templates1.txt

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PROTO FIT [ #%NDT=SFWorldNode,SFFITNode  %COD=N
exposedField    MFInt32 FAPs    []      #%b=[-1,68] #%q=13 7
exposedField    MFInt32 Graph   []      #%b=[0,68] #%q=13 7
exposedField    MFInt32 numeratorExp    [] #%b=[0,15] #%q=13 4
exposedField    MFInt32 denominatorExp  [] #%b=[0,15] #%q=13 4
exposedField    MFInt32 numeratorImpulse    [] #%b=[0,1023] #%q=13 10
exposedField    MFInt32 numeratorTerms  []      #%b=[0,10] #%q=13 4
exposedField    MFInt32 denominatorTerms        []      #%b=[0,10] #%q=13 4
exposedField    MFFloat numeratorCoefs  []      #%b=(-I,+I)
exposedField    MFFloat denominatorCoefs        []      #%b=(-I,+I)
] {
}

PROTO Fog [ #%NDT=SFWorldNode,SF3DNode,SFFogNode  %COD=N
exposedField SFColor  color            1 1 1		#%b=[0,1]	#%q=4  #%a=4
exposedField SFString fogType          "LINEAR"
exposedField SFFloat  visibilityRange  0			#%b=[0,+I)	#%q=11 #a=7
eventIn      SFBool   set_bind
eventOut     SFBool   isBound
] {
}


PROTO FontStyle [ #%NDT=SFWorldNode,SFFontStyleNode  %COD=N
exposedField MFString family       ["SERIF"]
exposedField SFBool   horizontal   TRUE
exposedField MFString justify      ["BEGIN"]
exposedField SFString language     ""
exposedField SFBool   leftToRight  TRUE
exposedField SFFloat  size         1.0          #%b=[0,+I)	#%q=11 
exposedField SFFloat  spacing      1.0          #%b=[0,+I)	#%q=11  
exposedField SFString style        "PLAIN"
exposedField SFBool   topToBottom  TRUE
] {
}

PROTO Form [ #%NDT=SFWorldNode,SF2DNode,SF3DNode  %COD=N
eventIn         MF2DNode	addChildren
eventIn         MF2DNode	removeChildren
exposedField	MF2DNode	children	[]
exposedField	SFVec2f		size		-1 -1	#%b=[0,+I) #%q=12 #%a=12
exposedField	MFInt32		groups		[]	#%b=[-1,1022] #%q=13 10
exposedField	MFString	constraints	[]
exposedField	MFInt32		groupsIndex	[]	#%b=[-1,1022] #%q=13 10
]{}


PROTO Group [ #%NDT=SFWorldNode,SFTopNode,SF3DNode,SF2DNode  %COD=N
eventIn      MF3DNode  addChildren
eventIn      MF3DNode  removeChildren
exposedField MF3DNode  children       []
] {
}


PROTO ImageTexture [ #%NDT=SFWorldNode,SFTextureNode  %COD=N
exposedField MFURL 	url     []
field        SFBool	repeatS TRUE
field        SFBool	repeatT TRUE
] {
}

PROTO IndexedFaceSet [ #%NDT=SFWorldNode,SFGeometryNode  %COD=N
eventIn       MFInt32 set_colorIndex
eventIn       MFInt32 set_coordIndex
eventIn       MFInt32 set_normalIndex
eventIn       MFInt32 set_texCoordIndex
exposedField  SFColorNode  	color             NULL
exposedField  SFCoordinateNode  coord             NULL
exposedField  SFNormalNode  	normal            NULL
exposedField  SFTextureCoordinateNode  texCoord          NULL
field         SFBool  ccw               TRUE
field         MFInt32 colorIndex        []        #%b=[-1,+I) #%q=14
field         SFBool  colorPerVertex    TRUE
field         SFBool  convex            TRUE
field         MFInt32 coordIndex        []        #%b=[-1,+I)	#%q=14
field         SFFloat creaseAngle       0.0       #%b=[0,6.2831853]	#%q=6
field         MFInt32 normalIndex       []        #%b=[-1,+I)	#%q=14
field         SFBool  normalPerVertex   TRUE
field         SFBool  solid             TRUE
field         MFInt32 texCoordIndex     []        #%b=[-1,+I)	#%q=14
] {
}

PROTO IndexedFaceSet2D [ #%NDT=SFWorldNode,SFGeometryNode  %COD=N
eventIn		MFInt32			set_colorIndex
eventIn		MFInt32			set_coordIndex
eventIn		MFInt32			set_texCoordIndex
exposedField	SFColorNode		color		NULL
exposedField	SFCoordinate2DNode	coord		NULL
exposedField	SFTextureCoordinateNode	texCoord	NULL
field		MFInt32			colorIndex	[]   #%b=[-1,+I)	#%q=14
field		SFBool			colorPerVertex	TRUE
field		SFBool			convex		TRUE
field		MFInt32			coordIndex	[]   #%b=[-1,+I)	#%q=14
field		MFInt32			texCoordIndex	[] #%b=[-1,+I)	#%q=14
] {
}

PROTO IndexedLineSet [ #%NDT=SFWorldNode,SFGeometryNode  %COD=N
eventIn       MFInt32 set_colorIndex
eventIn       MFInt32 set_coordIndex
exposedField  SFColorNode  color             NULL
exposedField  SFCoordinateNode  coord             NULL
field         MFInt32 colorIndex        []     	#%b=[-1,+I)	#%q=14
field         SFBool  colorPerVertex    TRUE
field         MFInt32 coordIndex        []     	#%b=[-1,+I)	#%q=14
] {
}

PROTO IndexedLineSet2D [ #%NDT=SFWorldNode,SFGeometryNode  %COD=N
eventIn		MFInt32			set_colorIndex
eventIn		MFInt32			set_coordIndex
exposedField	SFColorNode		color		NULL
exposedField	SFCoordinate2DNode	coord		NULL
field		MFInt32			colorIndex	[]    #%b=[-1,+I) #%q=14
field		SFBool			colorPerVertex	TRUE
field		MFInt32			coordIndex	[]    #%b=[-1,+I) #%q=14
]{
}

PROTO Inline [ #%NDT=SFWorldNode,SF3DNode,SFStreamingNode,SF2DNode  %COD=N
exposedField MFURL	url		[]
] {
}


PROTO LOD [ #%NDT=SFWorldNode,SF3DNode,SF2DNode  %COD=N
exposedField MF3DNode  level    []
field        SFVec3f center   	0 0 0    #%b=(-I,+I)	#%q=1
field        MFFloat range    	[]       #%b=[0,+I] 	#%q=11
] {
}

PROTO Layer2D  [ #%NDT=SFWorldNode,SFTopNode,SF2DNode,SF3DNode  %COD=N
eventIn         MF2DNode	        addChildren
eventIn         MF2DNode	        removeChildren
exposedField 	MF2DNode	        children	    []
exposedField	SFVec2f 	        size		    -1 -1	#%b=(-I,+I)	#%q=12  #%a=12
exposedField	SFBackground2DNode  background      NULL
exposedField	SFViewportNode   	viewport        NULL
] {
}

PROTO Layer3D  [ #%NDT=SFWorldNode,SFTopNode,SF2DNode,SF3DNode  %COD=N
eventIn         MF3DNode                addChildren
eventIn         MF3DNode                removeChildren
exposedField 	MF3DNode	            children	    []
exposedField	SFVec2f		            size		    -1 -1 #%b=(-I,+I) #%q=12  #%a=12
exposedField 	SFBackground3DNode	    background	    NULL
exposedField	SFFogNode	            fog		        NULL
exposedField	SFNavigationInfoNode	navigationInfo	NULL
exposedField	SFViewpointNode	        viewpoint	    NULL
] {
}


