📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "Wzd.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_TEST_SERVER, OnTestServer)
ON_COMMAND(ID_TEST_CLIENT, OnTestClient)
ON_COMMAND(ID_TEST_SENDTOSERVER, OnTestSendtoserver)
ON_COMMAND(ID_TEST_SENDTOCLIENT, OnTestSendtoclient)
ON_WM_CLOSE()
//}}AFX_MSG_MAP
ON_MESSAGE(WM_NEW_MESSAGE,OnNewMessage)
ON_MESSAGE(WM_DONE_MESSAGE,OnDoneMessage)
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.Create(this) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Remove this if you don't want tool tips or a resizeable toolbar
m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() |
CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CMDIFrameWnd::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CMDIFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CMDIFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnTestServer()
{
if (m_server.Open(
1032 // between 1025 and 0xffffffff set by you
// to identify this server to your other apps
))
{
m_server.ListenEx(
10, // size of message header
-1, // position of size of message body in header
// -1 means all message lengths are fixed
&m_queue, // CWzdQue to store new messages
this, // pWnd of window to send messages
32 // starting id--as new connections are made this number increases
);
}
}
void CMainFrame::OnTestClient()
{
if (m_client.Open(
"localhost",// system address of server specified as:
// "ftp.myhost.com" or "128.23.1.22" or
// "localhost" for the same machine
1032 // the server's port number
))
{
m_client.ListenEx(
10, // size of message header
-1, // position of size of message body in header
// -1 means all message lengths are fixed
&m_queue, // CWzdQue to store new messages
this, // pWnd of window to send messages
0 // the user defined id of which client socket sent the message
);
}
}
char hello[]={"hello dare"};
void CMainFrame::OnTestSendtoserver()
{
m_client.SendEx(
hello, // buffer to send
10 // length of buffer to send
);
}
void CMainFrame::OnTestSendtoclient()
{
m_server.SendEx(
32,
hello, // buffer to send
10 // length of buffer to send
);
}
LRESULT CMainFrame::OnNewMessage(WPARAM,LPARAM)
{
CWzdMsg *pMsg=NULL;
while (pMsg=m_queue.Remove())
{
// pMsg contains:
// m_nID -- the user defined id of which port sent the message
// m_pHdr -- the message header
// m_pBody -- the message body
// m_len -- the total message length
// m_error -- any errors
// make sure to delete the message after processing!
delete pMsg;
}
return 0L;
}
LRESULT CMainFrame::OnDoneMessage(WPARAM id,LPARAM error)
{
// gets here if a socket receive thread returns
return 0L;
}
void CMainFrame::OnClose()
{
m_client.Close();
m_server.CloseEx();
CMDIFrameWnd::OnClose();
}
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