📄 zin_100.x
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xof 0302txt 0064template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags;}template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z;}template Coords2d { <F6F23F44-7686-11cf-8F52-0040333594A3> FLOAT u; FLOAT v;}template Matrix4x4 { <F6F23F45-7686-11cf-8F52-0040333594A3> array FLOAT matrix[16];}template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha;}template ColorRGB { <D3E16E81-7835-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue;}template TextureFilename { <A42790E1-7810-11cf-8F52-0040333594A3> STRING filename;}template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...]}template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices];}template MeshTextureCoords { <F6F23F40-7686-11cf-8F52-0040333594A3> DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords];}template MeshMaterialList { <F6F23F42-7686-11cf-8F52-0040333594A3> DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material]}template MeshNormals { <F6F23F43-7686-11cf-8F52-0040333594A3> DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals];}template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...]}template FrameTransformMatrix { <F6F23F41-7686-11cf-8F52-0040333594A3> Matrix4x4 frameMatrix;}template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...]}template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues];}template TimedFloatKeys { <F406B180-7B3B-11cf-8F52-0040333594A3> DWORD time; FloatKeys tfkeys;}template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys];}template AnimationOptions { <E2BF56C0-840F-11cf-8F52-0040333594A3> DWORD openclosed; DWORD positionquality;}template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...]}template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation]}Header { 1; 0; 1;}Frame frm-zi100_1 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh zi100_1 { 15; -18.169632;9.718816;-14.974979;, -18.169632;9.718816;-8.501858;, -18.169632;9.718816;-8.501858;, -18.169632;0.000000;-14.974979;, -9.269150;9.718816;-8.501858;, -9.269150;9.718816;-8.501858;, -9.269150;0.000000;-8.501858;, -9.269150;0.000000;-8.501858;, -9.269150;9.718816;-8.501858;, -9.269150;0.000000;-14.974979;, -9.269150;9.718816;-14.974979;, -18.169632;0.000000;-14.974979;, -18.169632;0.000000;-8.501858;, -18.169632;9.718816;-8.501858;, -18.169632;9.718816;-14.974979;; 5; 4;3,12,2,0;, 4;9,11,14,10;, 4;6,9,10,5;, 4;12,7,4,1;, 4;13,8,10,14;; MeshMaterialList { 3; 5; 0, 1, 0, 1, 2;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_07.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_07.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_27.ppm"; } }} MeshNormals { 15; -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;; 5; 4;3,12,2,0;, 4;9,11,14,10;, 4;6,9,10,5;, 4;12,7,4,1;, 4;13,8,10,14;; } MeshTextureCoords { 15; 0.999999;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 1.000000;1.000000;, 1.000000;0.000000;, 0.000000;0.000000;, 0.000001;1.000000;, 1.000000;1.000000;, 1.000000;1.000000;, 1.000000;1.000000;, 1.000000;0.000000;, 0.000000;1.000000;, 0.000000;1.000000;, 0.000000;1.000000;, 0.000000;0.000000;; }}Frame frm-zi100_2 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh zi100_2 { 20; 0.186508;8.806688;-9.360641;, 0.186508;8.806688;-9.360641;, 20.410507;8.806688;-9.360641;, 20.410507;8.806688;-9.360641;, 20.410507;0.000000;-9.360641;, 20.410507;8.806688;-16.944767;, 20.410507;8.806688;-16.944767;, 0.186508;8.806688;-16.944767;, 0.186508;8.806688;-16.944767;, 0.186508;0.000000;-16.944767;, 0.186508;0.000000;-16.944767;, 10.298508;0.000000;-20.736801;, 10.298508;8.806688;-20.736801;, 0.186508;8.806688;-16.944767;, 20.410507;0.000000;-16.944767;, 20.410507;8.806688;-16.944767;, 0.186508;0.000000;-9.360641;, 20.410507;0.000000;-9.360641;, 20.410507;8.806688;-9.360641;, 0.186508;8.806688;-9.360641;; 6; 4;16,4,3,1;, 4;17,14,6,2;, 5;18,5,12,8,0;, 4;14,11,12,15;, 4;11,9,7,12;, 4;10,16,19,13;; MeshMaterialList { 3; 6; 0, 1, 2, 0, 0, 1;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_08.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_08.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_25.ppm"; } }} MeshNormals { 20; 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, -0.175563;0.000000;-0.968164;, -0.175563;0.000000;-0.968164;, 0.175563;0.000000;-0.968164;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;; 6; 4;16,4,3,1;, 4;17,14,6,2;, 5;18,5,12,8,0;, 4;14,11,12,15;, 4;11,9,7,12;, 4;10,16,19,13;; } MeshTextureCoords { 20; 0.000000;1.000000;, 0.000000;0.000000;, 0.000001;0.000000;, 1.000000;0.000000;, 1.000000;1.000000;, 1.000000;0.333332;, 1.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.333332;, 0.000000;1.000000;, 0.999999;1.000000;, 0.500000;1.000000;, 0.500000;0.000000;, 0.999999;0.000000;, 1.000000;1.000000;, 1.000000;0.000000;, 0.000000;1.000000;, 0.000001;1.000000;, 1.000000;1.000000;, 0.000000;0.000000;; }}}Frame frm-zi100_3 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh zi100_3 { 27; 13.826828;13.054432;20.333435;, 13.826828;13.054432;20.333435;, 19.447647;13.054432;10.597435;, 19.447647;13.054432;10.597435;, 13.826828;0.000000;20.333435;, 2.584610;13.054432;20.333435;, 2.584610;13.054432;20.333435;, -3.036514;13.054432;10.597435;, 2.584610;13.054432;0.861435;, 2.584610;13.054432;0.861435;, 13.826828;13.054432;0.861435;, 13.826828;13.054432;0.861435;, 13.826828;0.000000;0.861435;, 2.584610;0.000000;0.861435;, 2.584610;0.000000;20.333435;, 2.584610;0.000000;20.333435;, -3.036514;0.000000;10.597435;, 2.584610;0.000000;0.861435;, 13.826828;0.000000;0.861435;, 13.826828;13.054432;0.861435;, 2.584610;13.054432;0.861435;, -3.036514;13.054432;10.597435;, 2.584610;13.054432;20.333435;, 13.826828;0.000000;20.333435;, 19.447647;0.000000;10.597435;, 19.447647;13.054432;10.597435;, 13.826828;13.054432;20.333435;; 7; 4;4,24,3,1;, 6;2,11,9,7,6,0;, 4;24,12,10,25;, 4;18,13,8,19;, 4;17,16,21,20;, 4;16,14,5,21;, 4;15,23,26,22;; MeshMaterialList { 4; 7; 0, 1, 2, 3, 0, 2, 3;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_10.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_26.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_10.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_10.ppm"; } }} MeshNormals { 27; 0.933018;0.000000;0.249991;, 0.933018;0.000000;0.249991;, 0.933018;0.000000;0.249991;, 0.933018;0.000000;0.249991;, 0.933018;0.000000;0.249991;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.933018;0.000000;-0.249991;, -0.249999;0.000000;-0.933013;, -0.683011;0.000000;0.683015;, -0.683011;0.000000;0.683015;, -0.683011;0.000000;-0.683015;, -0.249999;0.000000;-0.933013;, 0.933018;0.000000;-0.249991;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.933018;0.000000;0.249991;, 0.933018;0.000000;0.249991;, 0.933018;0.000000;0.249991;, 0.933018;0.000000;0.249991;; 7; 4;4,24,3,1;, 6;2,11,9,7,6,0;, 4;24,12,10,25;, 4;18,13,8,19;, 4;17,16,21,20;, 4;16,14,5,21;, 4;15,23,26,22;; } MeshTextureCoords { 27; 0.750010;1.000000;, -0.499991;0.000000;, 1.000000;0.500000;, 1.499981;0.000000;, -0.499991;1.000000;, 1.500000;0.000000;, 0.250004;1.000000;, 0.000000;0.500000;, -0.500000;0.000000;, 0.250004;0.000000;, -0.499991;0.000000;, 0.750010;0.000000;, -0.499991;1.000000;, -0.500000;1.000000;, 1.500000;1.000000;, -0.500000;1.000000;, -0.500000;1.000000;, 1.500000;1.000000;, 1.500000;1.000000;, 1.500000;0.000000;, 1.500000;0.000000;, -0.500000;0.000000;, -0.500000;0.000000;, 1.500000;1.000000;, 1.499982;1.000000;, 1.499982;0.000000;, 1.500000;0.000000;; }}}Frame frm-zi100_4 { FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh zi100_4 { 15; -16.512985;17.292383;15.738235;, -16.512985;17.292383;15.738235;, -8.653152;17.292383;15.738235;, -8.653152;17.292383;15.738235;, -8.653152;0.000000;15.738235;, -16.512985;17.292383;3.948795;, -16.512985;0.000000;3.948795;, -8.653152;0.000000;3.948795;, -8.653152;17.292383;3.948795;, -16.512985;0.000000;3.948795;, -16.512985;17.292383;3.948795;, -16.512985;0.000000;15.738235;, -8.653152;0.000000;15.738235;, -8.653152;17.292383;15.738235;, -16.512985;17.292383;15.738235;; 5; 4;11,4,3,1;, 4;6,11,0,5;, 4;7,9,10,8;, 4;12,7,8,2;, 4;13,8,10,14;; MeshMaterialList { 3; 5; 0, 1, 0, 1, 2;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_06.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_06.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "build_23.ppm"; } }} MeshNormals { 15; 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;-1.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;, 0.000000;0.000000;1.000000;; 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