📄 kei_20b.x
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xof 0302txt 0064template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags;}template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z;}template Coords2d { <F6F23F44-7686-11cf-8F52-0040333594A3> FLOAT u; FLOAT v;}template Matrix4x4 { <F6F23F45-7686-11cf-8F52-0040333594A3> array FLOAT matrix[16];}template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha;}template ColorRGB { <D3E16E81-7835-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue;}template TextureFilename { <A42790E1-7810-11cf-8F52-0040333594A3> STRING filename;}template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...]}template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices];}template MeshTextureCoords { <F6F23F40-7686-11cf-8F52-0040333594A3> DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords];}template MeshMaterialList { <F6F23F42-7686-11cf-8F52-0040333594A3> DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material]}template MeshNormals { <F6F23F43-7686-11cf-8F52-0040333594A3> DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals];}template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...]}template FrameTransformMatrix { <F6F23F41-7686-11cf-8F52-0040333594A3> Matrix4x4 frameMatrix;}template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...]}template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues];}template TimedFloatKeys { <F406B180-7B3B-11cf-8F52-0040333594A3> DWORD time; FloatKeys tfkeys;}template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys];}template AnimationOptions { <E2BF56C0-840F-11cf-8F52-0040333594A3> DWORD openclosed; DWORD positionquality;}template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...]}template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation]}Header { 1; 0; 1;}Frame frm-ke20b_1 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke20b_1 { 28; 18.134783;3.566112;-21.929600;, 18.134783;3.566112;-25.934591;, 18.134783;3.566112;-19.112448;, -23.328640;3.388288;19.119041;, -23.328640;10.059264;19.119041;, -23.328640;3.388288;17.186878;, -23.328640;10.059264;17.186878;, -25.260799;3.388288;17.186878;, -25.260799;3.388288;19.119041;, -25.260799;10.059264;19.119041;, -25.260799;10.059264;17.186878;, 22.647776;3.566112;-19.112448;, 20.391264;4.899488;-19.112448;, 22.647776;3.566112;-25.934591;, 20.391264;4.899488;-25.934591;, 20.391264;4.899488;-21.929600;, 22.647776;3.566112;-21.929600;, 20.391264;4.899488;-15.107456;, 18.134783;3.566112;-15.107456;, 22.647776;3.566112;-15.107456;, -23.328640;3.388288;7.240318;, -23.328640;10.059264;7.240318;, -23.328640;3.388288;5.308159;, -23.328640;10.059264;5.308159;, -25.260799;3.388288;5.308159;, -25.260799;3.388288;7.240318;, -25.260799;10.059264;7.240318;, -25.260799;10.059264;5.308159;; 18; 4;24,25,26,27;, 4;22,24,27,23;, 4;20,22,23,21;, 4;25,20,21,26;, 4;26,21,23,27;, 3;17,18,19;, 4;13,14,15,16;, 4;11,12,17,19;, 4;7,8,9,10;, 4;5,7,10,6;, 4;3,5,6,4;, 4;8,3,4,9;, 4;9,4,6,10;, 3;12,11,2;, 4;12,2,18,17;, 3;14,13,1;, 3;15,0,16;, 4;14,1,0,15;; MeshMaterialList { 1; 18; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }} MeshNormals { 28; 0.000000;0.000000;1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, 0.508724;0.860929;0.000000;, 0.508724;0.860929;0.000000;, 0.508724;0.860929;0.000000;, 0.508724;0.860929;0.000000;, 0.508724;0.860929;0.000000;, 0.508724;0.860929;0.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;; 18; 4;24,25,26,27;, 4;22,24,27,23;, 4;20,22,23,21;, 4;25,20,21,26;, 4;26,21,23,27;, 3;17,18,19;, 4;13,14,15,16;, 4;11,12,17,19;, 4;7,8,9,10;, 4;5,7,10,6;, 4;3,5,6,4;, 4;8,3,4,9;, 4;9,4,6,10;, 3;12,11,2;, 4;12,2,18,17;, 3;14,13,1;, 3;15,0,16;, 4;14,1,0,15;; } MeshTextureCoords { 28; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; }}Frame frm-ke20b_2 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke20b_2 { 20; -7.244801;2.566691;-19.030304;, -7.244801;2.566691;-19.030304;, -24.634880;2.566691;-19.030304;, -24.634880;2.566691;-19.030304;, -7.244801;4.152992;-22.787937;, -7.244801;4.152992;-22.787937;, -24.634880;4.152992;-22.787937;, -24.634880;4.152992;-22.787937;, -7.244801;2.566691;-26.603231;, -24.634880;2.566691;-26.603231;, -24.634880;0.000000;-26.603231;, -7.244801;0.000000;-26.603231;, -24.634880;2.566691;-26.603231;, -7.244801;2.566691;-26.603231;, -24.634880;4.152992;-22.787937;, -7.244801;4.152992;-22.787937;, -24.634880;2.566691;-19.030304;, -24.634880;0.000000;-18.972673;, -7.244801;0.000000;-18.972673;, -7.244801;2.566691;-19.030304;; 6; 4;3,17,18,1;, 4;7,2,0,5;, 4;9,6,4,8;, 4;10,12,13,11;, 5;11,13,15,19,18;, 5;10,17,16,14,12;; MeshMaterialList { 2; 6; 0, 1, 1, 0, 0, 0;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_21.ppm"; } }} MeshNormals { 20; 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;, 0.000000;0.960634;0.195816;, 0.000000;0.960634;0.195816;, 0.000000;0.960634;0.195816;, 0.000000;0.960634;0.195816;, 0.000000;0.961683;-0.190600;, 0.000000;0.961683;-0.190600;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.961683;-0.190600;, 0.000000;0.961683;-0.190600;, 0.000000;0.960634;0.195816;, 0.000000;0.960634;0.195816;, 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;; 6; 4;3,17,18,1;, 4;7,2,0,5;, 4;9,6,4,8;, 4;10,12,13,11;, 5;11,13,15,19,18;, 5;10,17,16,14,12;; } MeshTextureCoords { 20; 1.000000;0.992447;, 0.000000;0.000000;, 0.000000;0.992447;, 0.000000;0.000000;, 1.000000;0.500002;, 1.000000;0.500002;, 0.000000;0.500002;, 0.000000;0.500002;, 1.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; }}}Frame frm-ke20b_3 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke20b_3 { 20; -8.204479;2.566691;-3.673664;, -8.204479;2.566691;-3.673664;, -25.594559;2.566691;-3.673664;, -25.594559;2.566691;-3.673664;, -8.204479;4.152992;-7.431328;, -8.204479;4.152992;-7.431328;, -25.594559;4.152992;-7.431328;, -25.594559;4.152992;-7.431328;, -8.204479;2.566691;-11.246624;, -25.594559;2.566691;-11.246624;, -25.594559;0.000000;-11.246624;, -8.204479;0.000000;-11.246624;, -25.594559;2.566691;-11.246624;, -8.204479;2.566691;-11.246624;, -25.594559;4.152992;-7.431328;, -8.204479;4.152992;-7.431328;, -25.594559;2.566691;-3.673664;, -25.594559;0.000000;-3.616032;, -8.204479;0.000000;-3.616032;, -8.204479;2.566691;-3.673664;; 6; 4;3,17,18,1;, 4;7,2,0,5;, 4;9,6,4,8;, 4;10,12,13,11;, 5;11,13,15,19,18;, 5;10,17,16,14,12;; MeshMaterialList { 2; 6; 0, 1, 1, 0, 0, 0;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_21.ppm"; } }} MeshNormals { 20; 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;, 0.000000;0.960635;0.195814;, 0.000000;0.960635;0.195814;, 0.000000;0.960635;0.195814;, 0.000000;0.960635;0.195814;, 0.000000;0.961683;-0.190600;, 0.000000;0.961683;-0.190600;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.961683;-0.190600;, 0.000000;0.961683;-0.190600;, 0.000000;0.960635;0.195814;, 0.000000;0.960635;0.195814;, 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;, 0.000000;0.022448;0.999748;; 6; 4;3,17,18,1;, 4;7,2,0,5;, 4;9,6,4,8;, 4;10,12,13,11;, 5;11,13,15,19,18;, 5;10,17,16,14,12;; } MeshTextureCoords { 20; 1.000000;0.992447;, 0.000000;0.000000;, 0.000000;0.992447;, 0.000000;0.000000;, 1.000000;0.500000;, 1.000000;0.500000;, 0.000000;0.500000;, 0.000000;0.500000;, 1.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; }}}Frame frm-ke20b_4 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke20b_4 { 20;
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