📄 kan_15.x
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xof 0302txt 0064template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags;}template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z;}template Coords2d { <F6F23F44-7686-11cf-8F52-0040333594A3> FLOAT u; FLOAT v;}template Matrix4x4 { <F6F23F45-7686-11cf-8F52-0040333594A3> array FLOAT matrix[16];}template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha;}template ColorRGB { <D3E16E81-7835-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue;}template TextureFilename { <A42790E1-7810-11cf-8F52-0040333594A3> STRING filename;}template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...]}template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices];}template MeshTextureCoords { <F6F23F40-7686-11cf-8F52-0040333594A3> DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords];}template MeshMaterialList { <F6F23F42-7686-11cf-8F52-0040333594A3> DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material]}template MeshNormals { <F6F23F43-7686-11cf-8F52-0040333594A3> DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals];}template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...]}template FrameTransformMatrix { <F6F23F41-7686-11cf-8F52-0040333594A3> Matrix4x4 frameMatrix;}template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...]}template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues];}template TimedFloatKeys { <F406B180-7B3B-11cf-8F52-0040333594A3> DWORD time; FloatKeys tfkeys;}template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys];}template AnimationOptions { <E2BF56C0-840F-11cf-8F52-0040333594A3> DWORD openclosed; DWORD positionquality;}template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...]}template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation]}Header { 1; 0; 1;}Frame frm-ka15_1 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ka15_1 { 14; 3.316799;24.083136;4.249283;, 14.663361;9.888736;12.111038;, 14.663361;9.888736;-10.359360;, 3.316799;24.083136;-2.497597;, 0.000000;19.018240;-8.808319;, 3.310719;12.856768;-8.808319;, -3.310623;12.856768;-8.808319;, -14.637728;9.888736;12.111038;, -3.291040;24.083136;4.249283;, -3.291040;24.083136;-2.497597;, -14.637728;9.888736;-10.359360;, 0.000000;19.018240;10.597763;, -3.310623;12.856768;10.597763;, 3.310719;12.856768;10.597763;; 9; 3;11,12,13;, 4;7,8,9,10;, 3;4,5,6;, 4;11,13,5,4;, 4;12,11,4,6;, 4;0,1,2,3;, 4;8,7,1,0;, 4;9,3,2,10;, 4;8,0,3,9;; MeshMaterialList { 2; 9; 0, 1, 0, 1, 1, 1, 1, 1, 1;Material { 0.795918;0.602041;0.392857;1.000000;; 50.000000; 1.000000;0.950000;0.750000;; 0.496000;0.302000;0.093000;; }Material { 0.000000;0.125000;0.250000;1.000000;; 50.000000; 0.250000;0.500000;1.000000;; 0.000000;0.000000;0.125000;; }} MeshNormals { 14; 0.607236;0.762807;0.000000;, 0.607236;0.762807;0.000000;, 0.607236;0.762807;0.000000;, 0.607236;0.762807;0.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, -0.607233;0.762810;0.000000;, -0.607233;0.762810;0.000000;, -0.607233;0.762810;0.000000;, -0.607233;0.762810;0.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;; 9; 3;11,12,13;, 4;7,8,9,10;, 3;4,5,6;, 4;11,13,5,4;, 4;12,11,4,6;, 4;0,1,2,3;, 4;8,7,1,0;, 4;9,3,2,10;, 4;8,0,3,9;; } MeshTextureCoords { 14; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; }}Frame frm-ka15_2 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ka15_2 { 12; -12.173153;0.000000;10.597763;, -12.173153;10.021664;10.597763;, 12.198719;0.000000;-8.808319;, 12.198719;10.021664;-8.808319;, -12.173153;10.021664;-8.808319;, 12.198719;10.021664;-8.808319;, 12.198719;0.000000;-8.808319;, -12.173153;0.000000;-8.808319;, -12.173153;10.021664;10.597763;, -12.173153;0.000000;10.597763;, 12.198719;0.000000;10.597763;, 12.198719;10.021664;10.597763;; 4; 4;1,0,10,11;, 4;4,3,2,7;, 4;9,8,4,7;, 4;11,10,6,5;; MeshMaterialList { 2; 4; 0, 0, 1, 1;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_13.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_13.ppm"; } }} MeshNormals { 12; 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;; 4; 4;1,0,10,11;, 4;4,3,2,7;, 4;9,8,4,7;, 4;11,10,6,5;; } MeshTextureCoords { 12; 1.000000;1.000000;, 1.000000;0.000000;, 0.000000;1.000000;, 0.000000;0.000000;, 1.000000;0.000000;, 1.000000;0.000000;, 1.000000;1.000000;, 1.000000;1.000000;, 0.000000;0.000000;, 0.000000;1.000000;, 0.000000;1.000000;, 0.000000;0.000000;; }}}}
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