⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 kei_5.x

📁 学习的好东西
💻 X
字号:
xof 0302txt 0064template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags;}template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z;}template Coords2d { <F6F23F44-7686-11cf-8F52-0040333594A3> FLOAT u; FLOAT v;}template Matrix4x4 { <F6F23F45-7686-11cf-8F52-0040333594A3> array FLOAT matrix[16];}template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha;}template ColorRGB { <D3E16E81-7835-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue;}template TextureFilename { <A42790E1-7810-11cf-8F52-0040333594A3> STRING filename;}template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...]}template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices];}template MeshTextureCoords { <F6F23F40-7686-11cf-8F52-0040333594A3> DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords];}template MeshMaterialList { <F6F23F42-7686-11cf-8F52-0040333594A3> DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material]}template MeshNormals { <F6F23F43-7686-11cf-8F52-0040333594A3> DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals];}template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...]}template FrameTransformMatrix { <F6F23F41-7686-11cf-8F52-0040333594A3> Matrix4x4 frameMatrix;}template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...]}template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues];}template TimedFloatKeys { <F406B180-7B3B-11cf-8F52-0040333594A3> DWORD time; FloatKeys tfkeys;}template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys];}template AnimationOptions { <E2BF56C0-840F-11cf-8F52-0040333594A3> DWORD openclosed; DWORD positionquality;}template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...]}template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation]}Header { 1; 0; 1;}Frame frm-ke5_1 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke5_1 { 20; -8.400127;2.157302;-1.227520;, -8.400127;2.157302;-1.227520;, -5.193377;3.490592;-1.227520;, -2.035105;2.157302;-1.227520;, -2.035105;2.157302;-1.227520;, -2.035105;2.157302;-15.843842;, -2.035105;2.157302;-15.843842;, -5.193377;3.490592;-15.843842;, -8.400127;2.157302;-15.843842;, -8.400127;2.157302;-15.843842;, -8.400127;0.000000;-15.843842;, -8.400127;2.157302;-15.843842;, -5.193377;3.490592;-15.843842;, -2.035105;2.157302;-15.843842;, -1.986624;0.000000;-15.843842;, -8.400127;0.000000;-1.227520;, -1.986624;0.000000;-1.227520;, -2.035105;2.157302;-1.227520;, -5.193377;3.490592;-1.227520;, -8.400127;2.157302;-1.227520;; 7; 5;15,16,4,2,1;, 5;10,9,7,6,14;, 4;15,0,8,10;, 4;19,18,12,11;, 4;18,3,5,12;, 4;17,16,14,13;, 4;16,15,10,14;; MeshMaterialList {  2;  7;  0,  0,  0,  1,  1,  0,  0;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_21.ppm"; } }} MeshNormals {  20;  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;,  0.000000;0.000000;1.000000;;  7;  5;15,16,4,2,1;,  5;10,9,7,6,14;,  4;15,0,8,10;,  4;19,18,12,11;,  4;18,3,5,12;,  4;17,16,14,13;,  4;16,15,10,14;; } MeshTextureCoords {  20; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 1.000000;0.992441;, 0.000000;0.000000;, 0.000000;0.992441;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.500000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 1.000000;0.500000;, 1.000000;0.000000;; }}Frame frm-ke5_2 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke5_2 { 20; 13.350719;4.005184;9.652639;, 13.350719;4.005184;9.652639;, -11.217665;4.005184;9.652639;, -11.217665;4.005184;9.652639;, -11.217665;2.475344;4.245472;, 13.350719;2.475344;4.245472;, -11.217665;2.475344;15.059839;, -11.217665;2.475344;15.059839;, 13.350719;2.475344;15.059839;, 13.350719;2.475344;15.059839;, 13.350719;2.475344;15.059839;, -11.217665;2.475344;15.059839;, 13.350719;0.000000;15.065920;, -11.217665;0.000000;15.065920;, 13.350719;0.000000;4.239361;, -11.217665;0.000000;4.239361;, 13.350719;2.475344;4.245472;, -11.217665;2.475344;4.245472;, -11.217665;4.005184;9.652639;, 13.350719;4.005184;9.652639;; 7; 4;5,4,3,1;, 4;14,15,17,16;, 4;12,13,15,14;, 4;9,7,13,12;, 4;0,2,6,8;, 5;18,17,15,13,11;, 5;19,10,12,14,16;; MeshMaterialList {  2;  7;  0,  1,  1,  1,  0,  1,  1;Material { 1.000000;1.000000;1.000000;1.000000;; 40.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_18.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }} MeshNormals {  20;  0.000000;0.981114;-0.136121;,  0.000000;0.981114;-0.136121;,  0.000000;0.981114;-0.136121;,  0.000000;0.981114;-0.136121;,  0.000000;0.981114;-0.136121;,  0.000000;0.981114;-0.136121;,  0.000000;0.002456;0.999997;,  0.000000;0.002456;0.999997;,  0.000000;0.002456;0.999997;,  0.000000;0.002456;0.999997;,  0.000000;0.002456;0.999997;,  0.000000;0.002456;0.999997;,  0.000000;-1.000000;0.000000;,  0.000000;-1.000000;0.000000;,  0.000000;0.002469;-0.999997;,  0.000000;0.002469;-0.999997;,  0.000000;0.981114;-0.136121;,  0.000000;0.981114;-0.136121;,  0.000000;0.981114;-0.136121;,  0.000000;0.981114;-0.136121;;  7;  4;5,4,3,1;,  4;14,15,17,16;,  4;12,13,15,14;,  4;9,7,13,12;,  4;0,2,6,8;,  5;18,17,15,13,11;,  5;19,10,12,14,16;; } MeshTextureCoords {  20; 1.000000;0.500000;, 1.000000;0.500000;, 0.000000;0.500000;, 0.000000;0.500000;, 0.000000;0.000564;, 1.000000;0.000564;, 0.000000;0.999438;, 0.000000;0.000000;, 1.000000;0.999438;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; }}}Frame frm-ke5_3 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke5_3 { 8; -6.736095;3.026304;8.082272;, -6.736095;8.984640;8.082272;, -6.736095;3.026304;6.356512;, -6.736095;8.984640;6.356512;, -8.461857;3.026304;6.356512;, -8.461857;3.026304;8.082272;, -8.461857;8.984640;8.082272;, -8.461857;8.984640;6.356512;; 6; 4;4,5,6,7;, 4;2,4,7,3;, 4;0,2,3,1;, 4;5,0,1,6;, 4;6,1,3,7;, 4;5,4,2,0;; MeshMaterialList {  1;  6;  0,  0,  0,  0,  0,  0;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }} MeshNormals {  8;  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;;  6;  4;4,5,6,7;,  4;2,4,7,3;,  4;0,2,3,1;,  4;5,0,1,6;,  4;6,1,3,7;,  4;5,4,2,0;; } MeshTextureCoords {  8; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; }}}}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -