⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 halfpel_mmx.asm

📁 quicktime linux播放器v1
💻 ASM
字号:
;/**************************************************************************; *; *	XVID MPEG-4 VIDEO CODEC; *	mmx/3dnow halfpel interpolation; *; *	This program is an implementation of a part of one or more MPEG-4; *	Video tools as specified in ISO/IEC 14496-2 standard.  Those intending; *	to use this software module in hardware or software products are; *	advised that its use may infringe existing patents or copyrights, and; *	any such use would be at such party's own risk.  The original; *	developer of this software module and his/her company, and subsequent; *	editors and their companies, will have no liability for use of this; *	software or modifications or derivatives thereof.; *; *	This program is free software; you can redistribute it and/or modify; *	it under the terms of the GNU General Public License as published by; *	the Free Software Foundation; either version 2 of the License, or; *	(at your option) any later version.; *; *	This program is distributed in the hope that it will be useful,; *	but WITHOUT ANY WARRANTY; without even the implied warranty of; *	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the; *	GNU General Public License for more details.; *; *	You should have received a copy of the GNU General Public License; *	along with this program; if not, write to the Free Software; *	Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.; *; *************************************************************************/;/**************************************************************************; *; *	History:; *; *	16.11.2001	reordered instructions; *	05.11.2001	inital version; (c)2001 peter ross <pross@cs.rmit.edu.au>; *				note: assumes src is allocated atleast width*height+1 pixels; *; *************************************************************************/bits 32%macro cglobal 1 	%ifdef PREFIX		global _%1 		%define %1 _%1	%else		global %1	%endif%endmacrosection .dataalign 16;===========================================================================; (1 - r) rounding table;===========================================================================rounding1_mmxtimes 4 dw 1times 4 dw 0;===========================================================================; (2 - r) rounding table  ;===========================================================================rounding2_mmxtimes 4 dw 2times 4 dw 1section .text;===========================================================================;; void interpolate_halfpel_h_3dn(uint8_t * const dst,;						const uint8_t * const src,;						const uint32_t width,;						const uint32_t height,;						const uint32_t rounding);;;===========================================================================align 16cglobal interpolate_halfpel_h_3dninterpolate_halfpel_h_3dn		push	esi		push	edi		mov	eax, [esp + 8 + 20]		; rounding				or al,al		jnz interpolate_halfpel_h_mmx.start				; pavgusb only works when rounding = 0		mov	edi, [esp + 8 + 4]		; dst		mov	esi, [esp + 8 + 8]		; src		mov eax, [esp + 8 + 12]		mul dword [esp + 8 + 16]			shr eax, 4					; eax = width * height / 16		.loop		movq mm0, [esi]		movq mm1, [esi + 8]		pavgusb mm0, [esi + 1]		; mm0 = avg([src], [src+1])		pavgusb mm1, [esi + 9]		; mm1 = avg([src+8], [src+9])		movq [edi], mm0		movq [edi + 8], mm1		add esi, 16		add edi, 16		dec eax		jnz .loop		pop edi		pop esi		ret;===========================================================================;; void interpolate_halfpel_h_mmx(uint8_t * const dst,;						const uint8_t * const src,;						const uint32_t width,;						const uint32_t height,;						const uint32_t rounding);;;===========================================================================align 16cglobal interpolate_halfpel_h_mmxinterpolate_halfpel_h_mmx		push	esi		push	edi		mov	eax, [esp + 8 + 20]		; roundinginterpolate_halfpel_h_mmx.start		movq mm7, [rounding1_mmx + eax * 8]		mov	edi, [esp + 8 + 4]		; dst		mov	esi, [esp + 8 + 8]		; src		pxor	mm6, mm6		; zero				mov eax, [esp + 8 + 12]				mul dword [esp + 8 + 16]			shr eax, 3				; eax = width * height / 8		.loop		movq mm0, [esi]		movq mm2, [esi + 1]		movq mm1, mm0		movq mm3, mm2		punpcklbw mm0, mm6		; mm01 = [src]		punpcklbw mm2, mm6		; mm23 = [src + 1]		punpckhbw mm1, mm6		punpckhbw mm3, mm6		paddusw mm0, mm2		; mm01 += mm23		paddusw mm1, mm3		paddusw mm0, mm7		; mm01 += rounding		paddusw mm1, mm7				psrlw mm0, 1			; mm01 >>= 1		psrlw mm1, 1		packuswb mm0, mm1		movq [edi], mm0			; [dst] = mm01		add esi, 8		add edi, 8		dec eax		jnz .loop		pop edi		pop esi		ret;===========================================================================;; void interpolate_halfpel_v_3dn(uint8_t * const dst,;						const uint8_t * const src,;						const uint32_t width,;						const uint32_t height, ;						const uint32_t rounding);;;===========================================================================align 16cglobal interpolate_halfpel_v_3dninterpolate_halfpel_v_3dn		push	esi		push	edi		mov	eax, [esp + 8 + 20]				; rounding				or al,al		jnz interpolate_halfpel_v_mmx.start					; pavgusb only works when rounding = 0		mov	edi, [esp + 8 + 4]		; dst		mov	esi, [esp + 8 + 8]		; src		mov eax, [esp + 8 + 16]		dec eax						; eax = height - 1 		mov ecx, [esp + 8 + 12]		; width		mul ecx		shr eax, 4		; eax = width * (height-1) / 16.loop		movq mm0, [esi]		movq mm1, [esi + 8]		pavgusb mm0, [esi + ecx]		; mm0 = avg([src], [src+width])		pavgusb mm1, [esi + ecx + 8]	; mm1 = avg([src+8], [src+width+8])		movq [edi], mm0		movq [edi + 8], mm1		add esi, 16		add edi, 16		dec eax		jnz .loop		pop edi		pop esi		ret;===========================================================================;; void interpolate_halfpel_v_mmx(uint8_t * const dst,;						const uint8_t * const src,;						const uint32_t width,;						const uint32_t height, ;						const uint32_t rounding);;;===========================================================================align 16cglobal interpolate_halfpel_v_mmxinterpolate_halfpel_v_mmx		push	esi		push	edi		mov	eax, [esp + 8 + 20]				; roundinginterpolate_halfpel_v_mmx.start		movq mm7, [rounding1_mmx + eax * 8]		mov	edi, [esp + 8 + 4]		; dst		mov	esi, [esp + 8 + 8]		; src		pxor	mm6, mm6		; zero				mov eax, [esp + 8 + 16]		dec eax						; eax = height - 1 		mov ecx, [esp + 8 + 12]		; width		mul ecx		shr eax, 3		; eax = width * (height-1) / 8.loop		movq mm0, [esi]		movq mm2, [esi + ecx]		movq mm1, mm0		movq mm3, mm2		punpcklbw mm0, mm6		; mm01 = [src]		punpcklbw mm2, mm6		; mm23 = [src + width]		punpckhbw mm1, mm6		punpckhbw mm3, mm6		paddusw mm0, mm2		; mm01 += mm23		paddusw mm1, mm3		paddusw mm0, mm7		; mm01 += rounding		paddusw mm1, mm7				psrlw mm0, 1			; mm01 >>= 1		psrlw mm1, 1		packuswb mm0, mm1		movq [edi], mm0			; [dst] = mm01		add esi, 8		add edi, 8		dec eax		jnz .loop		pop edi		pop esi		ret;===========================================================================;; void interpolate_halfpel_hv_mmx(uint8_t * const dst,;						const uint8_t * const src,;						const uint32_t width,;						const uint32_t height, ;						const uint32_t rounding);;; 3dnow(pavgusb) is no help to us here!;;===========================================================================align 16cglobal interpolate_halfpel_hv_mmxinterpolate_halfpel_hv_mmx		push	esi		push	edi		mov	eax, [esp + 8 + 20]		; rounding		movq mm7, [rounding2_mmx + eax * 8]		mov	edi, [esp + 8 + 4]		; dst		mov	esi, [esp + 8 + 8]		; src		pxor	mm6, mm6		; zero				mov eax, [esp + 8 + 16]		dec eax						; eax = height - 1 		mov ecx, [esp + 8 + 12]		; width		mul ecx		shr eax, 3					; eax = width * (height - 1) / 8.loop		; current row		movq mm0, [esi]		movq mm2, [esi + 1]		movq mm1, mm0		movq mm3, mm2		punpcklbw mm0, mm6		; mm01 = [src]		punpcklbw mm2, mm6		; mm23 = [src + 1]		punpckhbw mm1, mm6		punpckhbw mm3, mm6		paddusw mm0, mm2		; mm01 += mm23		paddusw mm1, mm3		; next row		movq mm4, [esi + ecx]		movq mm2, [esi + ecx + 1]				movq mm5, mm4		movq mm3, mm2				punpcklbw mm4, mm6		; mm45 = [src + width]		punpcklbw mm2, mm6		; mm23 = [src + width + 1]		punpckhbw mm5, mm6		punpckhbw mm3, mm6		paddusw mm4, mm2		; mm45 += mm23		paddusw mm5, mm3		; add current + next row		paddusw mm0, mm4		; mm01 += mm45		paddusw mm1, mm5		paddusw mm0, mm7		; mm01 += rounding2		paddusw mm1, mm7				psrlw mm0, 2			; mm01 >>= 2		psrlw mm1, 2		packuswb mm0, mm1		movq [edi], mm0			; [dst] = mm01		add esi, 8		add edi, 8		dec eax		jnz .loop		pop edi		pop esi		ret

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -