📄 handles.pas
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{ Handles stay in front of everything, always }
inherited BringToFront;
if Visible and Enabled then
SetFocus;
end;
end;
procedure TStretchHandle.MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
begin
{ only process MouseDown if it is over a Child, else forward }
if PointOverChild(Point(Left + X, Top + Y)) then
begin
if (Button = mbLeft) and not FLocked then
begin
FDragOffset := Point(X, Y);
FDragging := True;
end;
inherited MouseDown(Button, Shift, X, Y);
end
else
begin
Cursor := crDefault;
SetCursor(Screen.Cursors[Cursor]);
ForwardMessage(fmMouseDown, Button, Shift, Left + X, Top + Y);
end;
end;
procedure TStretchHandle.MouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
var
ARect: TRect;
begin
{ resize, reposition if anything changed }
if FDragging and (Button = mbLeft) then
begin
{ disallow drop off Parent }
if (Left + X) < 0 then
X := -Left;
if (Top + Y) < 0 then
Y := -Top;
if (Left + X) > Parent.Width then
X := Parent.Width - Left;
if (Top + Y) > Parent.Height then
Y := Parent.Height - Top;
{ force Paint when size doesn't change but position does }
if (X <> FDragOffset.X) or (Y <> FDragOffset.Y) then
begin
Invalidate;
ARect := GetModifiedRect(X, Y);
SetBounds(ARect.Left, ARect.Top, ARect.Right, ARect.Bottom);
end;
{ clear drag outline }
RubberBand(0, 0, False);
{ seem to need this for keyboard events }
if Visible and Enabled then
SetFocus;
FDragging := False;
Cursor := crDefault;
ReleaseCapture;
{ perform default processing }
{ inherited MouseUp(Button, Shift, X, Y); Remove By Tom Lee }
end
else
ForwardMessage(fmMouseUp, Button, Shift, Left + X, Top + Y);
inherited MouseUp(Button, Shift, X, Y); { Modify By Tom Lee }
end;
procedure TStretchHandle.MouseMove(Shift: TShiftState; X, Y: Integer);
var
ARect: TRect;
DragStyle: TDragStyle;
begin
{ this may be a move immediately on Attach instead of MouseDown }
if (ssLeft in Shift) and not FDragging and not FLocked then
begin
FDragOffset := Point(X, Y);
FDragging := True;
end
{ only recognize move after simulated MouseDown }
else
begin
{ let's not hog mouse events unnecessarily }
if not (ssLeft in Shift) then
ReleaseCapture;
{ default to drag cursor only when dragging }
DragStyle := dsMove;
Cursor := crDefault;
{ disallow resize if multiple children }
if FChildList.Count = 1 then
begin
ARect := GetClientRect;
{ so I don't like long nested if statements... }
if ((Abs(X - ARect.Left) < 5) and (Abs(Y - ARect.Top) < 5)) then
begin
DragStyle := dsSizeTopLeft;
Cursor := crSizeNWSE;
end;
if ((Abs(X - ARect.Right) < 5) and (Abs(Y - ARect.Bottom) < 5)) then
begin
DragStyle := dsSizeBottomRight;
Cursor := crSizeNWSE;
end;
if ((Abs(X - ARect.Right) < 5) and (Abs(Y - ARect.Top) < 5)) then
begin
DragStyle := dsSizeTopRight;
Cursor := crSizeNESW;
end;
if ((Abs(X - ARect.Left) < 5) and (Abs(Y - ARect.Bottom) < 5)) then
begin
DragStyle := dsSizeBottomLeft;
Cursor := crSizeNESW;
end;
if ((Abs(X - trunc(ARect.Right - ARect.Left) / 2) < 3) and (Abs(Y - ARect.Top) < 5)) then
begin
DragStyle := dsSizeTop;
Cursor := crSizeNS;
end;
if ((Abs(X - trunc(ARect.Right - ARect.Left) / 2) < 3) and (Abs(Y - ARect.Bottom) < 5)) then
begin
DragStyle := dsSizeBottom;
Cursor := crSizeNS;
end;
if ((Abs(Y - trunc(ARect.Bottom - ARect.Top) / 2) < 3) and (Abs(X - ARect.Left) < 5)) then
begin
DragStyle := dsSizeLeft;
Cursor := crSizeWE;
end;
if ((Abs(Y - trunc(ARect.Bottom - ARect.Top) / 2) < 3) and (Abs(X - ARect.Right) < 5)) then
begin
DragStyle := dsSizeRight;
Cursor := crSizeWE;
end;
end;
{ if position-locked, override cursor change }
if FLocked then
Cursor := crNoDrop;
if FDragging then
