📄 example7.java
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import javax.microedition.m3g.*;
/**
* Light test.
*
* Scene consists of three balls and two lights. One of the lights
* rotates around the balls. Highlights etc. should be visible.
*
*/
public class Example7 extends ExampleBase
{
private static final String FILE_NAME = "pallot";
private Light iLight0;
private World iWorld;
public Example7()
{
super(SHOW_RENDER_TIME);
iWorld = null;
}
protected void render(int time)
{
Transform transform = new Transform();
transform.postRotate(((float)time)/10.f,
0.0f, 1.0f, 0.0f); // rotate around this axis
iLight0.setTransform(transform);
Graphics3D.getInstance().render(iWorld);
}
protected void initialize()
{
iWorld = (World)load(FILE_NAME)[0];
iLight0 = new Light();
iLight0.setMode(Light.DIRECTIONAL);
iWorld.addChild(iLight0);
iWorld.align(null);
}
}
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