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xof 0302txt 0064template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags;}template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z;}template Coords2d { <F6F23F44-7686-11cf-8F52-0040333594A3> FLOAT u; FLOAT v;}template Matrix4x4 { <F6F23F45-7686-11cf-8F52-0040333594A3> array FLOAT matrix[16];}template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha;}template ColorRGB { <D3E16E81-7835-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue;}template IndexedColor { <1630B820-7842-11cf-8F52-0040333594A3> DWORD index; ColorRGBA indexColor;}template Boolean { <4885AE61-78E8-11cf-8F52-0040333594A3> WORD truefalse;}template Boolean2d { <4885AE63-78E8-11cf-8F52-0040333594A3> Boolean u; Boolean v;}template MaterialWrap { <4885AE60-78E8-11cf-8F52-0040333594A3> Boolean u; Boolean v;}template TextureFilename { <A42790E1-7810-11cf-8F52-0040333594A3> STRING filename;}template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...]}template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices];}template MeshFaceWraps { <4885AE62-78E8-11cf-8F52-0040333594A3> DWORD nFaceWrapValues; Boolean2d faceWrapValues;}template MeshTextureCoords { <F6F23F40-7686-11cf-8F52-0040333594A3> DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords];}template MeshMaterialList { <F6F23F42-7686-11cf-8F52-0040333594A3> DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material]}template MeshNormals { <F6F23F43-7686-11cf-8F52-0040333594A3> DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals];}template MeshVertexColors { <1630B821-7842-11cf-8F52-0040333594A3> DWORD nVertexColors; array IndexedColor vertexColors[nVertexColors];}template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...]}Header { 1; 0; 1;}Mesh { 24; -91.370689;-82.546204;-113.814232;, -91.950531;-85.347481;-111.252312;, -65.467850;-95.398415;-116.244499;, -64.888008;-92.597137;-118.806419;, -91.950531;-85.347481;-111.252312;, -91.370689;-82.546204;-113.814232;, -117.970100;-71.391129;-107.641373;, -118.549942;-74.192406;-105.079453;, -118.549942;-74.192406;-105.079453;, -117.970100;-71.391129;-107.641373;, -139.089279;-57.232960;-96.944321;, -139.669113;-60.034241;-94.382401;, -139.669113;-60.034241;-94.382401;, -139.089279;-57.232960;-96.944321;, -150.716949;-39.081966;-79.732719;, -151.296783;-41.883244;-77.170799;, -151.296783;-41.883244;-77.170799;, -150.716949;-39.081966;-79.732719;, -155.872925;-18.906116;-58.841942;, -156.452759;-21.707397;-56.280022;, -156.452759;-21.707397;-56.280022;, -155.872925;-18.906116;-58.841942;, -159.506699;0.756801;-38.167320;, -160.086548;-2.044479;-35.605400;; 6; 4;23,22,21,20;, 4;19,18,17,16;, 4;15,14,13,12;, 4;11,10,9,8;, 4;7,6,5,4;, 4;3,2,1,0;; MeshMaterialList {  1;  1;  0;;  Material {   0.000000;1.000000;0.247059;1.000000;;   50.000000;   1.000000;1.000000;1.000000;;   0.000000;0.000000;0.000000;;  } } MeshNormals {  24;  -0.374915;-0.582198;-0.721446;,  -0.389990;-0.576180;-0.718279;,  -0.359741;-0.588054;-0.724416;,  -0.359741;-0.588054;-0.724416;,  -0.389990;-0.576180;-0.718279;,  -0.374915;-0.582198;-0.721446;,  -0.482096;-0.534840;-0.693923;,  -0.556113;-0.495276;-0.667414;,  -0.556113;-0.495276;-0.667414;,  -0.482096;-0.534840;-0.693923;,  -0.730942;-0.371970;-0.572156;,  -0.822565;-0.281584;-0.494062;,  -0.822565;-0.281584;-0.494062;,  -0.730942;-0.371970;-0.572156;,  -0.927521;-0.128883;-0.350848;,  -0.953993;-0.069317;-0.291708;,  -0.953993;-0.069317;-0.291708;,  -0.927521;-0.128883;-0.350848;,  -0.975713;0.001633;-0.219046;,  -0.978204;0.012945;-0.207242;,  -0.978204;0.012945;-0.207242;,  -0.975713;0.001633;-0.219046;,  -0.980427;0.024251;-0.195384;,  -0.980427;0.024252;-0.195386;;  6;  4;23,22,21,20;,  4;19,18,17,16;,  4;15,14,13,12;,  4;11,10,9,8;,  4;7,6,5,4;,  4;3,2,1,0;; } MeshTextureCoords {  24;  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;; }}

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