begin
{ disallow drag off Parent }
if (Left + X) < 0 then
X := -Left;
if (Top + Y) < 0 then
Y := -Top;
if (Left + X) > Parent.Width then
X := Parent.Width - Left;
if (Top + Y) > Parent.Height then
Y := Parent.Height - Top;
{ display cursor & drag outline }
if FDragStyle = dsMove then
Cursor := DragCursor;
SetCursor(Screen.Cursors[Cursor]);
RubberBand(X, Y, True);
end
else
FDragStyle := DragStyle;
end;
{ perform default processing }
inherited MouseMove(Shift, X, Y);
end;
procedure TStretchHandle.ForwardMessage(FwdMsg: TForwardMessage; Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
var
i: integer;
Found: boolean;
Msg: Word;
ARect: TRect;
AControl: TControl;
AMessage: TMessage;
begin
{ construct the message to be sent }
case FwdMsg of
fmMouseDown:
case Button of
mbLeft:
Msg := WM_LBUTTONDOWN;
mbMiddle:
Msg := WM_MBUTTONDOWN;
mbRight:
Msg := WM_RBUTTONDOWN;
end;
fmMouseUp:
case Button of
mbLeft:
Msg := WM_LBUTTONUP;
mbMiddle:
Msg := WM_MBUTTONUP;
mbRight:
Msg := WM_RBUTTONUP;
end;
end;
AMessage.WParam := 0;
{ determine whether X, Y is over any other windowed control }
Found := False;
for i := 0 to Parent.ControlCount - 1 do
begin
AControl := TControl(Parent.Controls[i]);
if (AControl is TWinControl) and not (AControl is TStretchHandle) then
begin
ARect := Rect(AControl.Left,
AControl.Top,
AControl.Left + AControl.Width,
AControl.Top + AControl.Height);
{ X, Y are relative to Parent }
if PtInRect(ARect, Point(X, Y)) then
begin
Found := True;
break;
end;
end;
end;
{ forward the message to the control if found, else to the Parent }
if Found then
begin
AMessage.LParamLo := X - AControl.Left;
AMessage.LParamHi := Y - AControl.Top;
SendMessage(TWinControl(AControl).Handle, Msg, AMessage.WParam, AMessage.LParam);
end
else
begin
AMessage.LParamLo := X;
AMessage.LParamHi := Y;
SendMessage(Parent.Handle, Msg, AMessage.WParam, AMessage.LParam);
end;
end;
procedure TStretchHandle.KeyDown(var Key: Word; Shift: TShiftState);
begin
{ process arrow keys to move/resize Handles & Child, also move siblings }
case Key of
VK_UP:
begin
Invalidate;
SetBounds(Left, Top - 1, Width, Height);
end;
VK_DOWN:
begin
Invalidate;
SetBounds(Left, Top + 1, Width, Height);
end;
VK_LEFT:
begin
Invalidate;
SetBounds(Left - 1, Top, Width, Height);
end;
VK_RIGHT:
begin
Invalidate;
SetBounds(Left + 1, Top, Width, Height);
end;
end;
inherited KeyDown(Key, Shift);
end;
function TStretchHandle.GetModifiedRect(XPos, YPos: integer): TRect;
var
ARect: TRect;
begin
{ compute new position/size, depending on FDragStyle}
case FDragStyle of
dsSizeTopLeft:
begin
ARect.Left := XGridAdjust(Left + (XPos - FDragOffset.X)) - 2;
ARect.Top := YGridAdjust(Top + (YPos - FDragOffset.Y)) - 2;
ARect.Right := Width - (ARect.Left - Left);
ARect.Bottom := Height - (ARect.Top - Top);
end;
dsSizeTopRight:
begin
ARect.Left := Left;
ARect.Top := YGridAdjust(Top + (YPos - FDragOffset.Y)) - 2;
ARect.Right := XGridAdjust(Width + (XPos - FDragOffset.X)) - 3;
ARect.Bottom := Height - (ARect.Top - Top);
end;
dsSizeBottomLeft:
begin
ARect.Left := XGridAdjust(Left + (XPos - FDragOffset.X)) - 2;
ARect.Top := Top;
ARect.Right := Width - (ARect.Left - Left);
ARect.Bottom := YGridAdjust(Height + (YPos - FDragOffset.Y)) - 3;
end;
dsSizeBottomRight:
begin
ARect.Left := Left;
ARect.Top := Top;
ARect.Right := XGridAdjust(Width + (XPos - FDragOffset.X)) - 3;
ARect.Bottom := YGridAdjust(Height + (YPos - FDragOffset.Y)) - 3;
end;
dsSizeTop:
begin
ARect.Left := Left;
ARect.Top := YGridAdjust(Top + (YPos - FDragOffset.Y)) - 2;
ARect.Right := Width;
ARect.Bottom := Height - (ARect.Top - Top);
end;
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