PROTO Layout [ #%NDT=SFWorldNode,SF2DNode,SF3DNode  %COD=N
eventIn      MF2DNode	addChildren
eventIn      MF2DNode	removeChildren
exposedField	MF2DNode	children	[]
exposedField	SFBool		wrap		FALSE
exposedField	SFVec2f		size		-1 -1	#%b=[0,+I) #%q=12  #%a=12
exposedField	SFBool		horizontal	TRUE
exposedField	MFString	justify		["BEGIN"]
exposedField	SFBool		leftToRight	TRUE
exposedField	SFBool		topToBottom	TRUE
exposedField	SFFloat		spacing		1	#%b=[0,+I) #%q=0  #%a=7
exposedField	SFBool		smoothScroll	FALSE
exposedField	SFBool		loop		FALSE
exposedField	SFBool		scrollVertical	TRUE
exposedField	SFFloat		scrollRate	0	#%b=(-I,+I)	#%q=0 #%a=7
exposedField	SFInt32 scrollMode 0 #%b=[-1,1] #%q=13 2
]{}

PROTO LineProperties [ #%NDT=SFWorldNode,SFLinePropertiesNode  %COD=N
exposedField	SFColor		lineColor	0 0 0	#%b=[0,1] #%q=4 #%a=4
exposedField	SFInt32		lineStyle	0  	#%b=[0,5] #%q=13 3
exposedField	SFFloat		width		1  	#%b=[0,+I) #%q=12 #%a=7
]{
}

PROTO ListeningPoint [ #%NDT=SFWorldNode,SF3DNode  %COD=N
eventIn		SFBool		set_bind
exposedField	SFBool		jump		TRUE
exposedField	SFRotation		orientation	0 0 1 0	 #%q=10 #%a=10
exposedField	SFVec3f		position	0 0 10	 #%b=(-I,+I) 	#%q=1  #%a=1
field		SFString	description	""
eventOut	SFTime		bindTime
eventOut	SFBool		isBound
] {
}

PROTO Material [ #%NDT=SFWorldNode,SFMaterialNode  %COD=N
exposedField SFFloat ambientIntensity  0.2         #%b=[0,1]	#%q=4 #%a=8
exposedField SFColor diffuseColor      0.8 0.8 0.8 #%b=[0,1]	#%q=4 #%a=4
exposedField SFColor emissiveColor     0 0 0       #%b=[0,1]	#%q=4 #%a=4
exposedField SFFloat shininess         0.2         #%b=[0,1]	#%q=4 #%a=8
exposedField SFColor specularColor     0 0 0       #%b=[0,1]	#%q=4 #%a=4
exposedField SFFloat transparency      0           #%b=[0,1] 	#%q=4 #%a=8
] {
}

PROTO Material2D [ #%NDT=SFWorldNode,SFMaterialNode  %COD=N
exposedField	SFColor			emissiveColor 0.8 0.8 0.8 #%b=[0,1]	#%q=4 #%a=4
exposedField	SFBool			filled		FALSE
exposedField	SFLinePropertiesNode	lineProps	NULL
exposedField	SFFloat			transparency	0		#%b=[0,1]	#%q=4 #%a=8
]{
}

PROTO MovieTexture [ #%NDT=SFWorldNode,SFTextureNode,SFStreamingNode  %COD=N
exposedField SFBool	loop             FALSE
exposedField SFFloat	speed            1.0      #%b=(-I,+I) #%q=0 #%a=7
exposedField SFTime	startTime        0        #%b=(-I,+I)
exposedField SFTime	stopTime         0        #%b=(-I,+I)
exposedField MFURL 	url              []
field        SFBool	repeatS          TRUE
field        SFBool	repeatT          TRUE
eventOut     SFTime	duration_changed
eventOut     SFBool	isActive
] {
}

PROTO NavigationInfo [ #%NDT=SFWorldNode,SF3DNode,SFNavigationInfoNode  %COD=N
eventIn      SFBool   set_bind
exposedField MFFloat  avatarSize      [0.25, 1.6, 0.75] # %b=[0,+I) #%q=11
exposedField SFBool   headlight       TRUE
exposedField SFFloat  speed           1.0               # %b=[0,+I) #%q=0
exposedField MFString type            ["WALK", "ANY"]
exposedField SFFloat  visibilityLimit 0.0               # %b=[0,+I) #%q=11 #%a=7
eventOut     SFBool   isBound
]{
}

PROTO Normal [ #%NDT=SFWorldNode,SFNormalNode  %COD=N
exposedField MFVec3f vector  []   #%q=9 #%a=9
] {
}

PROTO NormalInterpolator [ #%NDT=SFWorldNode,SF3DNode  %COD=N
eventIn      SFFloat set_fraction
exposedField MFFloat key           []   #%b=[0,1]	#%q=8
exposedField MFVec3f keyValue      []   #%b=(-I,+I)	#%q=9
eventOut     MFVec3f value_changed
] {
}

PROTO OrderedGroup [ #%NDT=SFWorldNode,SF3DNode,SF2DNode,SFTopNode  %COD=N
eventIn      MF3DNode  addChildren
eventIn      MF3DNode  removeChildren
exposedField MF3DNode  children       []
exposedField MFFloat   order       []   #%b=[0,+I)	#%q=3
] {
}

PROTO OrientationInterpolator [ #%NDT=SFWorldNode,SF3DNode  %COD=N
eventIn      SFFloat    set_fraction
exposedField MFFloat    key           []  #%b=[0,1]	    #%q=8
exposedField MFRotation keyValue      []  #%b=(-I,+I)	#%q=10
eventOut     SFRotation value_changed
] {
}


PROTO PixelTexture [ #%NDT=SFWorldNode,SFTextureNode  %COD=N
exposedField SFImage    image   0 0 0   # %q=0
field        SFBool	    repeatS TRUE
field        SFBool	    repeatT TRUE
] {
}

PROTO PlaneSensor [ #%NDT=SFWorldNode,SF3DNode  %COD=N
exposedField SFBool  autoOffset          TRUE
exposedField SFBool  enabled             TRUE
exposedField SFVec2f maxPosition         -1 -1    #%b=(-I,+I)	#%q=2
exposedField SFVec2f minPosition         0 0      #%b=(-I,+I)	#%q=2
exposedField SFVec3f offset              0 0 0    #%b=(-I,+I)	#%q=1
eventOut     SFBool  isActive
eventOut     SFVec3f trackPoint_changed
eventOut     SFVec3f translation_changed
] {
}

PROTO PlaneSensor2D [ #%NDT=SFWorldNode,SF2DNode,SF3DNode  %COD=N
exposedField SFBool  autoOffset          TRUE
exposedField SFBool  enabled             TRUE
exposedField SFVec2f maxPosition         0 0    #%b=(-I,+I)	#%q=2
exposedField SFVec2f minPosition         0 0    #%b=(-I,+I)	#%q=2
exposedField SFVec2f offset              0 0    #%b=(-I,+I)	#%q=12
eventOut     SFBool  isActive
eventOut     SFVec2f trackPoint_changed
eventOut     SFVec2f translation_changed
] {
}

PROTO PointLight [ #%NDT=SFWorldNode,SF3DNode  %COD=N
exposedField SFFloat ambientIntensity  0       #%b=[0,1]	#%q=4 #%a=8
exposedField SFVec3f attenuation       1 0 0   #%b=[0,+I)	#%q=11 #%a=1
exposedField SFColor color             1 1 1   #%b=[0,1]	#%q=4 #%a=4
exposedField SFFloat intensity         1       #%b=[0,1]	#%q=4 #%a=8
exposedField SFVec3f location          0 0 0   #%b=(-I,+I) 	#%q=1 #%a=1
exposedField SFBool  on                TRUE
exposedField SFFloat radius            100     #%b=[0,+I)	#%q=11 #%a=7
] {
}

PROTO PointSet [ #%NDT=SFWorldNode,SFGeometryNode  %COD=N
exposedField  SFColorNode  color      NULL
exposedField  SFCoordinateNode  coord      NULL
] {
}

PROTO PointSet2D [ #%NDT=SFWorldNode,SFGeometryNode  %COD=N
exposedField	SFColorNode		color	NULL
exposedField	SFCoordinate2DNode	coord	NULL
]{
}


PROTO PositionInterpolator [ #%NDT=SFWorldNode,SF3DNode  %COD=N
eventIn      SFFloat set_fraction
exposedField MFFloat key           []    #%b=[0,1]	#%q=8

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