTON, OnSendFileButton)
	ON_BN_CLICKED(ID_OPEN_RECEIVE_FILE_BUTTON, OnOpenReceiveFileButton)
	//}}AFX_MSG_MAP
	ON_MESSAGE(WM_MSG_FROM_UDP_SOCKET,OnUDPSocketData)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CUDP_SimulatorDlg message handlers

BOOL CUDP_SimulatorDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	m_send_button.EnableWindow(FALSE);
	m_send_file_button.EnableWindow(FALSE);
	{
		CUDP udp;
		SetDlgItemText(IDC_IPADDRESS1,udp.GetHostIP());
		SetDlgItemText(IDC_IPADDRESS2,udp.GetHostIP());
		SetDlgItemText(IDC_HOST_PORT,"999");
		SetDlgItemText(IDC_CLIENT_PORT,"999");
	}
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CUDP_SimulatorDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CUDP_SimulatorDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CUDP_SimulatorDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CUDP_SimulatorDlg::OnUDPSocketData(DWORD wParam, DWORD lParam)
{
	static int counter=0;
	UDPPackage *pPackage=(UDPPackage *)wParam;
	CString str,str1;
	int i,len;
	unsigned char *pData=pPackage->pData;
	len=pPackage->len;
	str.Format("[%4d %11s:%4d] ",counter++,pPackage->ip,pPackage->port);
	
	if(m_Hex_Mode.GetCheck())
	{
		for(i=0;i<len;i++)
		{
			str1.Format("%02X ",pData[i]&0x0ff);
			str+=str1;
		}
	} else
	{
		pData[len]=0;
		str1.Format("%s",pData);
		str+=str1;
	}
	SetDlgItemText(IDC_RECEIVE_DATA,str);
	if(m_Save_Flag.GetCheck())
	{
		FILE *fp;
		char name[256];
		GetDlgItemText(IDC_RECEIVE_FILE,name,256);
		if(fp=fopen(name,"rb"))
		{
			fclose(fp);
			fp=fopen(name,"wb");
		} else fp=fopen(name,"wb");
		if(fp)
		{
			fwrite(pData,1,len,fp);
			fclose(fp);
		}
	}
}

void CUDP_SimulatorDlg::OnCancel() 
{
	// TODO: Add extra cleanup here
	if(m_UDP_Socket)
	{
		m_UDP_Socket->Close();
		delete m_UDP_Socket;
	}
	
	CDialog::OnCancel();
}

void CUDP_SimulatorDlg::OnCreate() 
{
	// TODO: Add your control notification handler code here
	int port;
	port=GetDlgItemInt(IDC_HOST_PORT);
	if(m_UDP_Socket)
	{
		m_UDP_Socket->Close();
		delete m_UDP_Socket;
		m_UDP_Socket=NULL;
	}	
	m_UDP_Socket=new CUDP(this,WM_MSG_FROM_UDP_SOCKET);
	if(!m_UDP_Socket->Create(port,SOCK_DGRAM))
	{
		delete m_UDP_Socket;
		m_UDP_Socket=NULL;
		AfxMessageBox("端口创建失败!");
		return;
	} else AfxMessageBox("端口创建成功!");
	m_send_button.EnableWindow();
	m_send_file_button.EnableWindow();
}

void CUDP_SimulatorDlg::OnSend() 
{
	// TODO: Add your control notification handler code here
	int port;
	char sbuf[256];
	port=GetDlgItemInt(IDC_CLIENT_PORT);
	CString ip;
	GetDlgItemText(IDC_IPADDRESS2,ip);
	GetDlgItemText(IDC_SEND_DATA,sbuf,256);
	if(m_UDP_Socket)
	{
		m_UDP_Socket->SendTo(sbuf,strlen(sbuf),port,ip);
	}
}

void CUDP_SimulatorDlg::OnOpenSendFileButton() 
{
	// TODO: Add your control notification handler code here
	CFileDialog dlg(TRUE);
	if(dlg.DoModal()!=IDOK) return;
	SetDlgItemText(IDC_SEND_FILE,dlg.GetPathName());
}

void CUDP_SimulatorDlg::OnSendFileButton() 
{
	// TODO: Add your control notification handler code here
	int port;	
	port=GetDlgItemInt(IDC_CLIENT_PORT);
	CString ip;
	GetDlgItemText(IDC_IPADDRESS2,ip);
	if(m_UDP_Socket)
	{
		CString name;
		GetDlgItemText(IDC_SEND_FILE,name);		
		CFile file;
		if(file.Open(name,CFile::modeRead|CFile::typeBinary|CFile::shareDenyNone))
		{
			char *pBuffer;
			pBuffer=new char[min(32767,file.GetLength())];
			file.Read(pBuffer,min(32767,file.GetLength()));
			m_UDP_Socket->SendTo(pBuffer,min(32767,file.GetLength()),port,ip);
			delete pBuffer;
			file.Close();
		}
		
	}	
}

void CUDP_SimulatorDlg::OnOpenReceiveFileButton() 
{
	// TODO: Add your control notification handler code here
	CFileDialog dlg(TRUE);
	if(dlg.DoModal()!=IDOK) return;
	SetDlgItemText(IDC_RECEIVE_FILE,dlg.GetPathName());	
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -