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xof 0302txt 0064template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags;}template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z;}template Coords2d { <F6F23F44-7686-11cf-8F52-0040333594A3> FLOAT u; FLOAT v;}template Matrix4x4 { <F6F23F45-7686-11cf-8F52-0040333594A3> array FLOAT matrix[16];}template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha;}template ColorRGB { <D3E16E81-7835-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue;}template IndexedColor { <1630B820-7842-11cf-8F52-0040333594A3> DWORD index; ColorRGBA indexColor;}template Boolean { <4885AE61-78E8-11cf-8F52-0040333594A3> WORD truefalse;}template Boolean2d { <4885AE63-78E8-11cf-8F52-0040333594A3> Boolean u; Boolean v;}template MaterialWrap { <4885AE60-78E8-11cf-8F52-0040333594A3> Boolean u; Boolean v;}template TextureFilename { <A42790E1-7810-11cf-8F52-0040333594A3> STRING filename;}template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...]}template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices];}template MeshFaceWraps { <4885AE62-78E8-11cf-8F52-0040333594A3> DWORD nFaceWrapValues; Boolean2d faceWrapValues;}template MeshTextureCoords { <F6F23F40-7686-11cf-8F52-0040333594A3> DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords];}template MeshMaterialList { <F6F23F42-7686-11cf-8F52-0040333594A3> DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material]}template MeshNormals { <F6F23F43-7686-11cf-8F52-0040333594A3> DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals];}template MeshVertexColors { <1630B821-7842-11cf-8F52-0040333594A3> DWORD nVertexColors; array IndexedColor vertexColors[nVertexColors];}template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...]}Header { 1; 0; 1;}Mesh { 24; -28.464638;31.397385;162.255798;, -25.856638;34.212746;162.123322;, -5.822394;15.701427;163.154099;, -8.430394;12.886067;163.286575;, -25.856638;34.212746;162.123322;, -28.464638;31.397385;162.255798;, -49.045128;50.366352;160.197006;, -46.437126;53.181713;160.064529;, -46.437126;53.181713;160.064529;, -49.045128;50.366352;160.197006;, -67.392639;66.960320;151.638397;, -64.784637;69.775681;151.505920;, -64.784637;69.775681;151.505920;, -67.392639;66.960320;151.638397;, -81.406036;79.070641;133.139694;, -78.798042;81.886002;133.007217;, -78.798042;81.886002;133.007217;, -81.406036;79.070641;133.139694;, -92.305458;88.024513;108.877785;, -89.697456;90.839874;108.745308;, -89.697456;90.839874;108.745308;, -92.305458;88.024513;108.877785;, -102.293556;96.143158;84.806549;, -99.685555;98.958519;84.674065;; 6; 4;23,22,21,20;, 4;19,18,17,16;, 4;15,14,13,12;, 4;11,10,9,8;, 4;7,6,5,4;, 4;3,2,1,0;; MeshMaterialList {  1;  1;  0;;  Material {   0.000000;1.000000;0.247059;1.000000;;   50.000000;   1.000000;1.000000;1.000000;;   0.000000;0.000000;0.000000;;  } } MeshNormals {  24;  -0.013017;0.059028;0.998171;,  -0.021744;0.067080;0.997511;,  -0.004290;0.050968;0.998691;,  -0.004290;0.050968;0.998691;,  -0.021744;0.067080;0.997511;,  -0.013017;0.059028;0.998171;,  -0.093625;0.133157;0.986663;,  -0.156555;0.190625;0.969099;,  -0.156555;0.190625;0.969099;,  -0.093625;0.133157;0.986663;,  -0.319834;0.337929;0.885161;,  -0.416795;0.423933;0.804091;,  -0.416795;0.423933;0.804091;,  -0.319834;0.337929;0.885161;,  -0.546469;0.536479;0.643087;,  -0.586996;0.570778;0.574150;,  -0.586996;0.570778;0.574150;,  -0.546469;0.536479;0.643087;,  -0.627399;0.604298;0.491115;,  -0.631884;0.607965;0.480729;,  -0.631884;0.607965;0.480729;,  -0.627399;0.604298;0.491115;,  -0.636280;0.611545;0.470277;,  -0.636279;0.611546;0.470277;;  6;  4;23,22,21,20;,  4;19,18,17,16;,  4;15,14,13,12;,  4;11,10,9,8;,  4;7,6,5,4;,  4;3,2,1,0;; } MeshTextureCoords {  24;  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;,  0.000000;1.000000;; }}

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