📄 qmautopointer.hpp
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/* ;-*-c++-*- * qmautopointer.hpp * * $Id: qmautopointer.hpp,v 1.2 2002/03/05 13:09:13 amos Exp $ * * Apollo sound player: http://www.apolloplayer.org * Copyright(C) 2000-2001 Apollo Team. See CREDITS file. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The GNU General Public License is also available online at: * * http://www.gnu.org/copyleft/gpl.html */#ifndef QMAUTOPOINTER_H_INCLUDED#define QMAUTOPOINTER_H_INCLUDED/*! \file qmautopointer.h Declaration of QmAutoPointer template class.*/template<class T>class QmAutoPointer{public: QmAutoPointer( T *ptr = 0 ) throw(); QmAutoPointer( QmAutoPointer<T> &a ) throw(); ~QmAutoPointer() throw(); void reset( T *ptr ) throw(); T *get() const throw(); T *release() throw(); bool isNull() const throw(); T *operator->() const throw(); T &operator *() const throw(); operator T *() const throw(); QmAutoPointer &operator =( QmAutoPointer &ptr ) throw(); QmAutoPointer &operator=( T * ) throw();private: T *Pointer;};/*! Creates the object and takes ownership of the object. \param ptr Pointer to the object which this class should manage.*/template<class T>inline QmAutoPointer<T>::QmAutoPointer( T *ptr ) throw() : Pointer( ptr ){}/*! Takes the ownership from another auto pointer.*/template<class T>inline QmAutoPointer<T>::QmAutoPointer( QmAutoPointer<T> &a ) throw() : Pointer( a.Pointer ){ a.Pointer = 0;}/*! Destroys this object and the managed object.*/template<class T>inline QmAutoPointer<T>::~QmAutoPointer() throw(){ delete Pointer;}/*! Returns true if the pointer is zero.*/template<class T>inline bool QmAutoPointer<T>::isNull() const throw(){ return Pointer == 0;}/*! Makes it possible to access the dynamic object without having the pointer to it. \return The pointer the dynamic object.*/template<class T>inline T *QmAutoPointer<T>::operator->() const throw(){ return Pointer;}/*! \return The current pointer in use.*/template<class T>inline T &QmAutoPointer<T>::operator *() const throw(){ return *Pointer;}/*! \return The current pointer in use.*/template<class T>inline QmAutoPointer<T>::operator T *() const throw(){ return Pointer;}/*! Assignment from another auto pointer.*/template<class T>inline QmAutoPointer<T> &QmAutoPointer<T>::operator =( QmAutoPointer &ptr ) throw(){ delete Pointer; Pointer = ptr.Pointer; ptr.Pointer = 0; return *this;}/*! Changes the pointer, thus deleting the old one. \param ptr Pointer to the object which this class should manage.*/template<class T>inline QmAutoPointer<T> &QmAutoPointer<T>::operator=( T *ptr ) throw(){ reset( ptr ); return *this;}/*! Changes the pointer, thus deleting the old one. \param ptr Pointer to the object which this class should manage.*/template<class T>inline void QmAutoPointer<T>::reset( T *ptr ) throw(){ if ( ptr != Pointer ) { delete Pointer; Pointer = ptr; }}/*! Returns the pointer in use.*/template<class T>inline T *QmAutoPointer<T>::get() const throw(){ return Pointer;}/*! Relinquish ownership, pointer is no longer maintained.*/template<class T>inline T *QmAutoPointer<T>::release() throw(){ T *ptr = Pointer; Pointer = 0; return ptr;}#endif // QMAUTOPOINTER_H_INCLUDED
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