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📄 freshman.java

📁 是我从一个外国网站上下载的,是一个非洲人的程序
💻 JAVA
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/**
	F R E S H - F E R R A R I
	"Name: Fresh Ferrari V 2.01" 
	"Author: WILLIAM TSOBGNY alias Fresh El Muchacho" 
	"E-Mail : freshelm@yahoo.fr, freshmuchacho@hotmail.com"
	"URL : http://www.ifrance.com/lefresh/" 
	I Hope u will enjoy playing and performing this game, replace all pictures with yours
	And enjoy the FreshFerrari Game!
*///
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.awt.geom.*;
import java.util.*;
import java.awt.font.*;
import javax.swing.*;
import javax.swing.border.*;
import java.applet.*;
import javax.swing.border.*;
import javax.swing.plaf.TabbedPaneUI;
import javax.swing.plaf.ComponentUI;
import javax.swing.plaf.basic.BasicTabbedPaneUI;
import java.applet.*;


public class FreshMan extends JFrame implements ActionListener
{
		public Thread runner;//Runner of the clock
		protected int tie, sec;	
		protected final int Delay = 1000;
		
	//the size of the m_data array also determines the size of the level 
	//(the product of m_nx and m_ny)
	//Note: The m_data String array can be easily modified to produce a new level. 
	//We also can easily modify the program to read this information from an external file. 
	//These features would be natural enhancements to make if we were to expand upon this game.////		
		protected String[] m_data ;
	
		protected   JLabel2D lbl10 = new JLabel2D("PLAYER 1");  
		protected   JLabel2D lbl102 = new JLabel2D("PLAYER 2");
		//protected   JLabel2D lbl103 = new JLabel2D("PLAYER 3");

		private Help ab = new Help (this);
		private LevelBox lb = new LevelBox (this);
   // status bar
		private JPanel statusBar = new JPanel();
  		private JLabel count = new JLabel();
  		private JLabel status = new JLabel();
  // menu bar
  		private JMenuBar menuBar = new JMenuBar();
  // menu file 
    	private JMenu menuGame = new JMenu("Game");
    	private JMenuItem menuGameNew = new JMenuItem("New Game");
    	private JMenuItem menuGamePause = new JMenuItem("Pause");
    	private JMenuItem menuGameResume = new JMenuItem("Resume");
    	private JMenuItem menuGameExit = new JMenuItem("Exit");
  // menu edit
  		private JMenu menuOptions = new JMenu("Options");
		private	JComboBox LevelChoice = new JComboBox () ; 
		private	JComboBox PlayerChoice = new JComboBox () ;  		
  		//private JMenuItem menuOptionsLevel = new JMenuItem("Level");
  		//private JMenuItem menuOptionsPlayer = new JMenuItem("Nbr Of Player");   		
  		//private JMenuItem menuOptionsName = new JMenuItem("Names Of Players");  		
  // menu help
    	private JMenu menuHelp = new JMenu ("Help");
    	private JMenuItem menuHelpAbout = new JMenuItem("About...");
    	private JMenuItem menuHelpInstruction = new JMenuItem("Instructions...");
	
	protected FreshMan2D field;	
	protected player2D pane; 	
	protected player2D2 pane2;
	
	final String[] chois= { "One Player", "Two Players"};
	int responses;

	public FreshMan()
	{	
		JPanel contentPane = new JPanel ();
	    ActionListener actListener; 
    	Dimension size;
	
    // address frame  
    this.setTitle ("F R E S H  F E R R A R I");
    this.setResizable (false);
		
		        // status bar
    count.setText ("0");
    count.setBorder (BorderFactory.createLoweredBevelBorder ());
    size = count.getPreferredSize ();
    size.width = 100;
    count.setPreferredSize (size);

    status.setText (" ");
    status.setBorder (BorderFactory.createLoweredBevelBorder ());
    size = status.getPreferredSize ();
    size.width = 350;
    status.setPreferredSize (size);

    statusBar.setLayout (new GridBagLayout ());
    statusBar.add (count,
                   new GridBagConstraints (0, 0, 1, 1, 0.0, 0.0,
                       GridBagConstraints.CENTER,
                       GridBagConstraints.NONE,
                       new Insets (0, 0, 0, 0), 0, 0));
    statusBar.add (status, 
                   new GridBagConstraints (1, 0, 1, 1, 0.0, 0.0,
                       GridBagConstraints.CENTER,
                       GridBagConstraints.NONE,
                       new Insets (0, 0, 0, 0), 0, 0));
                       
