📄 kan_10.x
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xof 0302txt 0064template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags;}template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z;}template Coords2d { <F6F23F44-7686-11cf-8F52-0040333594A3> FLOAT u; FLOAT v;}template Matrix4x4 { <F6F23F45-7686-11cf-8F52-0040333594A3> array FLOAT matrix[16];}template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha;}template ColorRGB { <D3E16E81-7835-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue;}template TextureFilename { <A42790E1-7810-11cf-8F52-0040333594A3> STRING filename;}template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...]}template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices];}template MeshTextureCoords { <F6F23F40-7686-11cf-8F52-0040333594A3> DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords];}template MeshMaterialList { <F6F23F42-7686-11cf-8F52-0040333594A3> DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material]}template MeshNormals { <F6F23F43-7686-11cf-8F52-0040333594A3> DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals];}template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...]}template FrameTransformMatrix { <F6F23F41-7686-11cf-8F52-0040333594A3> Matrix4x4 frameMatrix;}template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...]}template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues];}template TimedFloatKeys { <F406B180-7B3B-11cf-8F52-0040333594A3> DWORD time; FloatKeys tfkeys;}template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys];}template AnimationOptions { <E2BF56C0-840F-11cf-8F52-0040333594A3> DWORD openclosed; DWORD positionquality;}template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...]}template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation]}Header { 1; 0; 1;}Frame frm-ka10_1 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ka10_1 { 37; 10.056320;16.438560;-5.928001;, 10.056320;16.438560;-5.928001;, 10.056320;16.438560;-5.928001;, 10.056320;16.438560;5.928001;, 10.056320;16.438560;5.928001;, 10.056320;16.438560;5.928001;, -10.056320;16.438560;5.928001;, -10.056320;16.438560;5.928001;, -10.056320;16.438560;5.928001;, -10.056320;16.438560;-5.928001;, -10.056320;16.438560;-5.928001;, -10.056320;16.438560;-5.928001;, -10.056320;14.373440;-5.928001;, -10.056320;14.373440;-5.928001;, -10.056320;14.373440;-5.928001;, 10.056320;14.373440;-5.928001;, 10.056320;14.373440;-5.928001;, 10.056320;14.373440;-5.928001;, -10.056320;14.373440;5.928001;, -10.056320;14.373440;5.928001;, -10.056320;14.373440;5.928001;, 10.056320;14.373440;5.928001;, 10.056320;14.373440;5.928001;, 10.056320;14.373440;5.928001;, -13.121918;10.739104;-7.614723;, 13.035522;10.739104;-7.614723;, -13.121918;10.739104;7.567039;, 13.035522;10.739104;7.567039;, 10.056320;14.373440;5.928001;, -10.056320;14.373440;5.928001;, 10.056320;14.373440;-5.928001;, -10.056320;14.373440;-5.928001;, -10.056320;16.438560;-5.928001;, -10.056320;16.438560;5.928001;, 10.056320;16.438560;5.928001;, 10.056320;16.438560;-5.928001;, 0.000000;20.766912;0.000000;; 12; 3;5,2,36;, 3;8,4,36;, 3;11,7,36;, 4;17,14,10,1;, 3;0,9,36;, 4;26,27,23,20;, 4;27,25,16,22;, 4;25,24,13,15;, 4;24,26,19,12;, 4;31,18,6,32;, 4;29,21,3,33;, 4;28,30,35,34;; MeshMaterialList { 3; 12; 0, 0, 0, 1, 0, 0, 0, 0, 0, 2, 1, 2;Material { 0.000000;0.125000;0.250000;1.000000;; 50.000000; 0.250000;0.500000;1.000000;; 0.000000;0.000000;0.125000;; }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_09.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_09.ppm"; } }} MeshNormals { 37; 0.110755;0.816909;0.000000;, 0.110755;0.816909;0.000000;, 0.110755;0.816909;0.000000;, 0.110755;0.816909;0.000000;, 0.110755;0.816909;0.000000;, 0.110755;0.816909;0.000000;, 0.000000;0.816909;0.445345;, 0.000000;0.816909;0.445345;, 0.000000;0.816909;0.445345;, -0.110755;0.816909;0.000000;, -0.110755;0.816909;0.000000;, -0.110755;0.816909;0.000000;, 0.000000;0.470460;-0.822255;, 0.000000;0.470460;-0.822255;, 0.000000;0.470460;-0.822255;, 0.000000;0.470460;-0.822255;, 0.000000;0.470460;-0.822255;, 0.000000;0.470460;-0.822255;, 0.000000;0.210256;0.977646;, 0.000000;0.210256;0.977646;, 0.000000;0.210256;0.977646;, 0.000000;0.210256;0.977646;, 0.000000;0.210256;0.977646;, 0.000000;0.210256;0.977646;, 0.000000;0.215557;-0.976491;, 0.941639;0.336625;0.000000;, 0.000000;0.210256;0.977646;, 0.000000;0.210256;0.977646;, 0.000000;0.210256;0.977646;, 0.000000;0.210256;0.977646;, 0.000000;0.470460;-0.822255;, 0.000000;0.470460;-0.822255;, -0.110755;0.816909;0.000000;, 0.000000;0.816909;0.445345;, 0.110755;0.816909;0.000000;, 0.110755;0.816909;0.000000;, 0.110755;0.816909;0.000000;; 12; 3;5,2,36;, 3;8,4,36;, 3;11,7,36;, 4;17,14,10,1;, 3;0,9,36;, 4;26,27,23,20;, 4;27,25,16,22;, 4;25,24,13,15;, 4;24,26,19,12;, 4;31,18,6,32;, 4;29,21,3,33;, 4;28,30,35,34;; } MeshTextureCoords { 37; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.107961;0.431635;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 1.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 1.000000;1.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;1.000000;, 0.107961;0.637574;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;1.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.107961;0.637574;, 1.000000;1.000000;, 0.888898;0.637574;, 0.888898;0.637574;, 0.888898;0.431635;, 1.000000;0.000000;, 0.107961;0.431635;, 0.888898;0.431635;, 0.000000;0.000000;; }}Frame frm-ka10_2 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ka10_2 { 12; -13.121918;10.739104;7.567039;, -13.121918;0.039656;7.567039;, 13.035522;10.739104;-7.614723;, 13.035522;0.039656;-7.614723;, -13.121918;0.039656;-7.614723;, -13.121918;10.739104;-7.614723;, 13.035522;0.039656;-7.614723;, 13.035522;10.739104;-7.614723;, -13.121918;0.039656;7.567039;, 13.035522;0.039656;7.567039;, 13.035522;10.739104;7.567039;, -13.121918;10.739104;7.567039;; 4; 4;1,9,10,0;, 4;9,3,2,10;, 4;6,4,5,7;, 4;4,8,11,5;; MeshMaterialList { 2; 4; 0, 1, 0, 1;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_09.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_09.ppm"; } }} MeshNormals { 12; 0.000000;0.105128;0.988823;, 0.000000;0.105128;0.988823;, 0.970819;0.168313;0.000000;, 0.970819;0.168313;0.000000;, 0.000000;0.107778;-0.988246;, 0.000000;0.107778;-0.988246;, 0.970819;0.168313;0.000000;, 0.970819;0.168313;0.000000;, 0.000000;0.105128;0.988823;, 0.000000;0.105128;0.988823;, 0.000000;0.105128;0.988823;, 0.000000;0.105128;0.988823;; 4; 4;1,9,10,0;, 4;9,3,2,10;, 4;6,4,5,7;, 4;4,8,11,5;; } MeshTextureCoords { 12; 1.000000;0.000000;, 1.000000;1.000000;, 1.000000;0.000000;, 1.000000;1.000000;, 1.000000;1.000000;, 1.000000;0.000000;, 0.000000;1.000000;, 0.000000;0.000000;, 0.000000;1.000000;, 0.000000;1.000000;, 0.000000;0.000000;, 0.000000;0.000000;; }}}}
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