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📄 pmz.dsp

📁 是我大学事情开发的一个很经典的案例
💻 DSP
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# Microsoft Developer Studio Project File - Name="pmz" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=pmz - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "pmz.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "pmz.mak" CFG="pmz - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "pmz - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "pmz - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "pmz - Win32 Release"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386

!ELSEIF  "$(CFG)" == "pmz - Win32 Debug"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

# Name "pmz - Win32 Release"
# Name "pmz - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\addjiaoshixinxiDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\addkechengxinxiDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\addnew_adminDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\addxueshengxinxiDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\addyuanxixinxiDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\admin_infodb.cpp
# End Source File
# Begin Source File

SOURCE=.\chaxunjiaoshixinxiDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\chaxunkechengxinxiDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\chaxunyuanxixinxiDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\department_infodb.cpp
# End Source File
# Begin Source File

SOURCE=.\flquerystu_infoDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\kecheng_infodb.cpp
# End Source File
# Begin Source File

SOURCE=.\KT_infodb.cpp
# End Source File
# Begin Source File

SOURCE=.\loginDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\MyToolTipCtrl.cpp
# End Source File
# Begin Source File

SOURCE=.\pmz.cpp
# End Source File
# Begin Source File

SOURCE=.\pmz.rc
# End Source File
# Begin Source File

SOURCE=.\pmzDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\queryadmin_infoDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\S_infodb.cpp
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File

SOURCE=.\T_infodb.cpp
# End Source File
# Begin Source File

SOURCE=.\update_mimaDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\updayeadmin_infoDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\zhquerystu_infoDlg.cpp
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\addjiaoshixinxiDlg.h
# End Source File
# Begin Source File

SOURCE=.\addkechengxinxiDlg.h
# End Source File
# Begin Source File

SOURCE=.\addnew_adminDlg.h
# End Source File
# Begin Source File

SOURCE=.\addxueshengxinxiDlg.h
# End Source File
# Begin Source File

SOURCE=.\addyuanxixinxiDlg.h
# End Source File
# Begin Source File

SOURCE=.\admin_infodb.h
# End Source File
# Begin Source File

SOURCE=.\chaxunjiaoshixinxiDlg.h
# End Source File
# Begin Source File

SOURCE=.\chaxunkechengxinxiDlg.h
# End Source File
# Begin Source File

SOURCE=.\chaxunyuanxixinxiDlg.h
# End Source File
# Begin Source File

SOURCE=.\department_infodb.h
# End Source File
# Begin Source File

SOURCE=.\flquerystu_infoDlg.h
# End Source File
# Begin Source File

SOURCE=.\kecheng_infodb.h
# End Source File
# Begin Source File

SOURCE=.\KT_infodb.h
# End Source File
# Begin Source File

SOURCE=.\loginDlg.h
# End Source File
# Begin Source File

SOURCE=.\MyToolTipCtrl.h
# End Source File
# Begin Source File

SOURCE=.\pmz.h
# End Source File
# Begin Source File

SOURCE=.\pmzDlg.h
# End Source File
# Begin Source File

SOURCE=.\queryadmin_infoDlg.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\S_infodb.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\T_infodb.h
# End Source File
# Begin Source File

SOURCE=.\update_mimaDlg.h
# End Source File
# Begin Source File

SOURCE=.\updayeadmin_infoDlg.h
# End Source File
# Begin Source File

SOURCE=.\zhquerystu_infoDlg.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\a.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bitmap1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\cursor1.cur
# End Source File
# Begin Source File

SOURCE=.\res\down.bmp
# End Source File
# Begin Source File

SOURCE=.\res\down1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\exit_foc.bmp
# End Source File
# Begin Source File

SOURCE=.\res\hel_focu.bmp
# End Source File
# Begin Source File

SOURCE=.\res\hel_norm.bmp
# End Source File
# Begin Source File

SOURCE=.\res\icon1.ico
# End Source File
# Begin Source File

SOURCE=.\res\Left_Down.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Max.bmp
# End Source File
# Begin Source File

SOURCE=.\res\min.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Normal.bmp
# End Source File
# Begin Source File

SOURCE=.\res\pmz.ico
# End Source File
# Begin Source File

SOURCE=.\res\pmz.rc2
# End Source File
# Begin Source File

SOURCE=.\res\Right_Down.bmp
# End Source File
# Begin Source File

SOURCE=.\res\title_Left.bmp
# End Source File
# Begin Source File

SOURCE=.\res\title_Right.bmp
# End Source File
# Begin Source File

SOURCE=.\res\toolbar1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\top.bmp
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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