      // build the menu bar ... 
        setJMenuBar(menuBar);
     
     // build the menu "Game" ... 
        menuBar.add(menuGame);
	
     // build the Game's items...
     menuGame.add(menuGameNew); menuGameNew.addActionListener(this);
     menuGame.add(menuGamePause); menuGamePause.addActionListener(this);
     menuGame.add(menuGameResume); menuGameResume.addActionListener(this);
     menuGame.add(menuGameExit); menuGameExit.addActionListener(this);

     // build the menu Options...
     	menuBar.add(menuOptions);
 	 
 	 menuOptions.add(PlayerChoice);
 	 menuOptions.add(LevelChoice);     
        
     // build the Options's items...     	
 	 //menuOptions.add(menuOptionsLevel); menuOptionsLevel.addActionListener(this);
 	 //menuOptions.add(menuOptionsPlayer); menuOptionsPlayer.addActionListener(this);
 	 //menuOptions.add(menuOptionsName); menuOptionsName.addActionListener(this);
 	 
     // build the menu help...
        menuBar.add(menuHelp); 
	
     // build the help's items...
        menuHelp.add(menuHelpAbout); menuHelpAbout.addActionListener(this);  
		menuHelp.add(menuHelpInstruction); menuHelpInstruction.addActionListener(this);  
		
			//menuBar.add(LevelChoice);
			for (int i=0; i<=7; i++) LevelChoice.addItem ("Level " + i) ;
			LevelChoice.addItem("Bonus Stage");
     		LevelChoice.setEditable(false);
			PlayerChoice.addItem("One Player");PlayerChoice.addItem("Two Players");
	//	getContentPane().setLayout(new BorderLayout());
			
	//field.life = 0; field.life2 = 0;
	//field = new FreshMan2D(this);
	//pane = new player2D(this, field);
	//pane2 = new player2D2(this, field);	
	//getContentPane().add(pane, BorderLayout.NORTH);		
	//getContentPane().add(field, BorderLayout.CENTER);
	//getContentPane().add(pane2, BorderLayout.SOUTH);	
	initGame();		
}

public void initGame(){
getContentPane().removeAll();
getContentPane().add(new JLabel(ImageOf.initGame));
pack();
setResizable(false);		
setVisible(true);
}
	
public void newGame(){
	if(LevelChoice.getSelectedIndex() == 8) {initGame();
	JFrame f = new JFrame("T O W E R  O F  H A N O I");
	Tower t = new Tower();	f.getContentPane().add(t, BorderLayout.CENTER);
	f.setSize(500,500);f.setResizable(true);
	f.show();	}	    
	else{
	//Discuss about case 1 and case 2	
	responses=menuOptionsPlayer_actionPerformed();
	menuOptionsLevel_actionPerformed();
       //Hier ist the real stop() method of runner
        if (runner != null)
            runner.stop();
            runner = null;//**
	getContentPane().removeAll();

	lbl102 = new JLabel2D("PLAYER 2");
	//MODIFIER LE TEMPS REQUIS POUR JOUER.....................+++++++++++.......
	tie = 0;	sec= 10;		
	menuOptionsName_actionPerformed(); 	
//IF ONE PLAYERS
if(chois[responses] == chois[0]) {
	
	field = new FreshMan2D(this);
	pane = new player2D(this, field);
	pane2 = new player2D2(this, field);
	repaint();
	getContentPane().add(pane, BorderLayout.NORTH);		
	getContentPane().add(field, BorderLayout.CENTER);
	getContentPane().add(pane2, BorderLayout.SOUTH);				
	field.m_runner.start();
	
	m_dataLife();
		
		runner = new Thread() {
		public void run()
			{
			while (true) {
			if(tie == 0) {sec--; tie = 9;}
			else {tie--;}
			pane.lbl50.setText(" "+sec+" : "+tie+" ");repaint();
	if((sec == 0)&(tie == 0)) //JOptionPane for the game over
	{
	gameOver();	
	}	

				try{
					Thread.sleep(Delay);
				} catch(InterruptedException e){ }
			}
		}
		};	//Fin du Thread m_runner
		runner.start();
	}	
//IF TWO PLAYER
else {		getContentPane().removeAll();

		field = new FreshMan2D(this);
		pane = new player2D(this, field);		

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