📄 edit_private.h
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/*
*********************************************************************************************************
* uC/GUI V3.98
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : EDIT_Private.h
Purpose : Internal header file
---------------------------END-OF-HEADER------------------------------
*/
#ifndef EDIT_PRIVATE_H
#define EDIT_PRIVATE_H
#include "EDIT.h"
#if GUI_WINSUPPORT
#include "WIDGET.h"
/*********************************************************************
*
* Defines
*
**********************************************************************
*/
#define EDIT_REALLOC_SIZE 16
#ifndef EDIT_XOFF
#define EDIT_XOFF 1
#endif
/*********************************************************************
*
* Types
*
**********************************************************************
*/
typedef struct EDIT_Obj_struct EDIT_Obj;
typedef struct {
int Align;
int Border;
const GUI_FONT GUI_UNI_PTR * pFont;
GUI_COLOR aTextColor[2];
GUI_COLOR aBkColor[2];
} EDIT_PROPS;
struct EDIT_Obj_struct {
WIDGET Widget;
WM_HMEM hpText;
I16 MaxLen;
U16 BufferSize;
I32 Min, Max; /* Min max values as normalized floats (integers) */
U8 NumDecs; /* Number of decimals */
U32 CurrentValue; /* Current value */
int CursorPos; /* Cursor position. 0 means left most */
unsigned SelSize; /* Number of selected characters */
U8 EditMode; /* Insert or overwrite mode */
U8 XSizeCursor; /* Size of cursor when working in insert mode */
U8 Flags;
tEDIT_AddKeyEx * pfAddKeyEx; /* Handle key input */
tEDIT_UpdateBuffer * pfUpdateBuffer; /* Update textbuffer */
EDIT_PROPS Props;
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
int DebugId;
#endif
};
/*********************************************************************
*
* Macros for internal use
*
**********************************************************************
*/
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
EDIT_Obj * EDIT_h2p(EDIT_Handle h);
#define EDIT_H2P(h) EDIT_h2p(h)
#define EDIT_INIT_ID(p) p->DebugId = EDIT_ID
#else
#define EDIT_H2P(h) (EDIT_Obj *)GUI_ALLOC_h2p(h)
#define EDIT_INIT_ID(p)
#endif
/*********************************************************************
*
* Public data (internal defaults)
*
**********************************************************************
*/
extern EDIT_PROPS EDIT__DefaultProps;
/*********************************************************************
*
* Public functions (internal)
*
**********************************************************************
*/
void EDIT__SetCursorPos (EDIT_Obj* pObj, int CursorPos);
U16 EDIT__GetCurrentChar (EDIT_Obj* pObj);
void EDIT__SetValueUnsigned(EDIT_Handle hObj, I32 Value);
#endif /* GUI_WINSUPPORT */
#endif /* EDIT_PRIVATE_H */
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