bifs_dev.h
来自「gaca源码」· C头文件 代码 · 共 244 行
H
244 行
/*
* GPAC - Multimedia Framework C SDK
*
* Copyright (c) Jean Le Feuvre 2000-2005
* All rights reserved
*
* This file is part of GPAC / BIFS codec sub-project
*
* GPAC is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* GPAC is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#ifndef _GF_BIFS_DEV_H_
#define _GF_BIFS_DEV_H_
#include <gpac/nodes_mpeg4.h>
#include <gpac/bitstream.h>
#include <gpac/bifs.h>
#include <gpac/thread.h>
typedef struct {
/*node this mask is for*/
GF_Node *node;
/*in case node is not defined yet*/
u32 node_id;
/*the rest is not needed at the current time, we only support simple sugnaling for FDP, BDP and IFS2D
which are using pre-defs masks*/
} BIFSElementaryMask;
typedef struct
{
/*v1 or v2*/
u8 version;
/*BIFS config - common fields*/
u16 NodeIDBits;
u16 RouteIDBits;
Bool PixelMetrics;
/*set to 0, 0 if no size is specified*/
u16 Width, Height;
/*BIFS-Anim - not supported */
/*if 1 the BIFS_Anim codec is reset at each intra frame*/
Bool BAnimRAP;
/*list of elementary masks for BIFS anim*/
GF_List *elementaryMasks;
/*BIFS v2 add-on*/
Bool Use3DMeshCoding;
Bool UsePredictiveMFField;
u16 ProtoIDBits;
} BIFSConfig;
/*per_stream config support*/
typedef struct
{
BIFSConfig config;
Bool UseName;
u16 ESID;
} BIFSStreamInfo;
/*per_stream config support*/
typedef struct
{
GF_Node *node;
SFCommandBuffer *cb;
} CommandBufferItem;
struct __tag_bifs_dec
{
GF_Err LastError;
/*all attached streams*/
GF_List *streamInfo;
/*active stream*/
BIFSStreamInfo *info;
GF_SceneGraph *scenegraph;
/*modified during conditional execution / proto parsing*/
GF_SceneGraph *current_graph;
/*Quantization*/
/*QP stack*/
GF_List *QPs;
/*active QP*/
M_QuantizationParameter *ActiveQP;
/*QP 14 stuff: we need to store the last numb of fields in the last recieved Coord //field (!!!)*/
/*number of iten in the Coord field*/
u32 NumCoord;
Bool coord_stored, storing_coord;
/*active QP*/
M_QuantizationParameter *GlobalQP;
/*only set at SceneReplace during proto parsing, NULL otherwise*/
GF_Proto *pCurrentProto;
/*when set the decoder works with commands rather than modifying the scene graph directly*/
Bool dec_memory_mode;
Bool force_keep_qp;
/*only set in mem mode. Conditionals/InputSensors are stacked while decoding, then decoded once the AU is decoded
to make sure all nodes potentially used by the conditional command buffer are created*/
GF_List *command_buffers;
Bool ignore_size;
Double cts_offset;
// GF_Mutex *mx;
};
/*decodes an GF_Node*/
GF_Node *gf_bifs_dec_node(GF_BifsDecoder * codec, GF_BitStream *bs, u32 NDT_Tag);
/*decodes an SFField (to get a ptr to the field, use gf_node_get_field )
the FieldIndex is used for Quantzation*/
GF_Err gf_bifs_dec_sf_field(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
/*decodes a Field (either SF or MF). The field MUST BE EMPTY*/
GF_Err gf_bifs_dec_field(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
/*decodes a route*/
GF_Err gf_bifs_dec_route(GF_BifsDecoder * codec, GF_BitStream *bs, Bool is_insert);
/*get name*/
void gf_bifs_dec_name(GF_BitStream *bs, char *name);
BIFSStreamInfo *gf_bifs_dec_get_stream(GF_BifsDecoder * codec, u16 ESID);
/*decodes a BIFS command frame*/
GF_Err gf_bifs_dec_command(GF_BifsDecoder * codec, GF_BitStream *bs);
/*decodes proto list - if proto_list is not NULL, protos parsed are not registered with the parent graph
and added to the list*/
GF_Err gf_bifs_dec_proto_list(GF_BifsDecoder * codec, GF_BitStream *bs, GF_List *proto_list);
