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xof 0302txt 0064template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags;}template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z;}template Coords2d { <F6F23F44-7686-11cf-8F52-0040333594A3> FLOAT u; FLOAT v;}template Matrix4x4 { <F6F23F45-7686-11cf-8F52-0040333594A3> array FLOAT matrix[16];}template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha;}template ColorRGB { <D3E16E81-7835-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue;}template TextureFilename { <A42790E1-7810-11cf-8F52-0040333594A3> STRING filename;}template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...]}template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices];}template MeshTextureCoords { <F6F23F40-7686-11cf-8F52-0040333594A3> DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords];}template MeshMaterialList { <F6F23F42-7686-11cf-8F52-0040333594A3> DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material]}template MeshNormals { <F6F23F43-7686-11cf-8F52-0040333594A3> DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals];}template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...]}template FrameTransformMatrix { <F6F23F41-7686-11cf-8F52-0040333594A3> Matrix4x4 frameMatrix;}template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...]}template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues];}template TimedFloatKeys { <F406B180-7B3B-11cf-8F52-0040333594A3> DWORD time; FloatKeys tfkeys;}template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys];}template AnimationOptions { <E2BF56C0-840F-11cf-8F52-0040333594A3> DWORD openclosed; DWORD positionquality;}template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...]}template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation]}Header { 1; 0; 1;}Frame frm-ke20a_1 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke20a_1 { 28; -12.985283;9.515616;18.432961;, -12.985283;9.515616;23.462399;, -22.489281;3.388288;-24.141216;, -7.318077;9.515616;18.432961;, -10.151680;11.190016;18.432961;, -10.151680;11.190016;23.462399;, -7.318077;9.515616;23.462399;, -12.985283;9.515616;9.866241;, -12.985283;9.515616;14.895359;, -7.318077;9.515616;9.866241;, -10.151680;11.190016;9.866241;, -10.151680;11.190016;14.895359;, -7.318077;9.515616;14.895359;, -22.489281;3.388288;-22.209057;, -24.421440;3.388288;-24.141216;, -24.421440;3.388288;-22.209057;, -24.421440;10.059264;-22.209057;, -22.489281;10.059264;-22.209057;, -22.489281;10.059264;-24.141216;, -24.421440;10.059264;-24.141216;, -22.489281;3.388288;-10.330208;, -22.489281;10.059264;-10.330208;, -22.489281;3.388288;-12.262367;, -22.489281;10.059264;-12.262367;, -24.421440;3.388288;-12.262367;, -24.421440;3.388288;-10.330208;, -24.421440;10.059264;-10.330208;, -24.421440;10.059264;-12.262367;; 18; 4;24,25,26,27;, 4;22,24,27,23;, 4;20,22,23,21;, 4;25,20,21,26;, 4;26,21,23,27;, 4;16,17,18,19;, 4;14,15,16,19;, 4;15,13,17,16;, 4;9,10,11,12;, 4;10,7,8,11;, 3;11,8,12;, 3;10,9,7;, 4;3,4,5,6;, 4;2,14,19,18;, 4;13,2,18,17;, 4;4,0,1,5;, 3;5,1,6;, 3;4,3,0;; MeshMaterialList {  1;  18;  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }} MeshNormals {  28;  -0.508729;0.860927;0.000000;,  -0.508729;0.860927;0.000000;,  0.000000;0.000000;-1.000000;,  0.508729;0.860927;0.000000;,  0.508729;0.860927;0.000000;,  0.508729;0.860927;0.000000;,  0.508729;0.860927;0.000000;,  -0.508729;0.860927;0.000000;,  -0.508729;0.860927;0.000000;,  0.508729;0.860927;0.000000;,  0.508729;0.860927;0.000000;,  0.508729;0.860927;0.000000;,  0.508729;0.860927;0.000000;,  0.000000;0.000000;1.