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xof 0302txt 0064template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags;}template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z;}template Coords2d { <F6F23F44-7686-11cf-8F52-0040333594A3> FLOAT u; FLOAT v;}template Matrix4x4 { <F6F23F45-7686-11cf-8F52-0040333594A3> array FLOAT matrix[16];}template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha;}template ColorRGB { <D3E16E81-7835-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue;}template TextureFilename { <A42790E1-7810-11cf-8F52-0040333594A3> STRING filename;}template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...]}template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices];}template MeshTextureCoords { <F6F23F40-7686-11cf-8F52-0040333594A3> DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords];}template MeshMaterialList { <F6F23F42-7686-11cf-8F52-0040333594A3> DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material]}template MeshNormals { <F6F23F43-7686-11cf-8F52-0040333594A3> DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals];}template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...]}template FrameTransformMatrix { <F6F23F41-7686-11cf-8F52-0040333594A3> Matrix4x4 frameMatrix;}template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...]}template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues];}template TimedFloatKeys { <F406B180-7B3B-11cf-8F52-0040333594A3> DWORD time; FloatKeys tfkeys;}template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys];}template AnimationOptions { <E2BF56C0-840F-11cf-8F52-0040333594A3> DWORD openclosed; DWORD positionquality;}template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...]}template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation]}Header { 1; 0; 1;}Frame frm-zi200c_1 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh zi200c_1 { 15; -28.401726;18.807585;-28.273075;, -28.401726;18.807585;-18.349556;, -28.401726;18.807585;-18.349556;, -28.401726;0.000000;-28.273075;, -13.516418;18.807585;-18.349556;, -13.516418;18.807585;-18.349556;, -13.516418;0.000000;-18.349556;, -13.516418;0.000000;-28.273075;, -13.516418;0.000000;-18.349556;, -13.516418;18.807585;-18.349556;, -13.516418;18.807585;-28.273075;, -28.401726;0.000000;-28.273075;, -28.401726;0.000000;-18.349556;, -28.401726;18.807585;-18.349556;, -28.401726;18.807585;-28.273075;; 5; 4;3,12,2,0;, 4;1,5,10,14;, 4;12,6,4,13;, 4;8,7,10,9;, 4;7,11,14,10;; MeshMaterialList {  3;  5;  0,  1,  2,  0,  2;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_09.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_29.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_09.ppm"; } }} MeshNormals {  15;  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  0.000000;1.000000;0.000000;,  0.000000;1.000000;0.000000;,  0.000000;0.000000;1.000000;,  1.000000;0.000000;0.000000;,  0.000000;0.000000;1.000000;,  0.000000;1.000000;0.000000;,  0.000000;1.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;;  5;  4;3,12,2,0;,  4;1,5,10,14;,  4;12,6,4,13;,  4;8,7,10,9;,  4;7,11,14,10;; } MeshTextureCoords {  15; 0.999999;0.000000;, 0.000000;1.000000;, 0.000000;0.000000;, 1.000000;1.000000;, 1.000000;0.000000;, 1.000000;1.000000;, 1.000000;1.000000;, 1.000000;1.000000;, 0.000001;1.000000;, 0.000000;0.000000;, 1.000000;0.000000;, 0.000000;1.000000;, 0.000000;1.000000;, 0.000000;0.000000;, 0.000000;0.000000;; }}Frame frm-zi200c_2 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh zi200c_2 { 30; 8.576641;15.916480;-1.723072;, 8.576641;15.916480;-1.723072;, 15.430080;15.916480;-13.593567;, 15.430080;15.916480;-13.593567;, 15.430080;0.000000;-13.593567;, 8.576641;0.000000;-1.723072;, -5.130367;15.916480;-1.723072;, -5.130367;15.916480;-1.723072;, -5.130367;0.000000;-1.723072;, -11.983810;15.916480;-13.593567;, -11.983810;15.916480;-13.593567;, -11.983810;0.000000;-13.593567;, -5.130367;15.916480;-25.464050;, -5.130367;15.916480;-25.464050;, -5.130367;0.000000;-25.464050;, 8.576641;15.916480;-25.464050;, 8.576641;15.916480;-25.464050;, 8.576641;0.000000;-25.464050;, 8.576641;0.000000;-25.464050;, 8.576641;15.916480;-25.464050;, -5.130367;0.000000;-25.464050;, -5.130367;15.916480;-25.464050;, -11.983810;0.000000;-13.593567;, -11.983810;15.916480;-13.593567;, -5.130367;0.000000;-1.723072;, -5.130367;15.916480;-1.723072;, 8.576641;0.000000;-1.723072;, 15.430080;0.000000;-13.593567;, 15.430080;15.916480;-13.593567;, 8.576641;15.916480;-1.723072;; 7; 4;5,4,3,1;, 4;8,26,0,7;, 4;11,24,6,10;, 4;14,22,9,13;, 4;17,20,12,16;, 4;27,18,15,2;, 6;28,19,21,23,25,29;; MeshMaterialList {  4;  7;  0,  1,  2,  0,  1,  2,  3;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_05.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_05.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_05.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_22.ppm"; } }} MeshNormals {  30;  0.683013;0.000000;0.683013;,  0.683013;0.000000;0.683013;,  0.683013;0.000000;0.683013;,  0.683013;0.000000;0.683013;,  0.683013;0.000000;0.683013;,  0.683013;0.000000;0.683013;,  0.000000;0.000000;0.866025;,  0.000000;0.000000;0.866025;,  0.000000;0.000000;0.866025;,  -0.683013;0.000000;0.683013;,  -0.683013;0.000000;0.683013;,  -0.683013;0.000000;0.683013;,  -0.683012;0.000000;-0.683013;,  -0.683012;0.000000;-0.683013;,  -0.683012;0.000000;-0.683013;,  0.000000;0.000000;-0.866026;,  0.000000;0.000000;-0.866026;,  0.000000;0.000000;-0.866026;,  0.000000;0.000000;-0.866026;,  0.000000;0.000000;-0.866026;,  -0.683012;0.000000;-0.683013;,  -0.683012;0.000000;-0.683013;,  -0.683013;0.000000;0.683013;,  -0.683013;0.000000;0.683013;,  0.000000;0.000000;0.866025;,  0.000000;0.000000;0.866025;,  0.683013;0.000000;0.683013;,  0.683013;0.000000;0.683013;,  0.683013;0.000000;0.683013;,  0.683013;0.000000;0.683013;; 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5; 4;3,12,2,0;, 4;9,11,14,10;, 4;6,9,10,5;, 4;12,7,4,1;, 4;13,8,10,14;; MeshMaterialList {  3;  5;  0,  1,  0,  1,  2;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_06.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_06.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_23.ppm"; } }} MeshNormals {  15;  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;; 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5; 4;12,4,3,1;, 4;2,10,6,0;, 4;13,9,10,14;, 4;9,7,5,10;, 4;8,12,15,11;; MeshMaterialList {  3;  5;  0,  1,  2,  0,  2;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_02.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_28.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_02.ppm"; } }} MeshNormals {  16;  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;1.000000;0.000000;,  0.000000;1.000000;0.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  1.000000;0.000000;0.000000;,  0.000000;1.000000;0.000000;,  0.000000;1.000000;0.000000;,  0.000000;0.000000;1.000000;,

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