📄 widget_framewin.c
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/*
*********************************************************************************************************
* uC/GUI V3.98
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : WIDGET_FrameWin.c
Purpose : Example demonstrating the use of a FRAMEWIN widget
----------------------------------------------------------------------
*/
#include <stddef.h>
#include <string.h>
#include "GUI.h"
#include "FRAMEWIN.h"
/*********************************************************************
*
* Defines
*
**********************************************************************
*/
#define SPEED 1200
#define MSG_CHANGE_MAIN_TEXT (WM_USER + 0)
/*********************************************************************
*
* Static data
*
**********************************************************************
*/
static FRAMEWIN_Handle _hFrame;
static WM_CALLBACK* _pcbOldFrame;
static char _acMainText[100];
static int _LockClose = 1;
/*******************************************************************
*
* Static code
*
********************************************************************
*/
/*******************************************************************
*
* _ChangeMainText
*
* Sends a message to the background window and invalidate it, so
* the callback of the background window display the new text.
*/
static void _ChangeMainText(char* pStr, int Delay) {
WM_MESSAGE Message;
Message.MsgId = MSG_CHANGE_MAIN_TEXT;
Message.Data.p = pStr;
GUI_Delay(Delay);
WM_SendMessage(WM_HBKWIN, &Message);
WM_InvalidateWindow(WM_HBKWIN);
GUI_Delay(Delay/3);
}
/*******************************************************************
*
* _cbChild
*/
static void _cbChild(WM_MESSAGE * pMsg) {
WM_HWIN hWin = (FRAMEWIN_Handle)(pMsg->hWin);
switch (pMsg->MsgId) {
case WM_PAINT:
/* Handle the paint message */
GUI_SetBkColor(GUI_WHITE);
GUI_SetColor(GUI_BLACK);
GUI_SetFont(&GUI_FontComic24B_ASCII);
GUI_SetTextAlign(GUI_TA_HCENTER | GUI_TA_VCENTER);
GUI_Clear();
GUI_DispStringHCenterAt("Client window",
WM_GetWindowSizeX(hWin) / 2,
WM_GetWindowSizeY(hWin) / 2);
break;
default:
WM_DefaultProc(pMsg);
}
}
/*******************************************************************
*
* _cbFrame
*/
static void _cbFrame(WM_MESSAGE * pMsg) {
switch (pMsg->MsgId) {
case WM_NOTIFY_PARENT:
if (pMsg->Data.v == WM_NOTIFICATION_RELEASED) {
int Id = WM_GetId(pMsg->hWinSrc); /* Id of widget */
if (Id == GUI_ID_CLOSE) {
if (_LockClose) {
return;
}
_hFrame = 0;
}
}
break;
}
if (_pcbOldFrame) {
(*_pcbOldFrame)(pMsg);
}
}
/*******************************************************************
*
* _cbBkWindow
This callback is necessary to redraw the background when
frame window is moved
*/
static void _cbBkWindow(WM_MESSAGE * pMsg) {
switch (pMsg->MsgId) {
case MSG_CHANGE_MAIN_TEXT:
strcpy(_acMainText, pMsg->Data.p);
WM_InvalidateWindow(pMsg->hWin);
break;
case WM_PAINT:
GUI_SetBkColor(GUI_BLACK);
GUI_Clear();
GUI_SetColor(GUI_WHITE);
GUI_SetFont(&GUI_Font24_ASCII);
GUI_DispStringHCenterAt("WIDGET_FrameWin - Sample", 160, 5);
GUI_SetFont(&GUI_Font8x16);
GUI_DispStringHCenterAt(_acMainText, 160, 40);
GUI_SetFont(&GUI_Font6x8);
GUI_DispStringHCenterAt("The function FRAMEWIN_Create creates both the\n"
"frame window and the client window.", 160, 190);
break;
default:
WM_DefaultProc(pMsg);
}
}
/*******************************************************************
*
* _DemoFramewin
Creates the frame window and sets the callback for frame, child
and background window
*/
static void _DemoFramewin(void) {
int i;
char acInfoText[] = "-- sec to play with window";
WM_HWIN hChild;
/* Set callback for background window */
WM_SetCallback(WM_HBKWIN, _cbBkWindow);
/* Create frame window */
_ChangeMainText("FRAMEWIN_Create", SPEED);
_hFrame = FRAMEWIN_Create("Frame window", 0, WM_CF_SHOW, 50, 75, 220, 100);
/* Set callback for frame window */
_pcbOldFrame = WM_SetCallback(_hFrame, _cbFrame);
/* Get the handle of the child window */
hChild = WM_GetClientWindow(_hFrame);
/* Set the callback of the child window */
WM_SetCallback(hChild, _cbChild);
/* Set moveable */
FRAMEWIN_SetMoveable(_hFrame, 1);
/* Create buttons */
FRAMEWIN_AddCloseButton(_hFrame, 0, 0);
FRAMEWIN_AddMaxButton(_hFrame, FRAMEWIN_BUTTON_RIGHT, 0);
FRAMEWIN_AddMinButton(_hFrame, FRAMEWIN_BUTTON_RIGHT, 2);
/* Modify frame window attributes */
_ChangeMainText("FRAMEWIN_SetActive", SPEED);
FRAMEWIN_SetActive(_hFrame, 1);
_ChangeMainText("FRAMEWIN_SetFont", SPEED);
FRAMEWIN_SetFont(_hFrame, &GUI_Font16B_ASCII);
FRAMEWIN_SetTitleHeight(_hFrame, 20);
_ChangeMainText("FRAMEWIN_SetTextColor", SPEED);
FRAMEWIN_SetTextColor(_hFrame, GUI_YELLOW);
_ChangeMainText("FRAMEWIN_SetTextAlign", SPEED);
FRAMEWIN_SetTextAlign(_hFrame, GUI_TA_HCENTER);
_ChangeMainText("FRAMEWIN_Minimize", SPEED);
FRAMEWIN_Minimize(_hFrame);
_ChangeMainText("FRAMEWIN_Maximize", SPEED);
FRAMEWIN_Maximize(_hFrame);
_ChangeMainText("FRAMEWIN_Restore", SPEED);
FRAMEWIN_Restore(_hFrame);
_ChangeMainText("FRAMEWIN_SetTitleVis", SPEED);
for (i = 0; i < 5; i++) {
FRAMEWIN_SetTitleVis(_hFrame, 0);
GUI_Delay(200);
FRAMEWIN_SetTitleVis(_hFrame, 1);
GUI_Delay(200);
}
/* Time to play with frame window */
_LockClose = 0;
for (i = 250; (i > 0) && _hFrame; i--) {
acInfoText[0] = '0' + ((i + 9) / 100);
acInfoText[1] = '0' + (((i + 9) / 10) % 10);
_ChangeMainText(acInfoText, 0);
GUI_Delay(100);
}
if (_hFrame) {
_ChangeMainText("FRAMEWIN_Delete", SPEED);
FRAMEWIN_Delete(_hFrame);
} else {
_ChangeMainText("", 50);
}
}
/*******************************************************************
*
* MainTask
*
* Demonstrates the use of a FRAMEWIN widget
*
********************************************************************
*/
void MainTask(void) {
GUI_Init();
WM_EnableMemdev(WM_HBKWIN);
while(1) {
_DemoFramewin();
}
}
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