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  0.000000;1.000000;0.000000;,  0.000000;1.000000;0.000000;,  0.000000;1.000000;0.000000;,  0.000000;1.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  0.000000;0.000000;-1.000000;,  0.000000;0.000000;-1.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;;  18;  4;24,25,26,27;,  4;22,24,27,23;,  4;20,22,23,21;,  4;25,20,21,26;,  4;26,21,23,27;,  4;16,17,18,19;,  4;14,15,16,19;,  4;15,13,17,16;,  4;9,10,11,12;,  4;10,7,8,11;,  3;11,8,12;,  3;10,9,7;,  4;3,4,5,6;,  4;2,14,19,18;,  4;13,2,18,17;,  4;4,0,1,5;,  3;5,1,6;,  3;4,3,0;; } MeshTextureCoords {  28; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; }}Frame frm-ke20a_2 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke20a_2 { 20; 0.000000;2.771415;-14.396927;, -27.506882;2.771415;-14.396927;, -27.506882;4.484256;-20.450848;, -27.506882;4.484256;-20.450848;, 0.000000;4.484256;-20.450848;, 0.000000;4.484256;-20.450848;, -27.506882;2.771415;-26.504768;, -27.506882;2.771415;-26.504768;, 0.000000;2.771415;-26.504768;, 0.000000;2.771415;-26.504768;, 0.000000;0.000000;-14.390110;, 0.000000;0.000000;-26.511583;, 0.000000;2.771415;-26.504768;, -27.506882;2.771415;-26.504768;, -27.506882;0.000000;-26.511583;, -27.506882;0.000000;-14.390110;, 0.000000;4.484256;-20.450848;, -27.506882;4.484256;-20.450848;, -27.506882;2.771415;-14.396927;, 0.000000;2.771415;-14.396927;; 6; 4;5,3,1,0;, 5;2,7,14,15,18;, 5;4,19,10,11,9;, 4;19,18,15,10;, 4;11,14,6,8;, 4;12,13,17,16;; MeshMaterialList {  2;  6;  0,  1,  1,  1,  1,  0;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_17.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;; }} MeshNormals {  20;  0.000000;0.981114;0.136122;,  0.000000;0.981114;0.136122;,  0.000000;0.981114;0.136122;,  0.000000;0.981114;0.136122;,  0.000000;0.981114;0.136122;,  0.000000;0.981114;0.136122;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  -1.000000;0.000000;0.000000;,  0.000000;0.981114;0.136122;,  0.000000;0.981114;0.136122;,  0.000000;0.981114;0.136122;,  0.000000;0.981114;0.136122;;  6;  4;5,3,1,0;,  5;2,7,14,15,18;,  5;4,19,10,11,9;,  4;19,18,15,10;,  4;11,14,6,8;,  4;12,13,17,16;; } MeshTextureCoords {  20; 1.000000;0.999438;, 0.000000;0.999438;, 0.000000;0.000000;, 0.000000;0.500000;, 0.000000;0.000000;, 1.000000;0.500000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 1.000000;0.000562;, 0.000000;0.000562;, 0.000000;0.000000;, 0.000000;0.000000;, 1.000000;0.500000;, 0.000000;0.500000;, 0.000000;0.000000;, 0.000000;0.000000;; }}}Frame frm-ke20a_3 {  FrameTransformMatrix {1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; }Mesh ke20a_3 { 20; 0.000000;4.484256;-8.571999;, 0.000000;4.484256;-8.571999;, -27.506882;4.484256;-8.571999;, -27.506882;4.484256;-8.571999;, -27.506882;2.771415;-14.625919;, 0.000000;2.771415;-14.625919;, -27.506882;2.771415;-2.518078;, -27.506882;2.771415;-2.518078;, 0.000000;2.771415;-2.518078;, 0.000000;2.771415;-2.518078;, 0.000000;2.771415;-2.518078;, -27.506882;2.771415;-2.518078;, -27.506882;0.000000;-2.511265;, 0.000000;0.000000;-2.511265;, 0.000000;0.000000;-14.632767;, -27.506882;0.000000;-14.632767;, 0.000000;2.771415;-14.625919;, -27.506882;2.771415;-14.625919;, -27.506882;4.484256;-8.571999;, 0.000000;4.484256;-8.571999;; 6; 4;5,4,3,1;, 4;14,15,17,16;, 4;9,7,12,13;, 4;0,2,6,8;, 5;18,17,15,12,11;, 5;19,10,13,14,16;; MeshMaterialList {  2;  6;  0,  1,  1,  0,  1,  1;Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename {  "build_17.ppm"; } }Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.700000;0.700000;0.700000;;

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