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📄 simulation.dsp

📁 ucgui的3.98版本的源代码
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# Microsoft Developer Studio Project File - Name="SimulationShip" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=SimulationShip - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Simulation.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Simulation.mak" CFG="SimulationShip - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "SimulationShip - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "SimulationShip - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE 

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# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "SimulationShip - Win32 Debug"

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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /G5 /ML /W3 /Gm /GX /ZI /Od /I "Config" /I "GUI\Core" /I "GUI\Widget" /I "GUI\WM" /I "System\Simulation" /I "System\Simulation\Res" /I "System\Simulation\SIM_GUI" /I "GUI\LCDDriver" /D "LCD_USE_WINSIM" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD RSC /l 0x407 /d "_DEBUG"
BSC32=bscmake.exe
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# ADD LINK32 System\Simulation\GUISim.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcmt.lib" /pdbtype:sept
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /G5 /MT /W3 /GX /O1 /I "Config" /I "GUI\Core" /I "GUI\Widget" /I "GUI\WM" /I "System\Simulation" /I "System\Simulation\Res" /I "System\Simulation\SIM_GUI" /I "GUI\LCDDriver" /D "LCD_USE_WINSIM" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD LINK32 libcmt.lib libc.lib System\Simulation\GUISim.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:none /map /machine:I386
# SUBTRACT LINK32 /debug /nodefaultlib

!ENDIF 

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SOURCE=.\Application\MicriumLogo.C
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SOURCE=.\GUI\ConvertColor\LCDP556.c
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SOURCE=.\GUI\ConvertColor\LCDP655.c
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SOURCE=.\GUI\ConvertColor\LCDP666.c
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SOURCE=.\GUI\ConvertColor\LCDP8666.c
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SOURCE=.\GUI\ConvertColor\LCDP8666_1.c
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SOURCE=.\GUI\ConvertColor\LCDP888.c
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SOURCE=.\GUI\ConvertColor\LCDPM233.c
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SOURCE=.\GUI\ConvertColor\LCDPM323.c
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SOURCE=.\GUI\ConvertColor\LCDPM332.c
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SOURCE=.\GUI\ConvertColor\LCDPM444_12.c
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SOURCE=.\GUI\ConvertColor\LCDPM444_16.c
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SOURCE=.\GUI\ConvertColor\LCDPM555.c
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SOURCE=.\GUI\ConvertColor\LCDPM556.c
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SOURCE=.\GUI\ConvertColor\LCDPM565.c
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SOURCE=.\GUI\ConvertColor\LCDPM655.c
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SOURCE=.\GUI\ConvertColor\LCDPM666.c
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SOURCE=.\GUI\ConvertColor\LCDPM888.c
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SOURCE=.\GUI\ConvertMono\LCDP4.c
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SOURCE=.\GUI\Core\GUI2DLib.c
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SOURCE=.\GUI\Core\GUI__AddSpaceHex.c
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SOURCE=.\GUI\Core\GUI__Arabic.c
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SOURCE=.\GUI\Core\GUI__CalcTextRect.c
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SOURCE=.\GUI\Core\GUI__DivideRound.c
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SOURCE=.\GUI\Core\GUI__DivideRound32.c
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SOURCE=.\GUI\Core\GUI__DrawBitmap16bpp.c
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SOURCE=.\GUI\Core\GUI__GetCursorPos.c
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SOURCE=.\GUI\Core\GUI__IntersectRects.c
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SOURCE=.\GUI\Core\GUI__Read.c
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SOURCE=.\GUI\Core\GUI__ReduceRect.c
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SOURCE=.\GUI\Core\GUI__SetText.c
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SOURCE=.\GUI\Core\GUI__strcmp.c
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SOURCE=.\GUI\Core\GUI__strlen.c
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SOURCE=.\GUI\Core\GUI__Wrap.c
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SOURCE=.\GUI\Core\GUI_AddBin.c
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SOURCE=.\GUI\Core\GUI_AddDec.c
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SOURCE=.\GUI\Core\GUI_AddDecShift.c
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SOURCE=.\GUI\Core\GUI_ClearRectEx.c
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SOURCE=.\GUI\Core\GUI_CursorPalI.c
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SOURCE=.\GUI\Core\GUI_DispCEOL.c
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SOURCE=.\GUI\Core\GUI_DispHex.c
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SOURCE=.\GUI\Core\GUI_DrawBitmapEx.c
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SOURCE=.\GUI\Core\GUI_DrawBitmapExp.c
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SOURCE=.\GUI\Core\GUI_DrawBitmapMag.c
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SOURCE=.\GUI\Core\GUI_DrawFocusRect.c
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SOURCE=.\GUI\Core\GUI_DrawGraph.c
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SOURCE=.\GUI\Core\GUI_DrawGraphEx.c
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SOURCE=.\GUI\Core\GUI_DrawHLine.c
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SOURCE=.\GUI\Core\GUI_DrawLine.c
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