/*decodes field(s) of a node - exported for MultipleReplace*/
GF_Err gf_bifs_dec_node_list(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node);
GF_Err gf_bifs_dec_node_mask(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node);
GF_Node *gf_bifs_dec_find_node(GF_BifsDecoder * codec, u32 NodeID);
/*called once a field has been modified through a command, send eventOut or propagate eventIn if needed*/
void gf_bifs_check_field_change(GF_Node *node, GF_FieldInfo *field);
struct __tag_bifs_enc
{
GF_Err LastError;
/*all attached streams*/
GF_List *streamInfo;
/*active stream*/
BIFSStreamInfo *info;
/*the scene graph the codec is encoding (set htrough ReplaceScene or manually)*/
GF_SceneGraph *scene_graph;
/*current proto graph for DEF/USE*/
GF_SceneGraph *current_proto_graph;
/*Quantization*/
/*QP stack*/
GF_List *QPs;
/*active QP*/
M_QuantizationParameter *ActiveQP;
/*active QP*/
M_QuantizationParameter *GlobalQP;
u32 NumCoord;
Bool coord_stored, storing_coord;
GF_Proto *encoding_proto;
// GF_Mutex *mx;
/*keep track of DEF/USE*/
GF_List *encoded_nodes;
FILE *trace;
Bool is_encoding_command;
};
GF_Err gf_bifs_enc_commands(GF_BifsEncoder *codec, GF_List *comList, GF_BitStream *bs);
GF_Err gf_bifs_enc_node(GF_BifsEncoder * codec, GF_Node *node, u32 NDT_Tag, GF_BitStream *bs);
GF_Err gf_bifs_enc_sf_field(GF_BifsEncoder *codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Err gf_bifs_enc_field(GF_BifsEncoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Err gf_bifs_enc_mf_field(GF_BifsEncoder *codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Err gf_bifs_enc_route(GF_BifsEncoder *codec, GF_Route *r, GF_BitStream *bs);
void gf_bifs_enc_name(GF_BifsEncoder *codec, GF_BitStream *bs, char *name);
GF_Node *gf_bifs_enc_find_node(GF_BifsEncoder *codec, u32 nodeID);
void gf_bifs_enc_log_bits(GF_BifsEncoder *codec, s32 val, u32 nbBits, char *str, char *com);
#define GF_BE_WRITE_INT(codec, bs, val, nbBits, str, com) {\
gf_bs_write_int(bs, val, nbBits); \
gf_bifs_enc_log_bits(codec, val, nbBits, str, com); }\
GF_Route *gf_bifs_enc_is_field_ised(GF_BifsEncoder *codec, GF_Node *node, u32 fieldIndex);
/*get field QP and anim info*/
Bool gf_bifs_get_aq_info(GF_Node *Node, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits);
/*get the absolute field 0_based index (or ALL mode) given the field index in IndexMode*/
GF_Err gf_bifs_get_field_index(GF_Node *Node, u32 inField, u8 IndexMode, u32 *allField);
/*returns the opaque NodeDataType of the node "children" field if any, or 0*/
u32 gf_bifs_get_child_table(GF_Node *Node);
/*returns binary type of node in the given version of the desired NDT*/
u32 gf_bifs_get_node_type(u32 NDT_Tag, u32 NodeTag, u32 Version);
/*converts field index from all_mode to given mode*/
GF_Err gf_bifs_field_index_by_mode(GF_Node *node, u32 all_ind, u8 indexMode, u32 *outField);
/*return number of bits needed to code all nodes present in the specified NDT*/
u32 gf_bifs_get_ndt_bits(u32 NDT_Tag, u32 Version);
/*return absolute node tag given its type in the NDT and the NDT version number*/
u32 gf_bifs_ndt_get_node_type(u32 NDT_Tag, u32 NodeType, u32 Version);
/*set QP and anim info for a proto field (BIFS allows for that in proto coding)*/
GF_Err gf_bifs_proto_field_set_aq_info(GF_ProtoFieldInterface *field, u32 QP_Type, u32 hasMinMax, u32 QPSFType, void *qp_min_value, void *qp_max_value, u32 QP13_NumBits);
GF_Err gf_bifs_insert_sf_node(void *mfnode_far_ptr, GF_Node *new_child, s32 Position);
#endif //_GF_BIFS_DEV_H_
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