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xof 0302txt 0064template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags;}template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z;}template Coords2d { <F6F23F44-7686-11cf-8F52-0040333594A3> FLOAT u; FLOAT v;}template Matrix4x4 { <F6F23F45-7686-11cf-8F52-0040333594A3> array FLOAT matrix[16];}template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha;}template ColorRGB { <D3E16E81-7835-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue;}template IndexedColor { <1630B820-7842-11cf-8F52-0040333594A3> DWORD index; ColorRGBA indexColor;}template Boolean { <4885AE61-78E8-11cf-8F52-0040333594A3> WORD truefalse;}template Boolean2d { <4885AE63-78E8-11cf-8F52-0040333594A3> Boolean u; Boolean v;}template MaterialWrap { <4885AE60-78E8-11cf-8F52-0040333594A3> Boolean u; Boolean v;}template TextureFilename { <A42790E1-7810-11cf-8F52-0040333594A3> STRING filename;}template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...]}template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices];}template MeshFaceWraps { <4885AE62-78E8-11cf-8F52-0040333594A3> DWORD nFaceWrapValues; Boolean2d faceWrapValues;}template MeshTextureCoords { <F6F23F40-7686-11cf-8F52-0040333594A3> DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords];}template MeshMaterialList { <F6F23F42-7686-11cf-8F52-0040333594A3> DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material]}template MeshNormals { <F6F23F43-7686-11cf-8F52-0040333594A3> DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals];}template MeshVertexColors { <1630B821-7842-11cf-8F52-0040333594A3> DWORD nVertexColors; array IndexedColor vertexColors[nVertexColors];}template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...]}Header { 1; 0; 1;}Mesh { 16; 157.810547;-47.040741;47.575401;, 157.347198;-45.113064;50.864361;, 157.809799;-23.274542;38.131172;, 158.273163;-25.202221;34.842213;, 135.077423;-80.363747;68.383148;, 135.540787;-82.291428;65.094185;, 114.159088;-95.030174;69.545105;, 113.695724;-93.102493;72.834068;, 157.347198;-45.113064;50.864361;, 157.810547;-47.040741;47.575401;, 154.460480;-68.052483;59.416962;, 153.997116;-66.124802;62.705921;, 153.997116;-66.124802;62.705921;, 154.460480;-68.052483;59.416962;, 135.540787;-82.291428;65.094185;, 135.077423;-80.363747;68.383148;; 4; 4;15,14,13,12;, 4;11,10,9,8;, 4;7,6,5,4;, 4;3,2,1,0;; MeshMaterialList {  1;  1;  0;;  Material {   0.000000;1.000000;0.247059;1.000000;;   50.000000;   1.000000;1.000000;1.000000;;   0.000000;0.000000;0.000000;;  } } MeshNormals {  16;  0.989618;-0.007042;0.143547;,  0.989618;-0.007042;0.143547;,  0.992526;0.045094;0.113399;,  0.992526;0.045094;0.113399;,  0.569886;-0.671382;0.473789;,  0.569886;-0.671382;0.473789;,  0.519864;-0.703021;0.485286;,  0.519864;-0.703021;0.485286;,  0.989618;-0.007042;0.143547;,  0.989618;-0.007042;0.143547;,  0.861958;-0.374973;0.341209;,  0.861958;-0.374973;0.341209;,  0.861958;-0.374973;0.341209;,  0.861958;-0.374973;0.341209;,  0.569886;-0.671382;0.473789;,  0.569886;-0.671382;0.473789;;  4;  4;15,14,13,12;,  4;11,10,9,8;,  4;7,6,5,4;,  4;3,2,1,0;; } MeshTextureCoords {  16;  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;; }}

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