clientsocket.h

来自「基于UDP协议的winsock聊天室」· C头文件 代码 · 共 54 行

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#if !defined(AFX_CLIENTSOCKET_H__F8C21D52_F668_484B_B1FA_37C5473D11F2__INCLUDED_)
#define AFX_CLIENTSOCKET_H__F8C21D52_F668_484B_B1FA_37C5473D11F2__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ClientSocket.h : header file
//



/////////////////////////////////////////////////////////////////////////////
// CClientSocket command target

class CClientSocket : public CSocket
{
// Attributes
public:

// Operations
public:
	CClientSocket();
	virtual ~CClientSocket();

// Overrides
public:
	CString m_strPeerAddress;
	UINT m_nPeerPort;
	UINT m_nUDPPort;
	int m_nCurrentTask;
	CString m_strNickname;
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CClientSocket)
	public:
	virtual void OnClose(int nErrorCode);
	virtual void OnReceive(int nErrorCode);
	//}}AFX_VIRTUAL

	// Generated message map functions
	//{{AFX_MSG(CClientSocket)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

// Implementation
protected:
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CLIENTSOCKET_H__F8C21D52_F668_484B_B1FA_37C5473D11F2__INCLUDED_)

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