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xof 0302txt 0064template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags;}template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z;}template Coords2d { <F6F23F44-7686-11cf-8F52-0040333594A3> FLOAT u; FLOAT v;}template Matrix4x4 { <F6F23F45-7686-11cf-8F52-0040333594A3> array FLOAT matrix[16];}template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha;}template ColorRGB { <D3E16E81-7835-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue;}template TextureFilename { <A42790E1-7810-11cf-8F52-0040333594A3> STRING filename;}template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...]}template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices];}template MeshTextureCoords { <F6F23F40-7686-11cf-8F52-0040333594A3> DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords];}template MeshMaterialList { <F6F23F42-7686-11cf-8F52-0040333594A3> DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material]}template MeshNormals { <F6F23F43-7686-11cf-8F52-0040333594A3> DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals];}template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...]}template FrameTransformMatrix { <F6F23F41-7686-11cf-8F52-0040333594A3> Matrix4x4 frameMatrix;}template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...]}template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues];}template TimedFloatKeys { <F406B180-7B3B-11cf-8F52-0040333594A3> DWORD time; FloatKeys tfkeys;}template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys];}template AnimationOptions { <E2BF56C0-840F-11cf-8F52-0040333594A3> DWORD openclosed; DWORD positionquality;}template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...]}template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation]}Header { 1; 0; 1;}Frame frm-ke10_1 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke10_1 { 20; 11.457539;4.113376;-9.429119;, 11.457539;4.113376;-9.429119;, -13.774399;4.113376;-9.429119;, -13.774399;4.113376;-9.429119;, -13.774399;2.542208;-14.982399;, 11.457539;2.542208;-14.982399;, -13.774399;2.542208;-3.875839;, -13.774399;2.542208;-3.875839;, 11.457539;2.542208;-3.875839;, 11.457539;2.542208;-3.875839;, 11.457539;2.542208;-3.875839;, -13.774399;2.542208;-3.875839;, -13.774399;0.000000;-3.869759;, 11.457539;0.000000;-3.869759;, 11.457539;0.000000;-14.988800;, -13.774399;0.000000;-14.988800;, 11.457539;2.542208;-14.982399;, -13.774399;2.542208;-14.982399;, -13.774399;4.113376;-9.429119;, 11.457539;4.113376;-9.429119;; 6; 4;5,4,3,1;, 4;14,15,17,16;, 4;9,7,12,13;, 4;0,2,6,8;, 5;18,17,15,12,11;, 5;19,10,13,14,16;; MeshMaterialList {  2;  6;  0,  1,  1,  0,  1,  1;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_17.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }} MeshNormals {  20;  0.000000;0.981115;-0.136120;,  0.000000;0.981115;-0.136120;,  0.000000;0.981115;-0.136120;,  0.000000;0.981115;-0.136120;,  0.000000;0.981115;-0.136120;,  0.000000;0.981115;-0.136120;,  0.000000;0.002392;0.999997;,  0.000000;0.002392;0.999997;,  0.000000;0.002392;0.999997;,  0.000000;0.002392;0.999997;,  0.000000;0.002392;0.999997;,  0.000000;0.002392;0.999997;,  0.000000;0.002392;0.999997;,  0.000000;0.002392;0.999997;,  0.000000;0.002518;-0.999997;,  0.000000;0.002518;-0.999997;,  0.000000;0.981115;-0.136120;,  0.000000;0.981115;-0.136120;,  0.000000;0.981115;-0.136120;,  0.000000;0.981115;-0.136120;;  6;  4;5,4,3,1;,  4;14,15,17,16;,  4;9,7,12,13;,  4;0,2,6,8;,  5;18,17,15,12,11;,  5;19,10,13,14,16;; } MeshTextureCoords {  20; 1.000000;0.500014;, 1.000000;0.500014;, 0.000000;0.500014;, 0.000000;0.500014;, 0.000000;0.000576;, 1.000000;0.000576;, 0.000000;0.999453;, 0.000000;0.000000;, 1.000000;0.999453;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; }}Frame frm-ke10_2 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke10_2 { 8; -9.171841;3.108051;-11.041920;, -9.171841;9.227328;-11.041920;, -9.171841;3.108051;-12.814400;, -9.171841;9.227328;-12.814400;, -10.944321;3.108051;-12.814400;, -10.944321;3.108051;-11.041920;, -10.944321;9.227328;-11.041920;, -10.944321;9.227328;-12.814400;; 5; 4;4,5,6,7;, 4;2,4,7,3;, 4;0,2,3,1;, 4;5,0,1,6;, 4;6,1,3,7;; MeshMaterialList {  1;  5;  0,  0,  0,  0,  0;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }} MeshNormals {  8;  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;;  5;  4;4,5,6,7;,  4;2,4,7,3;,  4;0,2,3,1;,  4;5,0,1,6;,  4;6,1,3,7;; } MeshTextureCoords {  8; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; }}}Frame frm-ke10_3 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke10_3 { 20; -2.158718;3.767712;3.775105;, -2.158718;3.767712;3.775105;, -13.976639;3.767712;3.775105;, -13.976639;3.767712;3.775105;, -2.158718;3.767712;14.891584;, -2.158718;3.767712;14.891584;, -2.158718;6.096288;9.375648;, -13.976639;6.096288;9.375648;, -13.976639;3.767712;14.891584;, -13.976639;3.767712;14.891584;, -13.976639;0.000000;14.976225;, -13.976639;3.767712;14.891584;, -13.976639;6.096288;9.375648;, -2.158718;6.096288;9.375648;, -2.158718;3.767712;14.891584;, -2.158718;0.000000;14.976225;, -13.976639;0.000000;3.775105;, -13.976639;3.767712;3.775105;, -2.158718;3.767712;3.775105;, -2.158718;0.000000;3.775105;; 6; 4;16,3,1,19;, 5;19,0,6,5,15;, 5;16,10,9,7,2;, 4;17,12,13,18;, 4;12,8,4,13;, 4;11,10,15,14;; MeshMaterialList {  2;  6;  0,  0,  0,  1,  1,  0;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }Material { 1.000000;1.000000;1.000000;1.000000;; 40.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_20.ppm"; } }} MeshNormals {  20;  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;;  6;  4;16,3,1,19;,  5;19,0,6,5,15;,  5;16,10,9,7,2;,  4;17,12,13,18;,  4;12,8,4,13;,  4;11,10,15,14;; } MeshTextureCoords {  20; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 1.000000;0.992444;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.992444;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.499999;, 1.000000;0.499999;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 1.000000;0.000000;, 0.000000;0.000000;; }}}Frame frm-ke10_4 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke10_4 { 20; 4.489792;2.185882;17.413280;, 4.489792;2.185882;17.413280;, 7.739040;3.536832;17.413280;, 10.939171;2.185882;17.413280;, 10.939171;2.185882;17.413280;, 10.939171;2.185882;2.603329;, 10.939171;2.185882;2.603329;, 7.739040;3.536832;2.603329;, 4.489792;2.185882;2.603329;, 4.489792;2.185882;2.603329;, 4.489792;0.000000;2.603329;, 4.489792;2.185882;2.603329;, 7.739040;3.536832;2.603329;, 10.939171;2.185882;2.603329;, 10.988258;0.000000;2.603329;, 4.489792;0.000000;17.413280;, 10.988258;0.000000;17.413280;, 10.939171;2.185882;17.413280;, 7.739040;3.536832;17.413280;, 4.489792;2.185882;17.413280;; 6; 5;15,16,4,2,1;, 5;10,9,7,6,14;, 4;15,0,8,10;, 4;19,18,12,11;, 4;18,3,5,12;, 4;17,16,14,13;; MeshMaterialList {  2;  6;  0,  0,  0,  1,  1,  0;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_21.ppm"; } }} MeshNormals {  20;  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;; 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